subtitles support for ffplay patch by (Ian Caulfield, imc25 : cam ac uk)

Originally committed as revision 4521 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Ian Caulfield 2005-08-14 01:29:34 +00:00 committed by Michael Niedermayer
parent bf01fb696d
commit 72ce053b9c

497
ffplay.c
View File

@ -57,6 +57,7 @@
#define MAX_VIDEOQ_SIZE (5 * 256 * 1024)
#define MAX_AUDIOQ_SIZE (5 * 16 * 1024)
#define MAX_SUBTITLEQ_SIZE (5 * 16 * 1024)
/* SDL audio buffer size, in samples. Should be small to have precise
A/V sync as SDL does not have hardware buffer fullness info. */
@ -86,6 +87,7 @@ typedef struct PacketQueue {
} PacketQueue;
#define VIDEO_PICTURE_QUEUE_SIZE 1
#define SUBPICTURE_QUEUE_SIZE 4
typedef struct VideoPicture {
double pts; /* presentation time stamp for this picture */
@ -94,6 +96,11 @@ typedef struct VideoPicture {
int allocated;
} VideoPicture;
typedef struct SubPicture {
double pts; /* presentation time stamp for this picture */
AVSubtitle sub;
} SubPicture;
enum {
AV_SYNC_AUDIO_MASTER, /* default choice */
AV_SYNC_VIDEO_MASTER,
@ -142,6 +149,16 @@ typedef struct VideoState {
int sample_array_index;
int last_i_start;
SDL_Thread *subtitle_tid;
int subtitle_stream;
int subtitle_stream_changed;
AVStream *subtitle_st;
PacketQueue subtitleq;
SubPicture subpq[SUBPICTURE_QUEUE_SIZE];
int subpq_size, subpq_rindex, subpq_windex;
SDL_mutex *subpq_mutex;
SDL_cond *subpq_cond;
double frame_timer;
double frame_last_pts;
double frame_last_delay;
@ -163,6 +180,7 @@ typedef struct VideoState {
SDL_mutex *video_decoder_mutex;
SDL_mutex *audio_decoder_mutex;
SDL_mutex *subtitle_decoder_mutex;
// QETimer *video_timer;
char filename[1024];
@ -371,12 +389,270 @@ void fill_border(VideoState *s, int x, int y, int w, int h, int color)
}
#endif
#define SCALEBITS 10
#define ONE_HALF (1 << (SCALEBITS - 1))
#define FIX(x) ((int) ((x) * (1<<SCALEBITS) + 0.5))
#define RGB_TO_Y_CCIR(r, g, b) \
((FIX(0.29900*219.0/255.0) * (r) + FIX(0.58700*219.0/255.0) * (g) + \
FIX(0.11400*219.0/255.0) * (b) + (ONE_HALF + (16 << SCALEBITS))) >> SCALEBITS)
#define RGB_TO_U_CCIR(r1, g1, b1, shift)\
(((- FIX(0.16874*224.0/255.0) * r1 - FIX(0.33126*224.0/255.0) * g1 + \
FIX(0.50000*224.0/255.0) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)
#define RGB_TO_V_CCIR(r1, g1, b1, shift)\
(((FIX(0.50000*224.0/255.0) * r1 - FIX(0.41869*224.0/255.0) * g1 - \
FIX(0.08131*224.0/255.0) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)
#define ALPHA_BLEND(a, oldp, newp, s)\
((((oldp << s) * (255 - (a))) + (newp * (a))) / (255 << s))
#define RGBA_IN(r, g, b, a, s)\
{\
unsigned int v = ((const uint32_t *)(s))[0];\
a = (v >> 24) & 0xff;\
r = (v >> 16) & 0xff;\
g = (v >> 8) & 0xff;\
b = v & 0xff;\
}
#define YUVA_IN(y, u, v, a, s, pal)\
{\
unsigned int val = ((const uint32_t *)(pal))[*(const uint8_t*)s];\
a = (val >> 24) & 0xff;\
y = (val >> 16) & 0xff;\
u = (val >> 8) & 0xff;\
v = val & 0xff;\
}
#define YUVA_OUT(d, y, u, v, a)\
{\
