Parse sprite data for WMVP and WVP2, and decode sprites for the latter

Signed-off-by: Anton Khirnov <anton@khirnov.net>
This commit is contained in:
Alberto Delmás 2011-04-08 20:00:48 +02:00 committed by Anton Khirnov
parent 70ff55733d
commit 768c525114
5 changed files with 132 additions and 7 deletions

View File

@ -605,9 +605,6 @@ int vc1_parse_frame_header(VC1Context *v, GetBitContext* gb)
{
int pqindex, lowquant, status;
if(v->res_sprite) {
skip_bits(gb, 2); //not yet deciphered
}
if(v->finterpflag) v->interpfrm = get_bits1(gb);
skip_bits(gb, 2); //framecnt unused
v->rangeredfrm = 0;

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@ -306,6 +306,12 @@ typedef struct VC1Context{
uint8_t range_mapuv;
//@}
/** Frame decoding info for sprite modes */
//@{
int new_sprite;
int two_sprites;
//@}
int p_frame_skipped;
int bi_type;
int x8_type;

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@ -3097,6 +3097,116 @@ static void vc1_decode_blocks(VC1Context *v, int mby_start, int mby_end)
}
}
static inline float get_float_val(GetBitContext* gb)
{
return (float)get_bits_long(gb, 30) / (1<<15) - (1<<14);
}
static void vc1_sprite_parse_transform(VC1Context *v, GetBitContext* gb, float c[7])
{
c[1] = c[3] = 0.0f;
switch (get_bits(gb, 2)) {
case 0:
c[0] = 1.0f;
c[2] = get_float_val(gb);
c[4] = 1.0f;
break;
case 1:
c[0] = c[4] = get_float_val(gb);
c[2] = get_float_val(gb);
break;
case 2:
c[0] = get_float_val(gb);
c[2] = get_float_val(gb);
c[4] = get_float_val(gb);
break;
case 3:
av_log_ask_for_sample(v->s.avctx, NULL);
c[0] = get_float_val(gb);
c[1] = get_float_val(gb);
c[2] = get_float_val(gb);
c[3] = get_float_val(gb);
c[4] = get_float_val(gb);
break;
}
c[5] = get_float_val(gb);
if (get_bits1(gb))
c[6] = get_float_val(gb);
else
c[6] = 1.0f;
}
static void vc1_parse_sprites(VC1Context *v, GetBitContext* gb)
{
int effect_type, effect_flag, effect_pcount1, effect_pcount2, i;
float effect_params1[14], effect_params2[10];
float coefs[2][7];
vc1_sprite_parse_transform(v, gb, coefs[0]);
av_log(v->s.avctx, AV_LOG_DEBUG, "S1:");
for (i = 0; i < 7; i++)
av_log(v->s.avctx, AV_LOG_DEBUG, " %.3f", coefs[0][i]);
av_log(v->s.avctx, AV_LOG_DEBUG, "\n");
if (v->two_sprites) {
vc1_sprite_parse_transform(v, gb, coefs[1]);
av_log(v->s.avctx, AV_LOG_DEBUG, "S2:");
for (i = 0; i < 7; i++)
av_log(v->s.avctx, AV_LOG_DEBUG, " %.3f", coefs[1][i]);
av_log(v->s.avctx, AV_LOG_DEBUG, "\n");
}
skip_bits(gb, 2);
if (effect_type = get_bits_long(gb, 30)){
switch (effect_pcount1 = get_bits(gb, 4)) {
case 2:
effect_params1[0] = get_float_val(gb);
effect_params1[1] = get_float_val(gb);
break;
case 7:
vc1_sprite_parse_transform(v, gb, effect_params1);
break;
case 14:
vc1_sprite_parse_transform(v, gb, effect_params1);
vc1_sprite_parse_transform(v, gb, &effect_params1[7]);
break;
default:
av_log_ask_for_sample(v->s.avctx, NULL);
return;
}
if (effect_type != 13 || effect_params1[0] != coefs[0][6]) {
// effect 13 is simple alpha blending and matches the opacity above
av_log(v->s.avctx, AV_LOG_DEBUG, "Effect: %d; params: ", effect_type);
for (i = 0; i < effect_pcount1; i++)
av_log(v->s.avctx, AV_LOG_DEBUG, " %.3f", effect_params1[i]);
