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https://github.com/xenia-project/FFmpeg.git
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spelling/grammar/wording overhaul
Originally committed as revision 27190 to svn://svn.mplayerhq.hu/mplayer/trunk/libswscale
This commit is contained in:
parent
4bdc44c7fe
commit
8a3227968c
@ -2,8 +2,8 @@
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* Copyright (C) 2007 Marc Hoffman <marc.hoffman@analog.com>
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* April 20, 2007
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*
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* Blackfin Video Color Space Converters Operations
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* convert I420 YV12 to RGB in various formats,
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* Blackfin video color space converter operations
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* convert I420 YV12 to RGB in various formats
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*
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* This file is part of FFmpeg.
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*
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@ -24,8 +24,8 @@
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/*
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YUV420 to RGB565 conversion. This routine takes a YUV 420 planar macroblock
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and converts it to RGB565. R:5 bits, G:6 bits, B:5 bits.. packed into shorts
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YUV420 to RGB565 conversion. This routine takes a YUV 420 planar macroblock
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and converts it to RGB565. R:5 bits, G:6 bits, B:5 bits.. packed into shorts.
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The following calculation is used for the conversion:
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@ -34,36 +34,36 @@ The following calculation is used for the conversion:
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g = clipz((y-oy)*cy + cgv*(v-128) + cgu*(u-128))
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b = clipz((y-oy)*cy + cbu*(u-128))
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y,u,v are pre scaled by a factor of 4 i.e. left shifted to gain precision.
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y,u,v are prescaled by a factor of 4 i.e. left-shifted to gain precision.
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New factorization to eliminate the truncation error which was
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occuring due to the byteop3p.
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occurring due to the byteop3p.
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1) use the bytop16m to subtract quad bytes we use this in U8 this
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1) Use the bytop16m to subtract quad bytes we use this in U8 this
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then so the offsets need to be renormalized to 8bits.
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2) scale operands up by a factor of 4 not 8 because Blackfin
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2) Scale operands up by a factor of 4 not 8 because Blackfin
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multiplies include a shift.
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3) compute into the accumulators cy*yx0, cy*yx1
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3) Compute into the accumulators cy*yx0, cy*yx1.
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4) compute each of the linear equations
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4) Compute each of the linear equations:
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r = clipz((y - oy) * cy + crv * (v - 128))
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g = clipz((y - oy) * cy + cgv * (v - 128) + cgu * (u - 128))
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b = clipz((y - oy) * cy + cbu * (u - 128))
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reuse of the accumulators requires that we actually multiply
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twice once with addition and the second time with a subtaction.
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Reuse of the accumulators requires that we actually multiply
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twice once with addition and the second time with a subtraction.
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because of this we need to compute the equations in the order R B
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Because of this we need to compute the equations in the order R B
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then G saving the writes for B in the case of 24/32 bit color
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formats.
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api: yuv2rgb_kind (uint8_t *Y, uint8_t *U, uint8_t *V, int *out,
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API: yuv2rgb_kind (uint8_t *Y, uint8_t *U, uint8_t *V, int *out,
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int dW, uint32_t *coeffs);
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A B
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@ -77,13 +77,13 @@ uint32_t oy,oc,zero,cy,crv,rmask,cbu,bmask,cgu,cgv;
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coeffs is a pointer to oy.
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the {rgb} masks are only utilized by the 565 packing algorithm. Note the data
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replication is used to simplify the internal algorithms for the dual mac architecture
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of BlackFin.
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The {rgb} masks are only utilized by the 565 packing algorithm. Note the data
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replication is used to simplify the internal algorithms for the dual Mac
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architecture of BlackFin.
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All routines are exported with _ff_bfin_ as a symbol prefix
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All routines are exported with _ff_bfin_ as a symbol prefix.
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rough performance gain compared against -O3:
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Rough performance gain compared against -O3:
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2779809/1484290 187.28%
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@ -1,10 +1,10 @@
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/*
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* rgb2rgb.c, Software RGB to RGB convertor
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* pluralize by Software PAL8 to RGB convertor
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* Software YUV to YUV convertor
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* Software YUV to RGB convertor
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* Written by Nick Kurshev.
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* palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at)
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* software RGB to RGB converter
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* pluralize by software PAL8 to RGB converter
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* software YUV to YUV converter
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* software YUV to RGB converter
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* Written by Nick Kurshev.
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* palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at)
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*
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* This file is part of FFmpeg.
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*
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@ -22,8 +22,8 @@
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* along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* the C code (not assembly, mmx, ...) of this file can be used
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* under the LGPL license too
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* The C code (not assembly, MMX, ...) of this file can be used
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* under the LGPL license.
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*/
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#include <inttypes.h>
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#include "config.h"
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@ -33,7 +33,7 @@
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#include "swscale.h"
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#include "swscale_internal.h"
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#define FAST_BGR2YV12 // use 7 bit coeffs instead of 15bit
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#define FAST_BGR2YV12 // use 7-bit instead of 15-bit coefficients
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void (*rgb24to32)(const uint8_t *src, uint8_t *dst, long src_size);
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void (*rgb24to16)(const uint8_t *src, uint8_t *dst, long src_size);
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@ -149,8 +149,8 @@ static uint64_t __attribute__((aligned(8))) dither8[2]={
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#define RV ((int)( 0.439*(1<<RGB2YUV_SHIFT)+0.5))
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#define RU ((int)(-0.148*(1<<RGB2YUV_SHIFT)+0.5))
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//Note: we have C, MMX, MMX2, 3DNOW version therse no 3DNOW+MMX2 one
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//Plain C versions
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//Note: We have C, MMX, MMX2, 3DNOW versions, there is no 3DNOW + MMX2 one.
