diff --git a/libavcodec/dxva2_internal.h b/libavcodec/dxva2_internal.h index dfff4d6b47..5df24c5f53 100644 --- a/libavcodec/dxva2_internal.h +++ b/libavcodec/dxva2_internal.h @@ -32,12 +32,6 @@ #if CONFIG_DXVA2 #include "dxva2.h" -#endif -#if CONFIG_D3D11VA -#include "d3d11va.h" -#endif - -#if HAVE_DXVA_H /* When targeting WINAPI_FAMILY_PHONE_APP or WINAPI_FAMILY_APP, dxva.h * defines nothing. Force the struct definitions to be visible. */ #undef WINAPI_FAMILY @@ -46,6 +40,9 @@ #define _CRT_BUILD_DESKTOP_APP 0 #include #endif +#if CONFIG_D3D11VA +#include "d3d11va.h" +#endif #include "avcodec.h" @@ -60,12 +57,8 @@ typedef union { #endif } AVDXVAContext; -#if CONFIG_D3D11VA #define D3D11VA_CONTEXT(ctx) (&ctx->d3d11va) -#endif -#if CONFIG_DXVA2 #define DXVA2_CONTEXT(ctx) (&ctx->dxva2) -#endif #if CONFIG_D3D11VA && CONFIG_DXVA2 #define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.workaround : ctx->dxva2.workaround)