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arm: float_dsp: Propagate cpu_flags to vfp initialization function
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@ -23,7 +23,7 @@
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#include "libavutil/float_dsp.h"
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void ff_float_dsp_init_vfp (AVFloatDSPContext *fdsp);
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void ff_float_dsp_init_vfp(AVFloatDSPContext *fdsp, int cpu_flags);
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void ff_float_dsp_init_neon(AVFloatDSPContext *fdsp);
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#endif /* AVUTIL_ARM_FLOAT_DSP_ARM_H */
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@ -28,7 +28,7 @@ av_cold void ff_float_dsp_init_arm(AVFloatDSPContext *fdsp)
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int cpu_flags = av_get_cpu_flags();
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if (have_vfp(cpu_flags))
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ff_float_dsp_init_vfp(fdsp);
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ff_float_dsp_init_vfp(fdsp, cpu_flags);
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if (have_neon(cpu_flags))
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ff_float_dsp_init_neon(fdsp);
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}
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@ -29,10 +29,8 @@ void ff_vector_fmul_vfp(float *dst, const float *src0, const float *src1,
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void ff_vector_fmul_reverse_vfp(float *dst, const float *src0,
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const float *src1, int len);
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av_cold void ff_float_dsp_init_vfp(AVFloatDSPContext *fdsp)
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av_cold void ff_float_dsp_init_vfp(AVFloatDSPContext *fdsp, int cpu_flags)
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{
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int cpu_flags = av_get_cpu_flags();
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if (!have_vfpv3(cpu_flags))
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fdsp->vector_fmul = ff_vector_fmul_vfp;
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fdsp->vector_fmul_reverse = ff_vector_fmul_reverse_vfp;
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