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//plain C versions
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#undef HAVE_MMX
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#undef HAVE_MMX2
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#undef HAVE_3DNOW
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@ -190,10 +190,10 @@ static uint64_t __attribute__((aligned(8))) dither8[2]={
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#endif //ARCH_X86 || ARCH_X86_64
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/*
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rgb15->rgb16 Original by Strepto/Astral
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RGB15->RGB16 original by Strepto/Astral
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ported to gcc & bugfixed : A'rpi
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MMX2, 3DNOW optimization by Nick Kurshev
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32bit c version, and and&add trick by Michael Niedermayer
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32-bit C version, and and&add trick by Michael Niedermayer
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*/
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void sws_rgb2rgb_init(int flags){
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@ -266,7 +266,7 @@ void palette8torgb24(const uint8_t *src, uint8_t *dst, long num_pixels, const ui
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{
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long i;
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/*
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writes 1 byte o much and might cause alignment issues on some architectures?
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Writes 1 byte too much and might cause alignment issues on some architectures?
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for (i=0; i<num_pixels; i++)
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((unsigned *)(&dst[i*3])) = ((unsigned *)palette)[src[i]];
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*/
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@ -284,7 +284,7 @@ void palette8tobgr24(const uint8_t *src, uint8_t *dst, long num_pixels, const ui
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{
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long i;
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/*
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writes 1 byte o much and might cause alignment issues on some architectures?
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Writes 1 byte too much and might cause alignment issues on some architectures?
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for (i=0; i<num_pixels; i++)
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((unsigned *)(&dst[i*3])) = ((unsigned *)palette)[src[i]];
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*/
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@ -299,7 +299,7 @@ void palette8tobgr24(const uint8_t *src, uint8_t *dst, long num_pixels, const ui
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}
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/**
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* Palette is assumed to contain bgr16, see rgb32to16 to convert the palette
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* Palette is assumed to contain BGR16, see rgb32to16 to convert the palette.
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*/
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void palette8torgb16(const uint8_t *src, uint8_t *dst, long num_pixels, const uint8_t *palette)
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{
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@ -1,8 +1,8 @@
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/*
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* rgb2rgb.h, Software RGB to RGB convertor
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* pluralize by Software PAL8 to RGB convertor
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* Software YUV to YUV convertor
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* Software YUV to RGB convertor
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* software RGB to RGB converter
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* pluralize by Software PAL8 to RGB converter
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* Software YUV to YUV converter
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* Software YUV to RGB converter
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* Written by Nick Kurshev.
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* palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at)
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*
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@ -28,7 +28,7 @@
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#include <inttypes.h>
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/* A full collection of rgb to rgb(bgr) convertors */
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/* A full collection of RGB to RGB(BGR) converters */
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extern void (*rgb24to32) (const uint8_t *src, uint8_t *dst, long src_size);
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extern void (*rgb24to16) (const uint8_t *src, uint8_t *dst, long src_size);
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extern void (*rgb24to15) (const uint8_t *src, uint8_t *dst, long src_size);
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@ -71,53 +71,49 @@ extern void palette8torgb15(const uint8_t *src, uint8_t *dst, long num_pixels, c
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extern void palette8tobgr15(const uint8_t *src, uint8_t *dst, long num_pixels, const uint8_t *palette);
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/**
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*
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* height should be a multiple of 2 and width should be a multiple of 16 (if this is a
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* problem for anyone then tell me, and ill fix it)
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* chrominance data is only taken from every secound line others are ignored FIXME write HQ version
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* Height should be a multiple of 2 and width should be a multiple of 16.
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* (If this is a problem for anyone then tell me, and I will fix it.)
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* Chrominance data is only taken from every second line, others are ignored.
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* FIXME: Write HQ version.
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*/
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//void uyvytoyv12(const uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
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/**
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*
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* height should be a multiple of 2 and width should be a multiple of 16 (if this is a
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* problem for anyone then tell me, and ill fix it)
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* Height should be a multiple of 2 and width should be a multiple of 16.
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* (If this is a problem for anyone then tell me, and I will fix it.)
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*/
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extern void (*yv12toyuy2)(const uint8_t *ysrc, const uint8_t *usrc, const uint8_t *vsrc, uint8_t *dst,
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long width, long height,
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long lumStride, long chromStride, long dstStride);
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/**
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*
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* width should be a multiple of 16
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* Width should be a multiple of 16.
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*/
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extern void (*yuv422ptoyuy2)(const uint8_t *ysrc, const uint8_t *usrc, const uint8_t *vsrc, uint8_t *dst,
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long width, long height,
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long lumStride, long chromStride, long dstStride);
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/**
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*
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* height should be a multiple of 2 and width should be a multiple of 16 (if this is a
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* problem for anyone then tell me, and ill fix it)
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* Height should be a multiple of 2 and width should be a multiple of 16.
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* (If this is a problem for anyone then tell me, and I will fix it.)
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*/
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extern void (*yuy2toyv12)(const uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
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long width, long height,
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long lumStride, long chromStride, long srcStride);
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/**
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*
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* height should be a multiple of 2 and width should be a multiple of 16 (if this is a
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* problem for anyone then tell me, and ill fix it)
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* Height should be a multiple of 2 and width should be a multiple of 16.
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* (If this is a problem for anyone then tell me, and I will fix it.)
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*/
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extern void (*yv12touyvy)(const uint8_t *ysrc, const uint8_t *usrc, const uint8_t *vsrc, uint8_t *dst,
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long width, long height,
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long lumStride, long chromStride, long dstStride);
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/**
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*
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* height should be a multiple of 2 and width should be a multiple of 2 (if this is a
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* problem for anyone then tell me, and ill fix it)
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* chrominance data is only taken from every secound line others are ignored FIXME write HQ version
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* Height should be a multiple of 2 and width should be a multiple of 2.
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* (If this is a problem for anyone then tell me, and I will fix it.)
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* Chrominance data is only taken from every second line, others are ignored.
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* FIXME: Write HQ version.
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*/
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extern void (*rgb24toyv12)(const uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
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long width, long height,
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@ -1,11 +1,11 @@
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/*
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* rgb2rgb.c, Software RGB to RGB convertor
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* pluralize by Software PAL8 to RGB convertor
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* Software YUV to YUV convertor
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* Software YUV to RGB convertor
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* Written by Nick Kurshev.
