Change main loop in Interplay Video decoder, so variables x and y really mean

coordinates, not offsets.

Originally committed as revision 20926 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Kostya Shishkov 2009-12-27 08:15:19 +00:00
parent 66d23c968c
commit 9156a5ad72

View File

@ -586,18 +586,19 @@ static void ipvideo_decode_opcodes(IpvideoContext *s)
+ s->avctx->width - 8;
init_get_bits(&gb, s->decoding_map, s->decoding_map_size * 8);
for (y = 0; y < (s->stride * s->avctx->height); y += s->stride * 8) {
for (x = y; x < y + s->avctx->width; x += 8) {
for (y = 0; y < s->avctx->height; y += 8) {
for (x = 0; x < s->avctx->width; x += 8) {
opcode = get_bits(&gb, 4);
debug_interplay(" block @ (%3d, %3d): encoding 0x%X, data ptr @ %p\n",
x - y, y / s->stride, opcode, s->stream_ptr);
x, y, opcode, s->stream_ptr);
s->pixel_ptr = s->current_frame.data[0] + x;
s->pixel_ptr = s->current_frame.data[0] + x
+ y*s->current_frame.linesize[0];
ret = ipvideo_decode_block[opcode](s);
if (ret != 0) {
av_log(s->avctx, AV_LOG_ERROR, " Interplay video: decode problem on frame %d, @ block (%d, %d)\n",
frame, x - y, y / s->stride);
frame, x, y);
return;
}
}