cosmetics: rename block_num to blk for variable name consistency

Originally committed as revision 26353 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Justin Ruggles 2011-01-15 01:58:55 +00:00
parent 0429e4a6ca
commit 5fc2e0075d

View File

@ -1289,10 +1289,10 @@ static void output_frame_header(AC3EncodeContext *s)
/**
* Write one audio block to the output bitstream.
*/
static void output_audio_block(AC3EncodeContext *s, int block_num)
static void output_audio_block(AC3EncodeContext *s, int blk)
{
int ch, i, baie, rbnd;
AC3Block *block = &s->blocks[block_num];
AC3Block *block = &s->blocks[blk];
/* block switching */
for (ch = 0; ch < s->fbw_channels; ch++)
@ -1306,7 +1306,7 @@ static void output_audio_block(AC3EncodeContext *s, int block_num)
put_bits(&s->pb, 1, 0);
/* channel coupling */
if (!block_num) {
if (!blk) {
put_bits(&s->pb, 1, 1); /* coupling strategy present */
put_bits(&s->pb, 1, 0); /* no coupling strategy */
} else {
@ -1325,13 +1325,13 @@ static void output_audio_block(AC3EncodeContext *s, int block_num)
/* exponent strategy */
for (ch = 0; ch < s->fbw_channels; ch++)
put_bits(&s->pb, 2, s->exp_strategy[ch][block_num]);
put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
if (s->lfe_on)
put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][block_num]);
put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
/* bandwidth */
for (ch = 0; ch < s->fbw_channels; ch++) {
if (s->exp_strategy[ch][block_num] != EXP_REUSE)
if (s->exp_strategy[ch][blk] != EXP_REUSE)
put_bits(&s->pb, 6, s->bandwidth_code[ch]);
}
@ -1339,14 +1339,14 @@ static void output_audio_block(AC3EncodeContext *s, int block_num)
for (ch = 0; ch < s->channels; ch++) {
int nb_groups;
if (s->exp_strategy[ch][block_num] == EXP_REUSE)
if (s->exp_strategy[ch][blk] == EXP_REUSE)
continue;
/* DC exponent */
put_bits(&s->pb, 4, block->grouped_exp[ch][0]);
/* exponent groups */
nb_groups = exponent_group_tab[s->exp_strategy[ch][block_num]-1][s->nb_coefs[ch]];
nb_groups = exponent_group_tab[s->exp_strategy[ch][blk]-1][s->nb_coefs[ch]];
for (i = 1; i <= nb_groups; i++)
put_bits(&s->pb, 7, block->grouped_exp[ch][i]);
@ -1356,7 +1356,7 @@ static void output_audio_block(AC3EncodeContext *s, int block_num)
}
/* bit allocation info */
baie = (block_num == 0);
baie = (blk == 0);
put_bits(&s->pb, 1, baie);
if (baie) {
put_bits(&s->pb, 2, s->slow_decay_code);