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* palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at)
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* lot of big-endian byteorder fixes by Alex Beregszaszi
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* software RGB to RGB converter
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* pluralize by software PAL8 to RGB converter
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* software YUV to YUV converter
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* software YUV to RGB converter
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* Written by Nick Kurshev.
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* palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at)
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* lot of big-endian byte order fixes by Alex Beregszaszi
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*
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* This file is part of FFmpeg.
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*
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@ -23,7 +23,7 @@
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* along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* The C code (not assembly, mmx, ...) of this file can be used
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* The C code (not assembly, MMX, ...) of this file can be used
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* under the LGPL license.
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*/
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@ -229,10 +229,10 @@ static inline void RENAME(rgb32to24)(const uint8_t *src, uint8_t *dst, long src_
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}
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/*
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Original by Strepto/Astral
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ported to gcc & bugfixed : A'rpi
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original by Strepto/Astral
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ported to gcc & bugfixed: A'rpi
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MMX2, 3DNOW optimization by Nick Kurshev
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32 bit C version, and and&add trick by Michael Niedermayer
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32-bit C version, and and&add trick by Michael Niedermayer
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*/
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static inline void RENAME(rgb15to16)(const uint8_t *src, uint8_t *dst, long src_size)
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{
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@ -926,9 +926,9 @@ static inline void RENAME(rgb24tobgr15)(const uint8_t *src, uint8_t *dst, long s
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----------------
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1 1 0 1 1 1 1 0
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|=======| |===|
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| Leftmost Bits Repeated to Fill Open Bits
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| leftmost bits repeated to fill open bits
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|
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Original Bits
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original bits
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*/
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static inline void RENAME(rgb15to24)(const uint8_t *src, uint8_t *dst, long src_size)
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{
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@ -1006,7 +1006,7 @@ static inline void RENAME(rgb15to24)(const uint8_t *src, uint8_t *dst, long src_
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:"=m"(*d)
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:"m"(*s),"m"(mask15b),"m"(mask15g),"m"(mask15r), "m"(mmx_null)
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:"memory");
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/* Borrowed 32 to 24 */
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/* borrowed 32 to 24 */
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asm volatile(
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"movq %%mm0, %%mm4 \n\t"
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"movq %%mm3, %%mm5 \n\t"
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@ -1147,7 +1147,7 @@ static inline void RENAME(rgb16to24)(const uint8_t *src, uint8_t *dst, long src_
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:"=m"(*d)
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:"m"(*s),"m"(mask16b),"m"(mask16g),"m"(mask16r),"m"(mmx_null)
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:"memory");
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/* Borrowed 32 to 24 */
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/* borrowed 32 to 24 */
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asm volatile(
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"movq %%mm0, %%mm4 \n\t"
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"movq %%mm3, %%mm5 \n\t"
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@ -1479,7 +1479,7 @@ static inline void RENAME(rgb24tobgr24)(const uint8_t *src, uint8_t *dst, long s
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asm volatile(SFENCE:::"memory");
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asm volatile(EMMS:::"memory");
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if (mmx_size==23) return; //finihsed, was multiple of 8
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if (mmx_size==23) return; //finished, was multiple of 8
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src+= src_size;
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dst+= src_size;
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@ -1638,8 +1638,8 @@ asm( EMMS" \n\t"
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}
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/**
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* Height should be a multiple of 2 and width should be a multiple of 16 (if
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* this is a problem for anyone then tell me, and I will fix it).
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* Height should be a multiple of 2 and width should be a multiple of 16.
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* (If this is a problem for anyone then tell me, and I will fix it.)
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*/
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static inline void RENAME(yv12toyuy2)(const uint8_t *ysrc, const uint8_t *usrc, const uint8_t *vsrc, uint8_t *dst,
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long width, long height,
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@ -1720,7 +1720,7 @@ static inline void RENAME(yuvPlanartouyvy)(const uint8_t *ysrc, const uint8_t *u
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(vc[0] << 8) + (yc[1] << 0);
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#else
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*idst++ = uc[0] + (yc[0] << 8) +
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(vc[0] << 16) + (yc[1] << 24);
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(vc[0] << 16) + (yc[1] << 24);
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#endif
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yc += 2;
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uc++;
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@ -1744,8 +1744,8 @@ asm( EMMS" \n\t"
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}
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/**
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* Height should be a multiple of 2 and width should be a multiple of 16 (if
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* this is a problem for anyone then tell me, and I will fix it).
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* Height should be a multiple of 2 and width should be a multiple of 16
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* (If this is a problem for anyone then tell me, and I will fix it.)
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*/
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static inline void RENAME(yv12touyvy)(const uint8_t *ysrc, const uint8_t *usrc, const uint8_t *vsrc, uint8_t *dst,
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long width, long height,
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@ -1766,8 +1766,8 @@ static inline void RENAME(yuv422ptoyuy2)(const uint8_t *ysrc, const uint8_t *usr
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}
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/**
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* Height should be a multiple of 2 and width should be a multiple of 16 (if
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* this is a problem for anyone then tell me, and I will fix it).
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* Height should be a multiple of 2 and width should be a multiple of 16.
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* (If this is a problem for anyone then tell me, and I will fix it.)
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*/
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static inline void RENAME(yuy2toyv12)(const uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
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long width, long height,
|
||||
@ -2002,9 +2002,9 @@ asm volatile( EMMS" \n\t"
|
||||
}
|
||||
|
||||
/**
|
||||
* Height should be a multiple of 2 and width should be a multiple of 16 (if
|
||||
* this is a problem for anyone then tell me, and I will fix it).
|
||||
* Chrominance data is only taken from every secound line, others are ignored.
|
||||
* Height should be a multiple of 2 and width should be a multiple of 16.
|
||||
* (If this is a problem for anyone then tell me, and I will fix it.)
|
||||
* Chrominance data is only taken from every second line, others are ignored.
|
||||
* FIXME: Write HQ version.
|
||||
*/
|
||||
static inline void RENAME(uyvytoyv12)(const uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
|
||||
@ -2128,9 +2128,9 @@ asm volatile( EMMS" \n\t"
|
||||
}
|
||||
|
||||
/**
|
||||
* Height should be a multiple of 2 and width should be a multiple of 2 (if
|
||||
* this is a problem for anyone then tell me, and I will fix it).
