flvdec: set channel layout

This commit is contained in:
Justin Ruggles 2012-04-07 13:31:40 -04:00
parent d5ca70b103
commit 644d8d2e5a

View File

@ -25,6 +25,7 @@
*/
#include "libavutil/avstring.h"
#include "libavutil/channel_layout.h"
#include "libavutil/dict.h"
#include "libavutil/opt.h"
#include "libavutil/intfloat.h"
@ -749,6 +750,8 @@ static int flv_read_packet(AVFormatContext *s, AVPacket *pkt)
bits_per_coded_sample = (flags & FLV_AUDIO_SAMPLESIZE_MASK) ? 16 : 8;
if(!st->codec->channels || !st->codec->sample_rate || !st->codec->bits_per_coded_sample) {
st->codec->channels = channels;
st->codec->channel_layout = channels == 1 ? AV_CH_LAYOUT_MONO :
AV_CH_LAYOUT_STEREO;
st->codec->sample_rate = sample_rate;
st->codec->bits_per_coded_sample = bits_per_coded_sample;
}
@ -794,6 +797,7 @@ static int flv_read_packet(AVFormatContext *s, AVPacket *pkt)
avpriv_mpeg4audio_get_config(&cfg, st->codec->extradata,
st->codec->extradata_size * 8, 1);
st->codec->channels = cfg.channels;
st->codec->channel_layout = 0;
if (cfg.ext_sample_rate)
st->codec->sample_rate = cfg.ext_sample_rate;
else