mirror of
https://github.com/xenia-project/FFmpeg.git
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polyphase kaiser windowed sinc and blackman nuttall windowed sinc audio resample filters
Originally committed as revision 3228 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
parent
4904d6c2d3
commit
aaaf1635c0
@ -1846,6 +1846,7 @@ extern AVCodec ac3_decoder;
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/* resample.c */
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struct ReSampleContext;
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struct AVResampleContext;
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typedef struct ReSampleContext ReSampleContext;
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@ -1854,6 +1855,9 @@ ReSampleContext *audio_resample_init(int output_channels, int input_channels,
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int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples);
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void audio_resample_close(ReSampleContext *s);
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struct AVResampleContext *av_resample_init(int out_rate, int in_rate);
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int av_resample(struct AVResampleContext *c, short *dst, short *src, int *consumed, int src_size, int dst_size, int update_ctx);
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/* YUV420 format is assumed ! */
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struct ImgReSampleContext;
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@ -55,6 +55,8 @@ struct ImgReSampleContext {
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uint8_t *line_buf;
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};
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void av_build_filter(int16_t *filter, double factor, int tap_count, int phase_count, int scale, int type);
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static inline int get_phase(int pos)
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{
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return ((pos) >> (POS_FRAC_BITS - PHASE_BITS)) & ((1 << PHASE_BITS) - 1);
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@ -540,48 +542,6 @@ static void component_resample(ImgReSampleContext *s,
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}
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}
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/* XXX: the following filter is quite naive, but it seems to suffice
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for 4 taps */
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static void build_filter(int16_t *filter, float factor)
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{
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int ph, i, v;
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float x, y, tab[NB_TAPS], norm, mult, target;
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/* if upsampling, only need to interpolate, no filter */
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if (factor > 1.0)
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factor = 1.0;
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for(ph=0;ph<NB_PHASES;ph++) {
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norm = 0;
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for(i=0;i<NB_TAPS;i++) {
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#if 1
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const float d= -0.5; //first order derivative = -0.5
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x = fabs(((float)(i - FCENTER) - (float)ph / NB_PHASES) * factor);
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if(x<1.0) y= 1 - 3*x*x + 2*x*x*x + d*( -x*x + x*x*x);
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else y= d*(-4 + 8*x - 5*x*x + x*x*x);
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#else
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x = M_PI * ((float)(i - FCENTER) - (float)ph / NB_PHASES) * factor;
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if (x == 0)
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y = 1.0;
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else
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y = sin(x) / x;
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#endif
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tab[i] = y;
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norm += y;
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}
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/* normalize so that an uniform color remains the same */
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target= 1 << FILTER_BITS;
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for(i=0;i<NB_TAPS;i++) {
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mult = target / norm;
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v = lrintf(tab[i] * mult);
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filter[ph * NB_TAPS + i] = v;
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norm -= tab[i];
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target -= v;
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}
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}
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}
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ImgReSampleContext *img_resample_init(int owidth, int oheight,
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int iwidth, int iheight)
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{
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@ -626,10 +586,10 @@ ImgReSampleContext *img_resample_full_init(int owidth, int oheight,
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s->h_incr = ((iwidth - leftBand - rightBand) * POS_FRAC) / s->pad_owidth;
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s->v_incr = ((iheight - topBand - bottomBand) * POS_FRAC) / s->pad_oheight;
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build_filter(&s->h_filters[0][0], (float) s->pad_owidth /
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(float) (iwidth - leftBand - rightBand));
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build_filter(&s->v_filters[0][0], (float) s->pad_oheight /
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(float) (iheight - topBand - bottomBand));
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av_build_filter(&s->h_filters[0][0], (float) s->pad_owidth /
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(float) (iwidth - leftBand - rightBand), NB_TAPS, NB_PHASES, 1<<FILTER_BITS, 0);
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av_build_filter(&s->v_filters[0][0], (float) s->pad_oheight /
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(float) (iheight - topBand - bottomBand), NB_TAPS, NB_PHASES, 1<<FILTER_BITS, 0);
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return s;
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fail:
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@ -24,103 +24,17 @@
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#include "avcodec.h"
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typedef struct {
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/* fractional resampling */
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uint32_t incr; /* fractional increment */
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uint32_t frac;
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int last_sample;
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/* integer down sample */
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int iratio; /* integer divison ratio */
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int icount, isum;
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int inv;
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} ReSampleChannelContext;
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struct AVResampleContext;
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struct ReSampleContext {
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ReSampleChannelContext channel_ctx[2];