|
||||
* Chrominance data is only taken from every secound line,
|
||||
* Height should be a multiple of 2 and width should be a multiple of 2.
|
||||
* (If this is a problem for anyone then tell me, and I will fix it.)
|
||||
* Chrominance data is only taken from every second line,
|
||||
* others are ignored in the C version.
|
||||
* FIXME: Write HQ version.
|
||||
*/
|
||||
|
@ -245,12 +245,12 @@ static inline void hScale_altivec_real(int16_t *dst, int dstW, uint8_t *src, int
|
||||
src_v = vec_mergeh(src_v, (vector signed short)vzero);
|
||||
|
||||
filter_v = vec_ld(i << 3, filter);
|
||||
// the 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2)
|
||||
// The 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2).
|
||||
|
||||
// the neat trick : we only care for half the elements,
|
||||
// The neat trick: We only care for half the elements,
|
||||
// high or low depending on (i<<3)%16 (it's 0 or 8 here),
|
||||
// and we're going to use vec_mule, so we chose
|
||||
// carefully how to "unpack" the elements into the even slots
|
||||
// and we're going to use vec_mule, so we choose
|
||||
// carefully how to "unpack" the elements into the even slots.
|
||||
if ((i << 3) % 16)
|
||||
filter_v = vec_mergel(filter_v, (vector signed short)vzero);
|
||||
else
|
||||
@ -405,12 +405,12 @@ static inline int yv12toyuy2_unscaled_altivec(SwsContext *c, uint8_t* src[], int
|
||||
return srcSliceH;
|
||||
}
|
||||
|
||||
/* this code assume:
|
||||
/* This code assumes:
|
||||
|
||||
1) dst is 16 bytes-aligned
|
||||
2) dstStride is a multiple of 16
|
||||
3) width is a multiple of 16
|
||||
4) lum&chrom stride are multiple of 8
|
||||
4) lum & chrom stride are multiples of 8
|
||||
*/
|
||||
|
||||
for (y=0; y<height; y++) {
|
||||
@ -482,12 +482,12 @@ static inline int yv12touyvy_unscaled_altivec(SwsContext *c, uint8_t* src[], int
|
||||
return srcSliceH;
|
||||
}
|
||||
|
||||
/* this code assume:
|
||||
/* This code assumes:
|
||||
|
||||
1) dst is 16 bytes-aligned
|
||||
2) dstStride is a multiple of 16
|
||||
3) width is a multiple of 16
|
||||
4) lum&chrom stride are multiple of 8
|
||||
4) lum & chrom stride are multiples of 8
|
||||
*/
|
||||
|
||||
for (y=0; y<height; y++) {
|
||||
|
@ -1,7 +1,7 @@
|
||||
/*
|
||||
* Copyright (C) 2007 Marc Hoffman <marc.hoffman@analog.com>
|
||||
*
|
||||
* Blackfin Software Video SCALER Operations
|
||||
* Blackfin software video scaler operations
|
||||
*
|
||||
* This file is part of FFmpeg.
|
||||
*
|
||||
|
@ -37,7 +37,7 @@
|
||||
typedef int (*SwsFunc)(struct SwsContext *context, uint8_t* src[], int srcStride[], int srcSliceY,
|
||||
int srcSliceH, uint8_t* dst[], int dstStride[]);
|
||||
|
||||
/* this struct should be aligned on at least 32-byte boundary */
|
||||
/* This struct should be aligned on at least a 32-byte boundary. */
|
||||
typedef struct SwsContext{
|
||||
/**
|
||||
* info on struct for av_log
|
||||
@ -73,7 +73,7 @@ typedef struct SwsContext{
|
||||
int16_t *vChrFilter;
|
||||
int16_t *vChrFilterPos;
|
||||
|
||||
uint8_t formatConvBuffer[VOF]; //FIXME dynamic alloc, but we have to change a lot of code for this to be useful
|
||||
uint8_t formatConvBuffer[VOF]; //FIXME dynamic allocation, but we have to change a lot of code for this to be useful
|
||||
|
||||
int hLumFilterSize;
|
||||
int hChrFilterSize;
|
||||
@ -122,7 +122,7 @@ typedef struct SwsContext{
|
||||
#define V_OFFSET "10*8"
|
||||
#define LUM_MMX_FILTER_OFFSET "11*8"
|
||||
#define CHR_MMX_FILTER_OFFSET "11*8+4*4*256"
|
||||
#define DSTW_OFFSET "11*8+4*4*256*2" //do not change, it is hardcoded in the asm
|
||||
#define DSTW_OFFSET "11*8+4*4*256*2" //do not change, it is hardcoded in the ASM
|
||||
#define ESP_OFFSET "11*8+4*4*256*2+8"
|
||||
#define VROUNDER_OFFSET "11*8+4*4*256*2+16"
|
||||
#define U_TEMP "11*8+4*4*256*2+24"
|
||||
|
@ -17,8 +17,8 @@
|
||||
* along with FFmpeg; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* the C code (not assembly, mmx, ...) of this file can be used
|
||||
* under the LGPL license too
|
||||
* The C code (not assembly, MMX, ...) of this file can be used
|
||||
* under the LGPL license.
|
||||
*/
|
||||
|
||||
#undef REAL_MOVNTQ
|
||||
@ -30,7 +30,7 @@
|
||||
#undef SFENCE
|
||||
|
||||
#ifdef HAVE_3DNOW
|
||||
/* On K6 femms is faster of emms. On K7 femms is directly mapped on emms. */
|
||||
/* On K6 femms is faster than emms. On K7 femms is directly mapped on emms. */
|
||||
#define EMMS "femms"
|
||||
#else
|
||||
#define EMMS "emms"
|
||||
@ -1503,7 +1503,7 @@ static inline void RENAME(yuv2packed1)(SwsContext *c, uint16_t *buf0, uint16_t *
|
||||
const int yalpha1=0;
|
||||
int i;
|
||||
|
||||
uint16_t *buf1= buf0; //FIXME needed for the rgb1/bgr1
|
||||
uint16_t *buf1= buf0; //FIXME needed for RGB1/BGR1
|
||||
const int yalpha= 4096; //FIXME ...