((uint32_t *)(d))[0] = (a << 24) | (y << 16) | (u << 8) | v;\
}
#define BPP 1
static void blend_subrect(AVPicture *dst, const AVSubtitleRect *rect)
{
int wrap, wrap3, width2, skip2;
int y, u, v, a, u1, v1, a1, w, h;
uint8_t *lum, *cb, *cr;
const uint8_t *p;
const uint32_t *pal;
lum = dst->data[0] + rect->y * dst->linesize[0];
cb = dst->data[1] + (rect->y >> 1) * dst->linesize[1];
cr = dst->data[2] + (rect->y >> 1) * dst->linesize[2];
width2 = (rect->w + 1) >> 1;
skip2 = rect->x >> 1;
wrap = dst->linesize[0];
wrap3 = rect->linesize;
p = rect->bitmap;
pal = rect->rgba_palette; /* Now in YCrCb! */
if (rect->y & 1) {
lum += rect->x;
cb += skip2;
cr += skip2;
if (rect->x & 1) {
YUVA_IN(y, u, v, a, p, pal);
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
cb[0] = ALPHA_BLEND(a >> 2, cb[0], u, 0);
cr[0] = ALPHA_BLEND(a >> 2, cr[0], v, 0);
cb++;
cr++;
lum++;
p += BPP;
}
for(w = rect->w - (rect->x & 1); w >= 2; w -= 2) {
YUVA_IN(y, u, v, a, p, pal);
u1 = u;
v1 = v;
a1 = a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
YUVA_IN(y, u, v, a, p + BPP, pal);
u1 += u;
v1 += v;
a1 += a;
lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u1, 1);
cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v1, 1);
cb++;
cr++;
p += 2 * BPP;
lum += 2;
}
if (w) {
YUVA_IN(y, u, v, a, p, pal);
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
cb[0] = ALPHA_BLEND(a >> 2, cb[0], u, 0);
cr[0] = ALPHA_BLEND(a >> 2, cr[0], v, 0);
}
p += wrap3 + (wrap3 - rect->w * BPP);
lum += wrap + (wrap - rect->w - rect->x);
cb += dst->linesize[1] - width2 - skip2;
cr += dst->linesize[2] - width2 - skip2;
}
for(h = rect->h - (rect->y & 1); h >= 2; h -= 2) {
lum += rect->x;
cb += skip2;
cr += skip2;
if (rect->x & 1) {
YUVA_IN(y, u, v, a, p, pal);
u1 = u;
v1 = v;
a1 = a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
p += wrap3;
lum += wrap;
YUVA_IN(y, u, v, a, p, pal);
u1 += u;
v1 += v;
a1 += a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u1, 1);
cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v1, 1);
cb++;
cr++;
p += -wrap3 + BPP;
lum += -wrap + 1;
}
for(w = rect->w - (rect->x & 1); w >= 2; w -= 2) {
YUVA_IN(y, u, v, a, p, pal);
u1 = u;
v1 = v;
a1 = a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
YUVA_IN(y, u, v, a, p, pal);
u1 += u;
v1 += v;
a1 += a;
lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
p += wrap3;
lum += wrap;
YUVA_IN(y, u, v, a, p, pal);
u1 += u;
v1 += v;
a1 += a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
YUVA_IN(y, u, v, a, p, pal);
u1 += u;
v1 += v;
a1 += a;
lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u1, 2);
cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v1, 2);
cb++;
cr++;
p += -wrap3 + 2 * BPP;
lum += -wrap + 2;
}
if (w) {
YUVA_IN(y, u, v, a, p, pal);
u1 = u;
v1 = v;
a1 = a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
p += wrap3;
lum += wrap;
YUVA_IN(y, u, v, a, p, pal);
u1 += u;
v1 += v;
a1 += a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u1, 1);
cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v1, 1);
cb++;
cr++;
p += -wrap3 + BPP;
lum += -wrap + 1;
}
p += wrap3 + (wrap3 - rect->w * BPP);
lum += wrap + (wrap - rect->w - rect->x);
cb += dst->linesize[1] - width2 - skip2;
cr += dst->linesize[2] - width2 - skip2;
}
/* handle odd height */
if (h) {
lum += rect->x;
cb += skip2;
cr += skip2;
if (rect->x & 1) {
YUVA_IN(y, u, v, a, p, pal);
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
cb[0] = ALPHA_BLEND(a >> 2, cb[0], u, 0);
cr[0] = ALPHA_BLEND(a >> 2, cr[0], v, 0);
cb++;
cr++;
lum++;
p += BPP;
}
for(w = rect->w - (rect->x & 1); w >= 2; w -= 2) {
YUVA_IN(y, u, v, a, p, pal);
u1 = u;
v1 = v;
a1 = a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
YUVA_IN(y, u, v, a, p + BPP, pal);
u1 += u;
v1 += v;
a1 += a;
lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u, 1);
cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v, 1);
cb++;
cr++;
p += 2 * BPP;
lum += 2;
}
if (w) {
YUVA_IN(y, u, v, a, p, pal);
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
cb[0] = ALPHA_BLEND(a >> 2, cb[0], u, 0);
cr[0] = ALPHA_BLEND(a >> 2, cr[0], v, 0);
}
}
}
static void free_subpicture(SubPicture *sp)
{
int i;
for (i = 0; i < sp->sub.num_rects; i++)
{
av_free(sp->sub.rects[i].bitmap);
av_free(sp->sub.rects[i].rgba_palette);
}
av_free(sp->sub.rects);
memset(&sp->sub, 0, sizeof(AVSubtitle));
}
static void video_image_display(VideoState *is)
{
VideoPicture *vp;
SubPicture *sp;
AVPicture pict;
float aspect_ratio;
int width, height, x, y;
SDL_Rect rect;
int i;
vp = &is->pictq[is->pictq_rindex];
if (vp->bmp) {
@ -424,6 +700,33 @@ static void video_image_display(VideoState *is)
}
#endif
if (is->subtitle_st)
{
if (is->subpq_size > 0)
{
sp = &is->subpq[is->subpq_rindex];
if (vp->pts >= sp->pts + ((float) sp->sub.start_display_time / 1000))
{
SDL_LockYUVOverlay (vp->bmp);
pict.data[0] = vp->bmp->pixels[0];
pict.data[1] = vp->bmp->pixels[2];
pict.data[2] = vp->bmp->pixels[1];
pict.linesize[0] = vp->bmp->pitches[0];
pict.linesize[1] = vp->bmp->pitches[2];
pict.linesize[2] = vp->bmp->pitches[1];
for (i = 0; i < sp->sub.num_rects; i++)
blend_subrect(&pict, &sp->sub.rects[i]);
SDL_UnlockYUVOverlay (vp->bmp);
}
}
}
/* XXX: we suppose the screen has a 1.0 pixel ratio */
height = is->height;
width = ((int)rint(height * aspect_ratio)) & -3;
@ -642,6 +945,7 @@ static void video_refresh_timer(void *opaque)
VideoPicture *vp;
double actual_delay, delay, sync_threshold, ref_clock, diff;
SubPicture *sp, *sp2;
if (is->video_st) {
if (is->pictq_size == 0) {
@ -702,6 +1006,50 @@ static void video_refresh_timer(void *opaque)
delay, actual_delay, vp->pts, -diff);
#endif
if(is->subtitle_st) {
if (is->subtitle_stream_changed) {
SDL_LockMutex(is->subpq_mutex);
while (is->subpq_size) {
free_subpicture(&is->subpq[is->subpq_rindex]);
/* update queue size and signal for next picture */
if (++is->subpq_rindex == SUBPICTURE_QUEUE_SIZE)
is->subpq_rindex = 0;
is->subpq_size--;
}
