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h264: move calculating the POC out of h264_slice_header_parse()
This function does not do any bitstream parsing and it depends on the current frame being allocated, so this will allow the frame_start() to be moved out eventually.
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@ -1325,10 +1325,6 @@ static int h264_slice_header_parse(H264Context *h, H264SliceContext *sl)
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}
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}
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if (!h->setup_finished)
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ff_h264_init_poc(h->cur_pic_ptr->field_poc, &h->cur_pic_ptr->poc,
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sps, &h->poc, h->picture_structure, h->nal_ref_idc);
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if (pps->redundant_pic_cnt_present)
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sl->redundant_pic_count = get_ue_golomb(&sl->gb);
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@ -1446,6 +1442,10 @@ int ff_h264_decode_slice_header(H264Context *h, H264SliceContext *sl)
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if (ret < 0)
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return ret;
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if (!h->setup_finished)
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ff_h264_init_poc(h->cur_pic_ptr->field_poc, &h->cur_pic_ptr->poc,
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h->ps.sps, &h->poc, h->picture_structure, h->nal_ref_idc);
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ret = ff_h264_build_ref_list(h, sl);
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if (ret < 0)
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return ret;
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