|
||||
|
||||
if (flags&SWS_FULL_CHR_H_INT)
|
||||
@ -1700,7 +1700,7 @@ static inline void RENAME(yuv2packed1)(SwsContext *c, uint16_t *buf0, uint16_t *
|
||||
}
|
||||
}
|
||||
|
||||
//FIXME yuy2* can read upto 7 samples to much
|
||||
//FIXME yuy2* can read up to 7 samples too much
|
||||
|
||||
static inline void RENAME(yuy2ToY)(uint8_t *dst, uint8_t *src, long width)
|
||||
{
|
||||
@ -2297,7 +2297,7 @@ static inline void RENAME(palToUV)(uint8_t *dstU, uint8_t *dstV, uint8_t *src1,
|
||||
}
|
||||
}
|
||||
|
||||
// Bilinear / Bicubic scaling
|
||||
// bilinear / bicubic scaling
|
||||
static inline void RENAME(hScale)(int16_t *dst, int dstW, uint8_t *src, int srcW, int xInc,
|
||||
int16_t *filter, int16_t *filterPos, long filterSize)
|
||||
{
|
||||
@ -2544,7 +2544,7 @@ static inline void RENAME(hyscale)(uint16_t *dst, long dstWidth, uint8_t *src, i
|
||||
}
|
||||
|
||||
#ifdef HAVE_MMX
|
||||
// use the new MMX scaler if the mmx2 can't be used (it is faster than the x86 ASM one)
|
||||
// Use the new MMX scaler if the MMX2 one can't be used (it is faster than the x86 ASM one).
|
||||
if (!(flags&SWS_FAST_BILINEAR) || (!canMMX2BeUsed))
|
||||
#else
|
||||
if (!(flags&SWS_FAST_BILINEAR))
|
||||
@ -2552,7 +2552,7 @@ static inline void RENAME(hyscale)(uint16_t *dst, long dstWidth, uint8_t *src, i
|
||||
{
|
||||
RENAME(hScale)(dst, dstWidth, src, srcW, xInc, hLumFilter, hLumFilterPos, hLumFilterSize);
|
||||
}
|
||||
else // Fast Bilinear upscale / crap downscale
|
||||
else // fast bilinear upscale / crap downscale
|
||||
{
|
||||
#if defined(ARCH_X86)
|
||||
#ifdef HAVE_MMX2
|
||||
@ -2761,7 +2761,7 @@ inline static void RENAME(hcscale)(uint16_t *dst, long dstWidth, uint8_t *src1,
|
||||
}
|
||||
|
||||
#ifdef HAVE_MMX
|
||||
// use the new MMX scaler if the mmx2 can't be used (it is faster than the x86 ASM one)
|
||||
// Use the new MMX scaler if the MMX2 one can't be used (it is faster than the x86 ASM one).
|
||||
if (!(flags&SWS_FAST_BILINEAR) || (!canMMX2BeUsed))
|
||||
#else
|
||||
if (!(flags&SWS_FAST_BILINEAR))
|
||||
@ -2770,7 +2770,7 @@ inline static void RENAME(hcscale)(uint16_t *dst, long dstWidth, uint8_t *src1,
|
||||
RENAME(hScale)(dst , dstWidth, src1, srcW, xInc, hChrFilter, hChrFilterPos, hChrFilterSize);
|
||||
RENAME(hScale)(dst+VOFW, dstWidth, src2, srcW, xInc, hChrFilter, hChrFilterPos, hChrFilterSize);
|
||||
}
|
||||
else // Fast Bilinear upscale / crap downscale
|
||||
else // fast bilinear upscale / crap downscale
|
||||
{
|
||||
#if defined(ARCH_X86)
|
||||
#ifdef HAVE_MMX2
|
||||
@ -2890,8 +2890,8 @@ FUNNY_UV_CODE
|
||||
"cmp %2, %%"REG_a" \n\t"
|
||||
" jb 1b \n\t"
|
||||
|
||||
/* GCC-3.3 makes MPlayer crash on IA-32 machines when using "g" operand here,
|
||||
which is needed to support GCC-4.0 */
|
||||
/* GCC 3.3 makes MPlayer crash on IA-32 machines when using "g" operand here,
|
||||
which is needed to support GCC 4.0. */
|
||||
#if defined(ARCH_X86_64) && ((__GNUC__ > 3) || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4))
|
||||
:: "m" (src1), "m" (dst), "g" ((long)dstWidth), "m" (xInc_shr16), "m" (xInc_mask),
|
||||
#else
|
||||
@ -2963,7 +2963,7 @@ static int RENAME(swScale)(SwsContext *c, uint8_t* src[], int srcStride[], int s
|
||||
int lastDstY;
|
||||
uint8_t *pal=NULL;
|
||||
|
||||
/* vars whch will change and which we need to storw back in the context */
|
||||
/* vars which will change and which we need to store back in the context */
|
||||
int dstY= c->dstY;
|
||||
int lumBufIndex= c->lumBufIndex;
|
||||
int chrBufIndex= c->chrBufIndex;
|
||||
@ -3004,13 +3004,14 @@ static int RENAME(swScale)(SwsContext *c, uint8_t* src[], int srcStride[], int s
|
||||
if (flags & SWS_PRINT_INFO && firstTime)
|
||||
{
|
||||
av_log(c, AV_LOG_WARNING, "Warning: dstStride is not aligned!\n"
|
||||
" ->cannot do aligned memory acesses anymore\n");
|
||||
" ->cannot do aligned memory accesses anymore\n");
|
||||
firstTime=0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Note the user might start scaling the picture in the middle so this will not get executed
|
||||
this is not really intended but works currently, so ppl might do it */
|
||||
/* Note the user might start scaling the picture in the middle so this
|
||||
will not get executed. This is not really intended but works
|
