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westwood: Make sure audio header info is present when parsing audio packets
Audio header information might get scrambled and would not parse, yet wsqva_read_packet would try to parse audio packets causing segfaults such as floating point exception. Fixes bugzilla #141. Signed-off-by: Martin Storsjö <martin@martin.st>
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@ -326,6 +326,11 @@ static int wsvqa_read_packet(AVFormatContext *s,
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chunk_size = AV_RB32(&preamble[4]);
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skip_byte = chunk_size & 0x01;
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if ((chunk_type == SND2_TAG || chunk_type == SND1_TAG) && wsvqa->audio_channels == 0) {
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av_log(s, AV_LOG_ERROR, "audio chunk without any audio header information found\n");
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return AVERROR_INVALIDDATA;
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}
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if ((chunk_type == SND1_TAG) || (chunk_type == SND2_TAG) || (chunk_type == VQFR_TAG)) {
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if (av_new_packet(pkt, chunk_size))
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