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x86: h264: Don't keep data in the redzone across function calls on 64 bit unix
We know that the called function (ff_chroma_inter_body_mmxext) doesn't touch the redzone, and thus will be kept intact - thus, this doesn't fix any bug per se. However, valgrind's memcheck tool intentionally assumes that the redzone is clobbered on every function call and function return (see a long comment in valgrind/memcheck/mc_main.c). This avoids false positives in that tool, at the cost of an extra stack pointer adjustment. The other alternative would be a valgrind suppression for this issue, but that's an extra burden for everybody that wants to run libavcodec within valgrind. Signed-off-by: Martin Storsjö <martin@martin.st>
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@ -821,10 +821,10 @@ cglobal deblock_v_chroma_8, 5,6
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; int8_t *tc0)
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;-----------------------------------------------------------------------------
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cglobal deblock_h_chroma_8, 5,7
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%if UNIX64
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%define buf0 [rsp-24]
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%define buf1 [rsp-16]
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%elif WIN64
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%if ARCH_X86_64
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; This could use the red zone on 64 bit unix to avoid the stack pointer
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; readjustment, but valgrind assumes the red zone is clobbered on
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; function calls and returns.
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sub rsp, 16
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%define buf0 [rsp]
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%define buf1 [rsp+8]
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@ -840,7 +840,7 @@ cglobal deblock_h_chroma_8, 5,7
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movq m0, buf0
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movq m3, buf1
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TRANSPOSE8x4B_STORE PASS8ROWS(t5, r0, r1, t6)
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%if WIN64
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%if ARCH_X86_64
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add rsp, 16
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%endif
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RET
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