||||
currently, so people might do it. */
|
||||
if (srcSliceY ==0){
|
||||
lumBufIndex=0;
|
||||
chrBufIndex=0;
|
||||
@ -3182,7 +3183,7 @@ static int RENAME(swScale)(SwsContext *c, uint8_t* src[], int srcStride[], int s
|
||||
{
|
||||
const int chrSkipMask= (1<<c->chrDstVSubSample)-1;
|
||||
if ((dstY&chrSkipMask) || isGray(dstFormat)) uDest=vDest= NULL; //FIXME split functions in lumi / chromi
|
||||
if (vLumFilterSize == 1 && vChrFilterSize == 1) // Unscaled YV12
|
||||
if (vLumFilterSize == 1 && vChrFilterSize == 1) // unscaled YV12
|
||||
{
|
||||
int16_t *lumBuf = lumPixBuf[0];
|
||||
int16_t *chrBuf= chrPixBuf[0];
|
||||
@ -3200,13 +3201,13 @@ static int RENAME(swScale)(SwsContext *c, uint8_t* src[], int srcStride[], int s
|
||||
{
|
||||
ASSERT(lumSrcPtr + vLumFilterSize - 1 < lumPixBuf + vLumBufSize*2);
|
||||
ASSERT(chrSrcPtr + vChrFilterSize - 1 < chrPixBuf + vChrBufSize*2);
|
||||
if (vLumFilterSize == 1 && vChrFilterSize == 2) //Unscaled RGB
|
||||
if (vLumFilterSize == 1 && vChrFilterSize == 2) //unscaled RGB
|
||||
{
|
||||
int chrAlpha= vChrFilter[2*dstY+1];
|
||||
RENAME(yuv2packed1)(c, *lumSrcPtr, *chrSrcPtr, *(chrSrcPtr+1),
|
||||
dest, dstW, chrAlpha, dstFormat, flags, dstY);
|
||||
}
|
||||
else if (vLumFilterSize == 2 && vChrFilterSize == 2) //BiLinear Upscale RGB
|
||||
else if (vLumFilterSize == 2 && vChrFilterSize == 2) //bilinear upscale RGB
|
||||
{
|
||||
int lumAlpha= vLumFilter[2*dstY+1];
|
||||
int chrAlpha= vChrFilter[2*dstY+1];
|
||||
@ -3217,7 +3218,7 @@ static int RENAME(swScale)(SwsContext *c, uint8_t* src[], int srcStride[], int s
|
||||
RENAME(yuv2packed2)(c, *lumSrcPtr, *(lumSrcPtr+1), *chrSrcPtr, *(chrSrcPtr+1),
|
||||
dest, dstW, lumAlpha, chrAlpha, dstY);
|
||||
}
|
||||
else //General RGB
|
||||
else //general RGB
|
||||
{
|
||||
RENAME(yuv2packedX)(c,
|
||||
vLumFilter+dstY*vLumFilterSize, lumSrcPtr, vLumFilterSize,
|
||||
|
@ -39,7 +39,7 @@
|
||||
#include "swscale.h"
|
||||
#include "swscale_internal.h"
|
||||
|
||||
#define DITHER1XBPP // only for mmx
|
||||
#define DITHER1XBPP // only for MMX
|
||||
|
||||
const uint8_t __attribute__((aligned(8))) dither_2x2_4[2][8]={
|
||||
{ 1, 3, 1, 3, 1, 3, 1, 3, },
|
||||
@ -155,8 +155,8 @@ DECLARE_ASM_CONST(8, uint64_t, mmx_00ffw) = 0x00ff00ff00ff00ffULL;
|
||||
DECLARE_ASM_CONST(8, uint64_t, mmx_redmask) = 0xf8f8f8f8f8f8f8f8ULL;
|
||||
DECLARE_ASM_CONST(8, uint64_t, mmx_grnmask) = 0xfcfcfcfcfcfcfcfcULL;
|
||||
|
||||
// the volatile is required because gcc otherwise optimizes some writes away not knowing that these
|
||||
// are read in the asm block
|
||||
// The volatile is required because gcc otherwise optimizes some writes away
|
||||
// not knowing that these are read in the ASM block.
|
||||
static volatile uint64_t attribute_used __attribute__((aligned(8))) b5Dither;
|
||||
static volatile uint64_t attribute_used __attribute__((aligned(8))) g5Dither;
|
||||
static volatile uint64_t attribute_used __attribute__((aligned(8))) g6Dither;
|
||||
@ -641,7 +641,7 @@ SwsFunc yuv2rgb_get_func_ptr (SwsContext *c)
|
||||
}
|
||||
#endif
|
||||
|
||||
av_log(c, AV_LOG_WARNING, "No accelerated colorspace conversion found\n");
|
||||
av_log(c, AV_LOG_WARNING, "No accelerated colorspace conversion found.\n");
|
||||
|
||||
switch(c->dstFormat){
|
||||
case PIX_FMT_BGR32:
|
||||
|
@ -21,63 +21,68 @@
|
||||
*/
|
||||
|
||||
/*
|
||||
convert I420 YV12 to RGB in various formats,
|
||||
it rejects images that are not in 420 formats
|
||||
it rejects images that don't have widths of multiples of 16
|
||||
it rejects images that don't have heights of multiples of 2
|
||||
reject defers to C simulation codes.
|
||||
Convert I420 YV12 to RGB in various formats,
|
||||
it rejects images that are not in 420 formats,
|
||||
it rejects images that don't have widths of multiples of 16,
|
||||
it rejects images that don't have heights of multiples of 2.
|
||||
Reject defers to C simulation code.
|
||||
|
||||
lots of optimizations to be done here
|
||||
Lots of optimizations to be done here.
|
||||
|
||||
1. need to fix saturation code, I just couldn't get it to fly with packs and adds.
|
||||
so we currently use max min to clip
|
||||
1. Need to fix saturation code. I just couldn't get it to fly with packs
|
||||
and adds, so we currently use max/min to clip.