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struct AVResampleContext *resample_context;
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short *temp[2];
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int temp_len;
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float ratio;
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/* channel convert */
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int input_channels, output_channels, filter_channels;
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};
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#define FRAC_BITS 16
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#define FRAC (1 << FRAC_BITS)
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static void init_mono_resample(ReSampleChannelContext *s, float ratio)
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{
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ratio = 1.0 / ratio;
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s->iratio = (int)floorf(ratio);
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if (s->iratio == 0)
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s->iratio = 1;
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s->incr = (int)((ratio / s->iratio) * FRAC);
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s->frac = FRAC;
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s->last_sample = 0;
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s->icount = s->iratio;
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s->isum = 0;
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s->inv = (FRAC / s->iratio);
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}
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/* fractional audio resampling */
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static int fractional_resample(ReSampleChannelContext *s, short *output, short *input, int nb_samples)
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{
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unsigned int frac, incr;
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int l0, l1;
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short *q, *p, *pend;
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l0 = s->last_sample;
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incr = s->incr;
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frac = s->frac;
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p = input;
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pend = input + nb_samples;
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q = output;
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l1 = *p++;
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for(;;) {
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/* interpolate */
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*q++ = (l0 * (FRAC - frac) + l1 * frac) >> FRAC_BITS;
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frac = frac + s->incr;
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while (frac >= FRAC) {
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frac -= FRAC;
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if (p >= pend)
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goto the_end;
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l0 = l1;
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l1 = *p++;
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}
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}
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the_end:
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s->last_sample = l1;
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s->frac = frac;
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return q - output;
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}
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static int integer_downsample(ReSampleChannelContext *s, short *output, short *input, int nb_samples)
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{
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short *q, *p, *pend;
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int c, sum;
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p = input;
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pend = input + nb_samples;
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q = output;
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c = s->icount;
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sum = s->isum;
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for(;;) {
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sum += *p++;
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if (--c == 0) {
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*q++ = (sum * s->inv) >> FRAC_BITS;
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c = s->iratio;
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sum = 0;
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}
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if (p >= pend)
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break;
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}
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s->isum = sum;
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s->icount = c;
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return q - output;
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}
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/* n1: number of samples */
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static void stereo_to_mono(short *output, short *input, int n1)
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{
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@ -210,31 +124,6 @@ static void ac3_5p1_mux(short *output, short *input1, short *input2, int n)
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}
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}
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static int mono_resample(ReSampleChannelContext *s, short *output, short *input, int nb_samples)
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{
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short *buf1;
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short *buftmp;
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buf1= (short*)av_malloc( nb_samples * sizeof(short) );
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/* first downsample by an integer factor with averaging filter */
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if (s->iratio > 1) {
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buftmp = buf1;
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nb_samples = integer_downsample(s, buftmp, input, nb_samples);
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} else {
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buftmp = input;
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}
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/* then do a fractional resampling with linear interpolation */
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if (s->incr != FRAC) {
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nb_samples = fractional_resample(s, output, buftmp, nb_samples);
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} else {
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memcpy(output, buftmp, nb_samples * sizeof(short));
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}
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av_free(buf1);
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return nb_samples;
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}
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ReSampleContext *audio_resample_init(int output_channels, int input_channels,
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int output_rate, int input_rate)
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{
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@ -271,16 +160,13 @@ ReSampleContext *audio_resample_init(int output_channels, int input_channels,
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if(s->filter_channels>2)
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s->filter_channels = 2;
