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Change main loop in Interplay Video decoder, so variables x and y really mean
coordinates, not offsets. Originally committed as revision 20926 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -586,18 +586,19 @@ static void ipvideo_decode_opcodes(IpvideoContext *s)
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+ s->avctx->width - 8;
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init_get_bits(&gb, s->decoding_map, s->decoding_map_size * 8);
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for (y = 0; y < (s->stride * s->avctx->height); y += s->stride * 8) {
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for (x = y; x < y + s->avctx->width; x += 8) {
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for (y = 0; y < s->avctx->height; y += 8) {
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for (x = 0; x < s->avctx->width; x += 8) {
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opcode = get_bits(&gb, 4);
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debug_interplay(" block @ (%3d, %3d): encoding 0x%X, data ptr @ %p\n",
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x - y, y / s->stride, opcode, s->stream_ptr);
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x, y, opcode, s->stream_ptr);
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s->pixel_ptr = s->current_frame.data[0] + x;
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s->pixel_ptr = s->current_frame.data[0] + x
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+ y*s->current_frame.linesize[0];
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ret = ipvideo_decode_block[opcode](s);
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if (ret != 0) {
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av_log(s->avctx, AV_LOG_ERROR, " Interplay video: decode problem on frame %d, @ block (%d, %d)\n",
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frame, x - y, y / s->stride);
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frame, x, y);
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return;
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}
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}
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