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ffplay: dont drop all frames if realtime decoding is impossible
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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parent
872655fee9
commit
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2
ffplay.c
2
ffplay.c
@ -1133,7 +1133,7 @@ retry:
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}
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if((framedrop>0 || (framedrop && is->audio_st)) && time > next_target){
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is->skip_frames *= 1.0 + FRAME_SKIP_FACTOR;
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if(is->pictq_size > 1 || time > next_target + 0.5){
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if(is->pictq_size > 1){
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/* update queue size and signal for next picture */
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if (++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE)
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is->pictq_rindex = 0;
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