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for(i=0;i<s->filter_channels;i++) {
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init_mono_resample(&s->channel_ctx[i], s->ratio);
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}
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s->resample_context= av_resample_init(output_rate, input_rate);
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return s;
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}
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/* resample audio. 'nb_samples' is the number of input samples */
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/* XXX: optimize it ! */
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/* XXX: do it with polyphase filters, since the quality here is
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HORRIBLE. Return the number of samples available in output */
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int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples)
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{
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int i, nb_samples1;
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@ -296,8 +182,11 @@ int audio_resample(ReSampleContext *s, short *output, short *input, int nb_sampl
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}
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/* XXX: move those malloc to resample init code */
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bufin[0]= (short*) av_malloc( nb_samples * sizeof(short) );
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bufin[1]= (short*) av_malloc( nb_samples * sizeof(short) );
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for(i=0; i<s->filter_channels; i++){
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bufin[i]= (short*) av_malloc( (nb_samples + s->temp_len) * sizeof(short) );
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memcpy(bufin[i], s->temp[i], s->temp_len * sizeof(short));
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buftmp2[i] = bufin[i] + s->temp_len;
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}
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/* make some zoom to avoid round pb */
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lenout= (int)(nb_samples * s->ratio) + 16;
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@ -306,27 +195,32 @@ int audio_resample(ReSampleContext *s, short *output, short *input, int nb_sampl
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if (s->input_channels == 2 &&
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s->output_channels == 1) {
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buftmp2[0] = bufin[0];
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buftmp3[0] = output;
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stereo_to_mono(buftmp2[0], input, nb_samples);
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} else if (s->output_channels >= 2 && s->input_channels == 1) {
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buftmp2[0] = input;
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buftmp3[0] = bufout[0];
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memcpy(buftmp2[0], input, nb_samples*sizeof(short));
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} else if (s->output_channels >= 2) {
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buftmp2[0] = bufin[0];
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buftmp2[1] = bufin[1];
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buftmp3[0] = bufout[0];
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buftmp3[1] = bufout[1];
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stereo_split(buftmp2[0], buftmp2[1], input, nb_samples);
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} else {
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buftmp2[0] = input;
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buftmp3[0] = output;
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memcpy(buftmp2[0], input, nb_samples*sizeof(short));
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}
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nb_samples += s->temp_len;
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/* resample each channel */
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nb_samples1 = 0; /* avoid warning */
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for(i=0;i<s->filter_channels;i++) {
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nb_samples1 = mono_resample(&s->channel_ctx[i], buftmp3[i], buftmp2[i], nb_samples);
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int consumed;
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int is_last= i+1 == s->filter_channels;
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nb_samples1 = av_resample(s->resample_context, buftmp3[i], bufin[i], &consumed, nb_samples, lenout, is_last);
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s->temp_len= nb_samples - consumed;
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s->temp[i]= av_realloc(s->temp[i], s->temp_len*sizeof(short));
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memcpy(s->temp[i], bufin[i] + consumed, s->temp_len*sizeof(short));
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}
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if (s->output_channels == 2 && s->input_channels == 1) {
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@ -347,5 +241,8 @@ int audio_resample(ReSampleContext *s, short *output, short *input, int nb_sampl
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void audio_resample_close(ReSampleContext *s)
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{
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av_resample_close(s->resample_context);
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av_freep(&s->temp[0]);
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av_freep(&s->temp[1]);
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av_free(s);
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}
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214
libavcodec/resample2.c
Normal file
214
libavcodec/resample2.c
Normal file
@ -0,0 +1,214 @@
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/*
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* audio resampling
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* Copyright (c) 2004 Michael Niedermayer <michaelni@gmx.at>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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/**
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* @file resample2.c
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* audio resampling
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* @author Michael Niedermayer <michaelni@gmx.at>
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*/
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#include "avcodec.h"
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#include "common.h"
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#define PHASE_SHIFT 10
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#define PHASE_COUNT (1<<PHASE_SHIFT)
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#define PHASE_MASK (PHASE_COUNT-1)
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#define FILTER_SHIFT 15
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typedef struct AVResampleContext{
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short *filter_bank;
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int filter_length;
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int ideal_dst_incr;
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int dst_incr;
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int index;
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int frac;
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int src_incr;
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int compensation_distance;
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}AVResampleContext;
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/**
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* 0th order modified bessel function of the first kind.