|
||||
|
||||
2. the inefficient use of chroma loading needs a bit of brushing up
|
||||
2. The inefficient use of chroma loading needs a bit of brushing up.
|
||||
|
||||
3. analysis of pipeline stalls needs to be done, use shark to identify pipeline stalls
|
||||
3. Analysis of pipeline stalls needs to be done. Use shark to identify
|
||||
pipeline stalls.
|
||||
|
||||
|
||||
MODIFIED to calculate coeffs from currently selected color space.
|
||||
MODIFIED core to be a macro which you spec the output format.
|
||||
ADDED UYVY conversion which is never called due to some thing in SWSCALE.
|
||||
MODIFIED core to be a macro where you specify the output format.
|
||||
ADDED UYVY conversion which is never called due to some thing in swscale.
|
||||
CORRECTED algorithim selection to be strict on input formats.
|
||||
ADDED runtime detection of altivec.
|
||||
ADDED runtime detection of AltiVec.
|
||||
|
||||
ADDED altivec_yuv2packedX vertical scl + RGB converter
|
||||
|
||||
March 27,2004
|
||||
PERFORMANCE ANALYSIS
|
||||
|
||||
The C version use 25% of the processor or ~250Mips for D1 video rawvideo used as test
|
||||
The ALTIVEC version uses 10% of the processor or ~100Mips for D1 video same sequence
|
||||
The C version uses 25% of the processor or ~250Mips for D1 video rawvideo
|
||||
used as test.
|
||||
The AltiVec version uses 10% of the processor or ~100Mips for D1 video
|
||||
same sequence.
|
||||
|
||||
720*480*30 ~10MPS
|
||||
720 * 480 * 30 ~10MPS
|
||||
|
||||
so we have roughly 10clocks per pixel this is too high something has to be wrong.
|
||||
so we have roughly 10 clocks per pixel. This is too high, something has
|
||||
to be wrong.
|
||||
|
||||
OPTIMIZED clip codes to utilize vec_max and vec_packs removing the need for vec_min.
|
||||
OPTIMIZED clip codes to utilize vec_max and vec_packs removing the
|
||||
need for vec_min.
|
||||
|
||||
OPTIMIZED DST OUTPUT cache/dma controls. we are pretty much
|
||||
guaranteed to have the input video frame it was just decompressed so
|
||||
it probably resides in L1 caches. However we are creating the
|
||||
output video stream this needs to use the DSTST instruction to
|
||||
optimize for the cache. We couple this with the fact that we are
|
||||
not going to be visiting the input buffer again so we mark it Least
|
||||
Recently Used. This shaves 25% of the processor cycles off.
|
||||
OPTIMIZED DST OUTPUT cache/DMA controls. We are pretty much guaranteed to have
|
||||
the input video frame, it was just decompressed so it probably resides in L1
|
||||
caches. However, we are creating the output video stream. This needs to use the
|
||||
DSTST instruction to optimize for the cache. We couple this with the fact that
|
||||
we are not going to be visiting the input buffer again so we mark it Least
|
||||
Recently Used. This shaves 25% of the processor cycles off.
|
||||
|
||||
Now MEMCPY is the largest mips consumer in the system, probably due
|
||||
Now memcpy is the largest mips consumer in the system, probably due
|
||||
to the inefficient X11 stuff.
|
||||
|
||||
GL libraries seem to be very slow on this machine 1.33Ghz PB running
|
||||
Jaguar, this is not the case for my 1Ghz PB. I thought it might be
|
||||
a versioning issues, however I have libGL.1.2.dylib for both
|
||||
machines. ((We need to figure this out now))
|
||||
a versioning issue, however I have libGL.1.2.dylib for both
|
||||
machines. (We need to figure this out now.)
|
||||
|
||||
GL2 libraries work now with patch for RGB32
|
||||
GL2 libraries work now with patch for RGB32.
|
||||
|
||||
NOTE quartz vo driver ARGB32_to_RGB24 consumes 30% of the processor
|
||||
NOTE: quartz vo driver ARGB32_to_RGB24 consumes 30% of the processor.
|
||||
|
||||
Integrated luma prescaling adjustment for saturation/contrast/brightness adjustment.
|
||||
Integrated luma prescaling adjustment for saturation/contrast/brightness
|
||||
adjustment.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
|
@ -1,9 +1,8 @@
|
||||
/*
|
||||
* Copyright (C) 2007 Marc Hoffman <marc.hoffman@analog.com>
|
||||
* April 20, 2007
|
||||
*
|
||||
* Blackfin Video Color Space Converters Operations
|
||||
* convert I420 YV12 to RGB in various formats,
|
||||
* Blackfin video color space converter operations
|
||||
* convert I420 YV12 to RGB in various formats
|
||||
*
|
||||
* This file is part of FFmpeg.
|
||||
*
|
||||
@ -200,7 +199,7 @@ SwsFunc ff_bfin_yuv2rgb_get_func_ptr (SwsContext *c)
|
||||
return 0;
|
||||
}
|
||||
|
||||
av_log(c, AV_LOG_INFO, "BlackFin Accelerated Color Space Converter %s\n",
|
||||
av_log(c, AV_LOG_INFO, "BlackFin accelerated color space converter %s\n",
|
||||
sws_format_name (c->dstFormat));
|
||||
|
||||
return f;
|
||||
|
@ -1,5 +1,6 @@
|
||||
/*
|
||||
* yuv2rgb_mlib.c, Software YUV to RGB converter using mediaLib
|
||||
* software YUV to RGB converter using mediaLib
|
||||
*
|
||||
* Copyright (C) 2003 Michael Niedermayer <michaelni@gmx.at>
|
||||
*
|
||||
* This file is part of FFmpeg.
