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hqdn3d: Fix out of array read in LOWPASS
CC:libav-stable@libav.org Signed-off-by: Anton Khirnov <anton@khirnov.net>
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@ -37,10 +37,10 @@
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#include "vf_hqdn3d.h"
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#define LUT_BITS (depth==16 ? 8 : 4)
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#define RIGHTSHIFT(a,b) (((a)+(((1<<(b))-1)>>1))>>(b))
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#define LOAD(x) ((depth==8 ? src[x] : AV_RN16A(src+(x)*2)) << (16-depth))
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#define STORE(x,val) (depth==8 ? dst[x] = RIGHTSHIFT(val, 16-depth)\
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: AV_WN16A(dst+(x)*2, RIGHTSHIFT(val, 16-depth)))
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#define LOAD(x) (((depth == 8 ? src[x] : AV_RN16A(src + (x) * 2)) << (16 - depth))\
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+ (((1 << (16 - depth)) - 1) >> 1))
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#define STORE(x,val) (depth == 8 ? dst[x] = (val) >> (16 - depth) : \
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AV_WN16A(dst + (x) * 2, (val) >> (16 - depth)))
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av_always_inline
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static uint32_t lowpass(int prev, int cur, int16_t *coef, int depth)
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@ -39,6 +39,7 @@ SECTION .text
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%endif
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%if %3 != 16
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shl %1, 16-%3
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add %1, (1<<(15-%3))-1
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%endif
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%endmacro
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@ -86,7 +87,6 @@ ALIGN 16
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mov [frameantq+xq*2], t0w
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movifnidn dstq, dstmp
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%if %1 != 16
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add t0d, (1<<(15-%1))-1
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shr t0d, 16-%1 ; could eliminate this by storing from t0h, but only with some contraints on register allocation
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%endif
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%if %1 == 8
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