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*/
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double bessel(double x){
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double v=1;
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double t=1;
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int i;
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for(i=1; i<50; i++){
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t *= i;
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v += pow(x*x/4, i)/(t*t);
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}
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return v;
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}
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/**
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* builds a polyphase filterbank.
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* @param factor resampling factor
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* @param scale wanted sum of coefficients for each filter
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* @param type 0->cubic, 1->blackman nuttall windowed sinc, 2->kaiser windowed sinc beta=16
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*/
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void av_build_filter(int16_t *filter, double factor, int tap_count, int phase_count, int scale, int type){
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int ph, i, v;
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double x, y, w, tab[tap_count];
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const int center= (tap_count-1)/2;
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/* if upsampling, only need to interpolate, no filter */
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if (factor > 1.0)
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factor = 1.0;
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for(ph=0;ph<phase_count;ph++) {
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double norm = 0;
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double e= 0;
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for(i=0;i<tap_count;i++) {
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x = M_PI * ((double)(i - center) - (double)ph / phase_count) * factor;
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if (x == 0) y = 1.0;
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else y = sin(x) / x;
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switch(type){
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case 0:{
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const float d= -0.5; //first order derivative = -0.5
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x = fabs(((double)(i - center) - (double)ph / phase_count) * factor);
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if(x<1.0) y= 1 - 3*x*x + 2*x*x*x + d*( -x*x + x*x*x);
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else y= d*(-4 + 8*x - 5*x*x + x*x*x);
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break;}
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case 1:
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w = 2.0*x / (factor*tap_count) + M_PI;
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y *= 0.3635819 - 0.4891775 * cos(w) + 0.1365995 * cos(2*w) - 0.0106411 * cos(3*w);
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break;
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case 2:
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w = 2.0*x / (factor*tap_count*M_PI);
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y *= bessel(16*sqrt(FFMAX(1-w*w, 0))) / bessel(16);
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break;
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}
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tab[i] = y;
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norm += y;
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}
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/* normalize so that an uniform color remains the same */
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for(i=0;i<tap_count;i++) {
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v = clip(lrintf(tab[i] * scale / norm) + e, -32768, 32767);
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filter[ph * tap_count + i] = v;
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e += tab[i] * scale / norm - v;
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}
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}
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}
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/**
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* initalizes a audio resampler.
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* note, if either rate is not a integer then simply scale both rates up so they are
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*/
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AVResampleContext *av_resample_init(int out_rate, int in_rate){
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AVResampleContext *c= av_mallocz(sizeof(AVResampleContext));
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double factor= FFMIN(out_rate / (double)in_rate, 1.0);
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memset(c, 0, sizeof(AVResampleContext));
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c->filter_length= ceil(16.0/factor);
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c->filter_bank= av_mallocz(c->filter_length*(PHASE_COUNT+1)*sizeof(short));
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av_build_filter(c->filter_bank, factor, c->filter_length, PHASE_COUNT, 1<<FILTER_SHIFT, 1);
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c->filter_bank[c->filter_length*PHASE_COUNT + (c->filter_length-1) + 1]= (1<<FILTER_SHIFT)-1;
|
||||
c->filter_bank[c->filter_length*PHASE_COUNT + (c->filter_length-1) + 2]= 1;
|
||||
|
||||
c->src_incr= out_rate;
|
||||
c->ideal_dst_incr= c->dst_incr= in_rate * PHASE_COUNT;
|
||||
c->index= -PHASE_COUNT*((c->filter_length-1)/2);
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
void av_resample_close(AVResampleContext *c){
|
||||
av_freep(&c->filter_bank);
|
||||
av_freep(&c);
|
||||
}
|
||||
|
||||
void av_resample_compensate(AVResampleContext *c, int sample_delta, int compensation_distance){
|
||||
assert(!c->compensation_distance); //FIXME
|
||||
|
||||
c->compensation_distance= compensation_distance;
|
||||
c->dst_incr-= c->ideal_dst_incr * sample_delta / compensation_distance;
|
||||
}
|
||||
|
||||
/**
|
||||
* resamples.