is->subtitle_stream_changed = 0;
SDL_CondSignal(is->subpq_cond);
SDL_UnlockMutex(is->subpq_mutex);
} else {
if (is->subpq_size > 0) {
sp = &is->subpq[is->subpq_rindex];
if (is->subpq_size > 1)
sp2 = &is->subpq[(is->subpq_rindex + 1) % SUBPICTURE_QUEUE_SIZE];
else
sp2 = NULL;
if ((is->video_current_pts > (sp->pts + ((float) sp->sub.end_display_time / 1000)))
|| (sp2 && is->video_current_pts > (sp2->pts + ((float) sp2->sub.start_display_time / 1000))))
{
free_subpicture(sp);
/* update queue size and signal for next picture */
if (++is->subpq_rindex == SUBPICTURE_QUEUE_SIZE)
is->subpq_rindex = 0;
SDL_LockMutex(is->subpq_mutex);
is->subpq_size--;
SDL_CondSignal(is->subpq_cond);
SDL_UnlockMutex(is->subpq_mutex);
}
}
}
}
/* display picture */
video_display(is);
@ -730,22 +1078,25 @@ static void video_refresh_timer(void *opaque)
if (show_status) {
static int64_t last_time;
int64_t cur_time;
int aqsize, vqsize;
int aqsize, vqsize, sqsize;
double av_diff;
cur_time = av_gettime();
if (!last_time || (cur_time - last_time) >= 500 * 1000) {
aqsize = 0;
vqsize = 0;
sqsize = 0;
if (is->audio_st)
aqsize = is->audioq.size;
if (is->video_st)
vqsize = is->videoq.size;
if (is->subtitle_st)
sqsize = is->subtitleq.size;
av_diff = 0;
if (is->audio_st && is->video_st)
av_diff = get_audio_clock(is) - get_video_clock(is);
printf("%7.2f A-V:%7.3f aq=%5dKB vq=%5dKB \r",
get_master_clock(is), av_diff, aqsize / 1024, vqsize / 1024);
printf("%7.2f A-V:%7.3f aq=%5dKB vq=%5dKB sq=%5dB \r",
get_master_clock(is), av_diff, aqsize / 1024, vqsize / 1024, sqsize);
fflush(stdout);
last_time = cur_time;
}
@ -948,6 +1299,79 @@ static int video_thread(void *arg)
return 0;
}
static int subtitle_thread(void *arg)
{
VideoState *is = arg;
SubPicture *sp;
AVPacket pkt1, *pkt = &pkt1;
int len1, got_subtitle;
double pts;
int i, j;
int r, g, b, y, u, v, a;
for(;;) {
while (is->paused && !is->subtitleq.abort_request) {
SDL_Delay(10);
}
if (packet_queue_get(&is->subtitleq, pkt, 1) < 0)
break;
SDL_LockMutex(is->subpq_mutex);
while (is->subpq_size >= SUBPICTURE_QUEUE_SIZE &&
!is->subtitleq.abort_request) {
SDL_CondWait(is->subpq_cond, is->subpq_mutex);
}
SDL_UnlockMutex(is->subpq_mutex);
if (is->subtitleq.abort_request)
goto the_end;
sp = &is->subpq[is->subpq_windex];
/* NOTE: ipts is the PTS of the _first_ picture beginning in
this packet, if any */
pts = 0;
if (pkt->pts != AV_NOPTS_VALUE)
pts = av_q2d(is->subtitle_st->time_base)*pkt->pts;
SDL_LockMutex(is->subtitle_decoder_mutex);
len1 = avcodec_decode_subtitle(is->subtitle_st->codec,
&sp->sub, &got_subtitle,
pkt->data, pkt->size);
SDL_UnlockMutex(is->subtitle_decoder_mutex);
// if (len1 < 0)
// break;
if (got_subtitle && sp->sub.format == 0) {
sp->pts = pts;
for (i = 0; i < sp->sub.num_rects; i++)
{
for (j = 0; j < sp->sub.rects[i].nb_colors; j++)
{
RGBA_IN(r, g, b, a, sp->sub.rects[i].rgba_palette + j);
y = RGB_TO_Y_CCIR(r, g, b);
u = RGB_TO_U_CCIR(r, g, b, 0);
v = RGB_TO_V_CCIR(r, g, b, 0);
