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ffplay: fill the unused part of the window with black
Should fix ticket #1667. Signed-off-by: Marton Balint <cus@passwd.hu>
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parent
00b70f8d29
commit
65f6c42a9f
43
ffplay.c
43
ffplay.c
@ -234,6 +234,7 @@ typedef struct VideoState {
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#if !CONFIG_AVFILTER
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struct SwsContext *img_convert_ctx;
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#endif
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SDL_Rect last_display_rect;
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char filename[1024];
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int width, height, xleft, ytop;
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@ -461,6 +462,42 @@ static inline void fill_rectangle(SDL_Surface *screen,
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SDL_UpdateRect(screen, x, y, w, h);
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}
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/* draw only the border of a rectangle */
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static void fill_border(int xleft, int ytop, int width, int height, int x, int y, int w, int h, int color, int update)
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{
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int w1, w2, h1, h2;
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/* fill the background */
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w1 = x;
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if (w1 < 0)
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w1 = 0;
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w2 = width - (x + w);
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if (w2 < 0)
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w2 = 0;
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h1 = y;
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if (h1 < 0)
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h1 = 0;
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h2 = height - (y + h);
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if (h2 < 0)
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h2 = 0;
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fill_rectangle(screen,
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xleft, ytop,
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w1, height,
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color, update);
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fill_rectangle(screen,
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xleft + width - w2, ytop,
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w2, height,
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color, update);
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fill_rectangle(screen,
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xleft + w1, ytop,
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width - w1 - w2, h1,
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color, update);
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fill_rectangle(screen,
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xleft + w1, ytop + height - h2,
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width - w1 - w2, h2,
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color, update);
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}
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#define ALPHA_BLEND(a, oldp, newp, s)\
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((((oldp << s) * (255 - (a))) + (newp * (a))) / (255 << s))
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@ -761,6 +798,12 @@ static void video_image_display(VideoState *is)
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calculate_display_rect(&rect, is->xleft, is->ytop, is->width, is->height, vp);
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SDL_DisplayYUVOverlay(vp->bmp, &rect);
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if (rect.x != is->last_display_rect.x || rect.y != is->last_display_rect.y || rect.w != is->last_display_rect.w || rect.h != is->last_display_rect.h || is->force_refresh) {
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int bgcolor = SDL_MapRGB(screen->format, 0x00, 0x00, 0x00);
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fill_border(is->xleft, is->ytop, is->width, is->height, rect.x, rect.y, rect.w, rect.h, bgcolor, 1);
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is->last_display_rect = rect;
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}
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}
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}
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