av_log(v->s.avctx, AV_LOG_DEBUG, "\n");
}
effect_pcount2 = get_bits(gb, 16);
if (effect_pcount2 > 10) {
av_log(v->s.avctx, AV_LOG_ERROR, "Too many effect parameters\n");
return;
} else if (effect_pcount2) {
i = 0;
av_log(v->s.avctx, AV_LOG_DEBUG, "Effect params 2: ");
while (i < effect_pcount2){
effect_params2[i] = get_float_val(gb);
av_log(v->s.avctx, AV_LOG_DEBUG, " %.3f", effect_params2[i]);
i++;
}
av_log(v->s.avctx, AV_LOG_DEBUG, "\n");
}
}
if (effect_flag = get_bits1(gb))
av_log(v->s.avctx, AV_LOG_DEBUG, "Effect flag set\n");
if (get_bits_count(gb) >= gb->size_in_bits +
(v->s.avctx->codec_id == CODEC_ID_WMV3 ? 64 : 0))
av_log(v->s.avctx, AV_LOG_ERROR, "Buffer overrun\n");
if (get_bits_count(gb) < gb->size_in_bits - 8)
av_log(v->s.avctx, AV_LOG_WARNING, "Buffer not fully read\n");
}
/** Initialize a VC1/WMV3 decoder
* @todo TODO: Handle VC-1 IDUs (Transport level?)
* @todo TODO: Decypher remaining bits in extra_data
@ -3160,7 +3270,7 @@ static av_cold int vc1_decode_init(AVCodecContext *avctx)
{
av_log(avctx, AV_LOG_INFO, "Read %i bits in overflow\n", -count);
}
} else { // VC1/WVC1
} else { // VC1/WVC1/WVP2
const uint8_t *start = avctx->extradata;
uint8_t *end = avctx->extradata + avctx->extradata_size;
const uint8_t *next;
@ -3204,6 +3314,7 @@ static av_cold int vc1_decode_init(AVCodecContext *avctx)
av_log(avctx, AV_LOG_ERROR, "Incomplete extradata\n");
return -1;
}
v->res_sprite = (avctx->codec_tag == MKTAG('W','V','P','2'));
}
avctx->profile = v->profile;
if (v->profile == PROFILE_ADVANCED)
@ -3359,6 +3470,14 @@ static int vc1_decode_frame(AVCodecContext *avctx,
init_get_bits(&s->gb, buf2, buf_size2*8);
} else
init_get_bits(&s->gb, buf, buf_size*8);
if (v->res_sprite) {
v->new_sprite = !get_bits1(&s->gb);
v->two_sprites = get_bits1(&s->gb);
if (!v->new_sprite)
goto end;
}
// do parse frame header
if(v->profile < PROFILE_ADVANCED) {
if(vc1_parse_frame_header(v, &s->gb) == -1) {
@ -3370,8 +3489,8 @@ static int vc1_decode_frame(AVCodecContext *avctx,
}
}
if(v->res_sprite && (s->pict_type!=FF_I_TYPE)){
goto err;
if (v->res_sprite && s->pict_type!=FF_I_TYPE) {
av_log(v->s.avctx, AV_LOG_WARNING, "Sprite decoder: expected I-frame\n");
}
// for skipping the frame
@ -3455,6 +3574,8 @@ assert(s->current_picture.pict_type == s->pict_type);
}
end:
if (v->res_sprite)
vc1_parse_sprites(v, &s->gb);
av_free(buf2);
for (i = 0; i < n_slices; i++)
av_free(slices[i].buf);

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@ -22,7 +22,7 @@
#define LIBAVCODEC_VERSION_MAJOR 52
#define LIBAVCODEC_VERSION_MINOR 117
#define LIBAVCODEC_VERSION_MICRO 0
#define LIBAVCODEC_VERSION_MICRO 1
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
LIBAVCODEC_VERSION_MINOR, \

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@ -232,6 +232,7 @@ const AVCodecTag ff_codec_bmp_tags[] = {
{ CODEC_ID_WMV3, MKTAG('W', 'M', 'V', 'P') },
{ CODEC_ID_VC1, MKTAG('W', 'V', 'C', '1') },
{ CODEC_ID_VC1, MKTAG('W', 'M', 'V', 'A') },
{ CODEC_ID_VC1, MKTAG('W', 'V', 'P', '2') },
{ CODEC_ID_LOCO, MKTAG('L', 'O', 'C', 'O') },
{ CODEC_ID_WNV1, MKTAG('W', 'N', 'V', '1') },
{ CODEC_ID_AASC, MKTAG('A', 'A', 'S', 'C') },