Use the same 8 bit -> 16 bit conversion as QuickTime.

Originally committed as revision 15245 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Vitor Sessak 2008-09-07 09:46:55 +00:00
parent 4ea70242a8
commit c8e0861e49

View File

@ -234,6 +234,8 @@ static const uint16_t MACEtab4[][8] = {
{ 0x3E22, 0x7FFF, 0x8000, 0xC1DD, 0, 0, 0, 0 }, { 0x40E7, 0x7FFF, 0x8000, 0xBF18, 0, 0, 0, 0 },
};
#define QT_8S_2_16S(x) (((x) & 0xFF00) | (((x) >> 8) & 0xFF))
typedef struct ChannelData {
short index, lev, factor, prev2, previous, level;
} ChannelData;
@ -259,7 +261,7 @@ static void chomp3(ChannelData *ctx, int16_t *output, uint8_t val,
ctx->lev = current - (current >> 3);
//*ctx->outPtr++=current >> 8;
*output = current;
*output = QT_8S_2_16S(current);
if (( ctx->index += tab1[val]-(ctx->index >> 5) ) < 0)
ctx->index = 0;
}
@ -296,8 +298,10 @@ static void chomp6(ChannelData *ctx, int16_t *output, uint8_t val,
// *ctx->outPtr++=(ctx->previous+ctx->prev2-((ctx->prev2-current) >> 2)) >> 8;
// *ctx->outPtr++=(ctx->previous+current+((ctx->prev2-current) >> 2)) >> 8;
output[0] = (ctx->previous + ctx->prev2 - ((ctx->prev2-current) >> 2));
output[numChannels] = (ctx->previous + current + ((ctx->prev2-current) >> 2));
output[0] = QT_8S_2_16S(ctx->previous + ctx->prev2 -
((ctx->prev2-current) >> 2));
output[numChannels] = QT_8S_2_16S(ctx->previous + current +
((ctx->prev2-current) >> 2));
ctx->prev2 = ctx->previous;
ctx->previous = current;