YUVA_OUT(sp->sub.rects[i].rgba_palette + j, y, u, v, a);
}
}
/* now we can update the picture count */
if (++is->subpq_windex == SUBPICTURE_QUEUE_SIZE)
is->subpq_windex = 0;
SDL_LockMutex(is->subpq_mutex);
is->subpq_size++;
SDL_UnlockMutex(is->subpq_mutex);
}
av_free_packet(pkt);
// if (step)
// if (cur_stream)
// stream_pause(cur_stream);
}
the_end:
return 0;
}
/* copy samples for viewing in editor window */
static void update_sample_display(VideoState *is, short *samples, int samples_size)
{
@ -1237,6 +1661,13 @@ static int stream_component_open(VideoState *is, int stream_index)
packet_queue_init(&is->videoq);
is->video_tid = SDL_CreateThread(video_thread, is);
break;
case CODEC_TYPE_SUBTITLE:
is->subtitle_stream = stream_index;
is->subtitle_st = ic->streams[stream_index];
packet_queue_init(&is->subtitleq);
is->subtitle_tid = SDL_CreateThread(subtitle_thread, is);
break;
default:
break;
}
@ -1248,6 +1679,8 @@ static void stream_component_close(VideoState *is, int stream_index)
AVFormatContext *ic = is->ic;
AVCodecContext *enc;
if (stream_index < 0 || stream_index >= ic->nb_streams)
return;
enc = ic->streams[stream_index]->codec;
switch(enc->codec_type) {
@ -1271,6 +1704,21 @@ static void stream_component_close(VideoState *is, int stream_index)
packet_queue_end(&is->videoq);
break;
case CODEC_TYPE_SUBTITLE:
packet_queue_abort(&is->subtitleq);
/* note: we also signal this mutex to make sure we deblock the
video thread in all cases */
SDL_LockMutex(is->subpq_mutex);
is->subtitle_stream_changed = 1;
SDL_CondSignal(is->subpq_cond);
SDL_UnlockMutex(is->subpq_mutex);
SDL_WaitThread(is->subtitle_tid, NULL);
packet_queue_end(&is->subtitleq);
break;
default:
break;
}
@ -1285,6 +1733,10 @@ static void stream_component_close(VideoState *is, int stream_index)
is->video_st = NULL;
is->video_stream = -1;
break;
case CODEC_TYPE_SUBTITLE:
is->subtitle_st = NULL;
is->subtitle_stream = -1;
break;
default:
break;
}
@ -1328,6 +1780,7 @@ static int decode_thread(void *arg)
audio_index = -1;
is->video_stream = -1;
is->audio_stream = -1;
is->subtitle_stream = -1;
global_video_state = is;
url_set_interrupt_cb(decode_interrupt_cb);
@ -1446,6 +1899,7 @@ static int decode_thread(void *arg)
/* XXX: must lock decoder threads */
SDL_LockMutex(is->video_decoder_mutex);
SDL_LockMutex(is->audio_decoder_mutex);
SDL_LockMutex(is->subtitle_decoder_mutex);
ret = av_seek_frame(is->ic, -1, is->seek_pos, is->seek_flags);
if (ret < 0) {
fprintf(stderr, "%s: error while seeking\n", is->ic->filename);
@ -1453,11 +1907,15 @@ static int decode_thread(void *arg)
if (is->audio_stream >= 0) {
packet_queue_flush(&is->audioq);
}
if (is->subtitle_stream >= 0) {
packet_queue_flush(&is->subtitleq);
}
if (is->video_stream >= 0) {
packet_queue_flush(&is->videoq);
avcodec_flush_buffers(ic->streams[video_index]->codec);
}
}
SDL_UnlockMutex(is->subtitle_decoder_mutex);
SDL_UnlockMutex(is->audio_decoder_mutex);
SDL_UnlockMutex(is->video_decoder_mutex);
is->seek_req = 0;