|
||||
* @param src an array of unconsumed samples
|
||||
* @param consumed the number of samples of src which have been consumed are returned here
|
||||
* @param src_size the number of unconsumed samples available
|
||||
* @param dst_size the amount of space in samples available in dst
|
||||
* @param update_ctx if this is 0 then the context wont be modified, that way several channels can be resampled with the same context
|
||||
* @return the number of samples written in dst or -1 if an error occured
|
||||
*/
|
||||
int av_resample(AVResampleContext *c, short *dst, short *src, int *consumed, int src_size, int dst_size, int update_ctx){
|
||||
int dst_index, i;
|
||||
int index= c->index;
|
||||
int frac= c->frac;
|
||||
int dst_incr_frac= c->dst_incr % c->src_incr;
|
||||
int dst_incr= c->dst_incr / c->src_incr;
|
||||
|
||||
if(c->compensation_distance && c->compensation_distance < dst_size)
|
||||
dst_size= c->compensation_distance;
|
||||
|
||||
for(dst_index=0; dst_index < dst_size; dst_index++){
|
||||
short *filter= c->filter_bank + c->filter_length*(index & PHASE_MASK);
|
||||
int sample_index= index >> PHASE_SHIFT;
|
||||
int val=0;
|
||||
|
||||
if(sample_index < 0){
|
||||
for(i=0; i<c->filter_length; i++)
|
||||
val += src[ABS(sample_index + i)] * filter[i];
|
||||
}else if(sample_index + c->filter_length > src_size){
|
||||
break;
|
||||
}else{
|
||||
#if 0
|
||||
int64_t v=0;
|
||||
int sub_phase= (frac<<12) / c->src_incr;
|
||||
for(i=0; i<c->filter_length; i++){
|
||||
int64_t coeff= filter[i]*(4096 - sub_phase) + filter[i + c->filter_length]*sub_phase;
|
||||
v += src[sample_index + i] * coeff;
|
||||
}
|
||||
val= v>>12;
|
||||
#else
|
||||
for(i=0; i<c->filter_length; i++){
|
||||
val += src[sample_index + i] * filter[i];
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
val = (val + (1<<(FILTER_SHIFT-1)))>>FILTER_SHIFT;
|
||||
dst[dst_index] = (unsigned)(val + 32768) > 65535 ? (val>>31) ^ 32767 : val;
|
||||
|
||||
frac += dst_incr_frac;
|
||||
index += dst_incr;
|
||||
if(frac >= c->src_incr){
|
||||
frac -= c->src_incr;
|
||||
index++;
|
||||
}
|
||||
}
|
||||
if(update_ctx){
|
||||
if(c->compensation_distance){
|
||||
c->compensation_distance -= index;
|
||||
if(!c->compensation_distance)
|
||||
c->dst_incr= c->ideal_dst_incr;
|
||||
}
|
||||
c->frac= frac;
|
||||
c->index=0;
|
||||
}
|
||||
*consumed= index >> PHASE_SHIFT;
|
||||
return dst_index;
|
||||
}
|
Loading…
Reference in New Issue
Block a user