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* yuv2rgb_mmx.c, Software YUV to RGB converter with Intel MMX "technology"
|
||||
* yuv2rgb_mmx.c, software YUV to RGB converter with Intel MMX "technology"
|
||||
*
|
||||
* Copyright (C) 2000, Silicon Integrated System Corp.
|
||||
*
|
||||
@ -31,7 +31,7 @@
|
||||
#undef SFENCE
|
||||
|
||||
#ifdef HAVE_3DNOW
|
||||
/* On K6 femms is faster of emms. On K7 femms is directly mapped on emms. */
|
||||
/* On K6 femms is faster than emms. On K7 femms is directly mapped on emms. */
|
||||
#define EMMS "femms"
|
||||
#else
|
||||
#define EMMS "emms"
|
||||
@ -147,8 +147,8 @@ static inline int RENAME(yuv420_rgb16)(SwsContext *c, uint8_t* src[], int srcStr
|
||||
g6Dither= ff_dither4[y&1];
|
||||
g5Dither= ff_dither8[y&1];
|
||||
r5Dither= ff_dither8[(y+1)&1];
|
||||
/* this mmx assembly code deals with SINGLE scan line at a time, it convert 8
|
||||
pixels in each iteration */
|
||||
/* This MMX assembly code deals with a SINGLE scan line at a time,
|
||||
* it converts 8 pixels in each iteration. */
|
||||
asm volatile (
|
||||
/* load data for start of next scan line */
|
||||
"movd (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
|
||||
@ -156,8 +156,8 @@ static inline int RENAME(yuv420_rgb16)(SwsContext *c, uint8_t* src[], int srcStr
|
||||
"movq (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
|
||||
//".balign 16 \n\t"
|
||||
"1: \n\t"
|
||||
/* no speed diference on my p3@500 with prefetch,
|
||||
* if it is faster for anyone with -benchmark then tell me
|
||||
/* No speed difference on my p3@500 with prefetch,
|
||||
* if it is faster for anyone with -benchmark then tell me.
|
||||
PREFETCH" 64(%0) \n\t"
|
||||
PREFETCH" 64(%1) \n\t"
|
||||
PREFETCH" 64(%2) \n\t"
|
||||
@ -180,7 +180,7 @@ YUV2RGB
|
||||
"movq %%mm0, %%mm5;" /* Copy B7-B0 */
|
||||
"movq %%mm2, %%mm7;" /* Copy G7-G0 */
|
||||
|
||||
/* convert rgb24 plane to rgb16 pack for pixel 0-3 */
|
||||
/* convert RGB24 plane to RGB16 pack for pixel 0-3 */
|
||||
"punpcklbw %%mm4, %%mm2;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0 */
|
||||
"punpcklbw %%mm1, %%mm0;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */
|
||||
|
||||
@ -190,7 +190,7 @@ YUV2RGB
|
||||
"movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
|
||||
MOVNTQ " %%mm0, (%1);" /* store pixel 0-3 */
|
||||
|
||||
/* convert rgb24 plane to rgb16 pack for pixel 0-3 */
|
||||
/* convert RGB24 plane to RGB16 pack for pixel 0-3 */
|
||||
"punpckhbw %%mm4, %%mm7;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0 */
|
||||
"punpckhbw %%mm1, %%mm5;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */
|
||||
|
||||
@ -242,8 +242,8 @@ static inline int RENAME(yuv420_rgb15)(SwsContext *c, uint8_t* src[], int srcStr
|
||||
g6Dither= ff_dither4[y&1];
|
||||
g5Dither= ff_dither8[y&1];
|
||||
r5Dither= ff_dither8[(y+1)&1];
|
||||
/* this mmx assembly code deals with SINGLE scan line at a time, it convert 8
|
||||
pixels in each iteration */
|
||||
/* This MMX assembly code deals with a SINGLE scan line at a time,
|
||||
* it converts 8 pixels in each iteration. */
|
||||
asm volatile (
|
||||
/* load data for start of next scan line */
|
||||
"movd (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
|
||||
@ -271,7 +271,7 @@ YUV2RGB
|
||||
"movq %%mm0, %%mm5;" /* Copy B7-B0 */
|
||||
"movq %%mm2, %%mm7;" /* Copy G7-G0 */
|
||||
|
||||
/* convert rgb24 plane to rgb16 pack for pixel 0-3 */
|
||||
/* convert RGB24 plane to RGB16 pack for pixel 0-3 */
|
||||
"punpcklbw %%mm4, %%mm2;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3_0_0_0 */
|
||||
"punpcklbw %%mm1, %%mm0;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */
|
||||
|
||||
@ -281,7 +281,7 @@ YUV2RGB
|
||||
"movq 8 (%5, %0, 2), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
|
||||
MOVNTQ " %%mm0, (%1);" /* store pixel 0-3 */
|
||||
|
||||
/* convert rgb24 plane to rgb16 pack for pixel 0-3 */
|
||||
/* convert RGB24 plane to RGB16 pack for pixel 0-3 */
|
||||
"punpckhbw %%mm4, %%mm7;" /* 0_0_0_0 0_0_0_0 0_g7g6g5 g4g3_0_0 */
|
||||
"punpckhbw %%mm1, %%mm5;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */
|
||||
|
||||
@ -326,8 +326,8 @@ static inline int RENAME(yuv420_rgb24)(SwsContext *c, uint8_t* src[], int srcStr
|
||||
uint8_t *pv = src[2] + (y>>1)*srcStride[2];
|
||||
long index= -h_size/2;
|
||||
|
||||
/* this mmx assembly code deals with SINGLE scan line at a time, it convert 8
|
||||
pixels in each iteration */
|
||||
/* This MMX assembly code deals with a SINGLE scan line at a time,
|
||||
* it converts 8 pixels in each iteration. */
|
||||
asm volatile (
|
||||
/* load data for start of next scan line */
|
||||
"movd (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
|
||||
@ -472,8 +472,8 @@ static inline int RENAME(yuv420_rgb32)(SwsContext *c, uint8_t* src[], int srcStr
|
||||
uint8_t *pv = src[2] + (y>>1)*srcStride[2];
|
||||
long index= -h_size/2;
|
||||
|
||||
/* this mmx assembly code deals with SINGLE scan line at a time, it convert 8
|
||||
pixels in each iteration */
|
||||
/* This MMX assembly code deals with a SINGLE scan line at a time,
|
||||
* it converts 8 pixels in each iteration. */
|
||||
asm volatile (
|
||||
/* load data for start of next scan line */
|
||||
"movd (%2, %0), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
|
||||
|
Loading…
Reference in New Issue
Block a user