@ -1466,6 +1924,7 @@ static int decode_thread(void *arg)
/* if the queue are full, no need to read more */
if (is->audioq.size > MAX_AUDIOQ_SIZE ||
is->videoq.size > MAX_VIDEOQ_SIZE ||
is->subtitleq.size > MAX_SUBTITLEQ_SIZE ||
url_feof(&ic->pb)) {
/* wait 10 ms */
SDL_Delay(10);
@ -1483,6 +1942,8 @@ static int decode_thread(void *arg)
packet_queue_put(&is->audioq, pkt);
} else if (pkt->stream_index == is->video_stream) {
packet_queue_put(&is->videoq, pkt);
} else if (pkt->stream_index == is->subtitle_stream) {
packet_queue_put(&is->subtitleq, pkt);
} else {
av_free_packet(pkt);
}
@ -1502,6 +1963,8 @@ static int decode_thread(void *arg)
stream_component_close(is, is->audio_stream);
if (is->video_stream >= 0)
stream_component_close(is, is->video_stream);
if (is->subtitle_stream >= 0)
stream_component_close(is, is->subtitle_stream);
if (is->ic) {
av_close_input_file(is->ic);
is->ic = NULL; /* safety */
@ -1538,6 +2001,10 @@ static VideoState *stream_open(const char *filename, AVInputFormat *iformat)
is->pictq_mutex = SDL_CreateMutex();
is->pictq_cond = SDL_CreateCond();
is->subpq_mutex = SDL_CreateMutex();
is->subpq_cond = SDL_CreateCond();
is->subtitle_decoder_mutex = SDL_CreateMutex();
is->audio_decoder_mutex = SDL_CreateMutex();
is->video_decoder_mutex = SDL_CreateMutex();
@ -1571,6 +2038,9 @@ static void stream_close(VideoState *is)
}
SDL_DestroyMutex(is->pictq_mutex);
SDL_DestroyCond(is->pictq_cond);
SDL_DestroyMutex(is->subpq_mutex);
SDL_DestroyCond(is->subpq_cond);
SDL_DestroyMutex(is->subtitle_decoder_mutex);
SDL_DestroyMutex(is->audio_decoder_mutex);
SDL_DestroyMutex(is->video_decoder_mutex);
}
@ -1583,14 +2053,23 @@ void stream_cycle_channel(VideoState *is, int codec_type)
if (codec_type == CODEC_TYPE_VIDEO)
start_index = is->video_stream;
else
else if (codec_type == CODEC_TYPE_AUDIO)
start_index = is->audio_stream;
if (start_index < 0)
else
start_index = is->subtitle_stream;
if (start_index < (codec_type == CODEC_TYPE_SUBTITLE ? -1 : 0))
return;
stream_index = start_index;
for(;;) {
if (++stream_index >= is->ic->nb_streams)
stream_index = 0;
{
if (codec_type == CODEC_TYPE_SUBTITLE)
{
stream_index = -1;
goto the_end;
} else
stream_index = 0;
}
if (stream_index == start_index)
return;
st = ic->streams[stream_index];
@ -1603,6 +2082,7 @@ void stream_cycle_channel(VideoState *is, int codec_type)
goto the_end;
break;
case CODEC_TYPE_VIDEO:
case CODEC_TYPE_SUBTITLE:
goto the_end;
default:
break;
@ -1709,6 +2189,10 @@ void event_loop(void)
if (cur_stream)
stream_cycle_channel(cur_stream, CODEC_TYPE_VIDEO);
break;
case SDLK_t:
if (cur_stream)
stream_cycle_channel(cur_stream, CODEC_TYPE_SUBTITLE);
break;
case SDLK_w:
toggle_audio_display();
break;
@ -1903,6 +2387,7 @@ void show_help(void)
"p, SPC pause\n"
"a cycle audio channel\n"
"v cycle video channel\n"
"t cycle subtitle channel\n"
"w show audio waves\n"
"left/right seek backward/forward 10 seconds\n"
"down/up seek backward/forward 1 minute\n"