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Simplify/Optimize another of the mbaff loop filter cases.
Its faster but too rarely used to make a differnce. Originally committed as revision 21344 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -453,21 +453,18 @@ static av_always_inline void filter_mb_dir(H264Context *h, int mb_x, int mb_y, u
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unsigned int tmp_linesize = 2 * linesize;
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unsigned int tmp_uvlinesize = 2 * uvlinesize;
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int mbn_xy = mb_xy - 2 * s->mb_stride;
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int qp;
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int i, j;
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int16_t bS[4];
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int j;
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for(j=0; j<2; j++, mbn_xy += s->mb_stride){
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int16_t bS[4];
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int qp;
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if( IS_INTRA(mb_type|s->current_picture.mb_type[mbn_xy]) ) {
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*(uint64_t*)bS= 0x0003000300030003ULL;
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} else {
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const uint8_t *mbn_nnz = h->non_zero_count[mbn_xy];
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const uint8_t *mbn_nnz = h->non_zero_count[mbn_xy] + 4+3*8;
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int i;
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for( i = 0; i < 4; i++ ) {
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if( h->non_zero_count_cache[scan8[0]+i] != 0 ||
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mbn_nnz[i+4+3*8] != 0 )
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bS[i] = 2;
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else
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bS[i] = 1;
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bS[i] = 1 + !!(h->non_zero_count_cache[scan8[0]+i] | mbn_nnz[i]);
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}
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}
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// Do not use s->qscale as luma quantizer because it has not the same
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