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https://github.com/xenia-project/FFmpeg.git
synced 2024-11-25 12:40:01 +00:00
cosmetics: rename some iterator variables to match what they represent
Originally committed as revision 25973 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
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777732756a
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ce67b7cd38
@ -344,36 +344,36 @@ static void compute_exp_strategy_ch(uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX
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uint8_t exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
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int ch, int is_lfe)
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{
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int i, j;
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int blk, blk1;
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int exp_diff;
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/* estimate if the exponent variation & decide if they should be
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reused in the next frame */
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exp_strategy[0][ch] = EXP_NEW;
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for (i = 1; i < AC3_MAX_BLOCKS; i++) {
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exp_diff = calc_exp_diff(exp[i][ch], exp[i-1][ch], AC3_MAX_COEFS);
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for (blk = 1; blk < AC3_MAX_BLOCKS; blk++) {
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exp_diff = calc_exp_diff(exp[blk][ch], exp[blk-1][ch], AC3_MAX_COEFS);
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if (exp_diff > EXP_DIFF_THRESHOLD)
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exp_strategy[i][ch] = EXP_NEW;
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exp_strategy[blk][ch] = EXP_NEW;
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else
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exp_strategy[i][ch] = EXP_REUSE;
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exp_strategy[blk][ch] = EXP_REUSE;
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}
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if (is_lfe)
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return;
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/* now select the encoding strategy type : if exponents are often
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recoded, we use a coarse encoding */
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i = 0;
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while (i < AC3_MAX_BLOCKS) {
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j = i + 1;
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while (j < AC3_MAX_BLOCKS && exp_strategy[j][ch] == EXP_REUSE)
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j++;
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switch (j - i) {
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case 1: exp_strategy[i][ch] = EXP_D45; break;
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blk = 0;
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while (blk < AC3_MAX_BLOCKS) {
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blk1 = blk + 1;
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while (blk1 < AC3_MAX_BLOCKS && exp_strategy[blk1][ch] == EXP_REUSE)
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blk1++;
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switch (blk1 - blk) {
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case 1: exp_strategy[blk][ch] = EXP_D45; break;
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case 2:
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case 3: exp_strategy[i][ch] = EXP_D25; break;
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default: exp_strategy[i][ch] = EXP_D15; break;
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case 3: exp_strategy[blk][ch] = EXP_D25; break;
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default: exp_strategy[blk][ch] = EXP_D15; break;
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}
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i = j;
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blk = blk1;
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}
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}
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@ -545,21 +545,21 @@ static int bit_alloc(AC3EncodeContext *s,
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uint8_t bap[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS],
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int frame_bits, int coarse_snr_offset, int fine_snr_offset)
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{
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int i, ch;
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int blk, ch;
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int snr_offset;
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snr_offset = (((coarse_snr_offset - 15) << 4) + fine_snr_offset) << 2;
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for (i = 0; i < AC3_MAX_BLOCKS; i++) {
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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s->mant1_cnt = 0;
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s->mant2_cnt = 0;
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s->mant4_cnt = 0;
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for (ch = 0; ch < s->channels; ch++) {
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ff_ac3_bit_alloc_calc_bap(mask[i][ch], psd[i][ch], 0,
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ff_ac3_bit_alloc_calc_bap(mask[blk][ch], psd[blk][ch], 0,
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s->nb_coefs[ch], snr_offset,
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s->bit_alloc.floor, ff_ac3_bap_tab,
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bap[i][ch]);
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frame_bits += compute_mantissa_size(s, bap[i][ch], s->nb_coefs[ch]);
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bap[blk][ch]);
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frame_bits += compute_mantissa_size(s, bap[blk][ch], s->nb_coefs[ch]);
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}
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}
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return 16 * s->frame_size - frame_bits;
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@ -580,7 +580,7 @@ static int compute_bit_allocation(AC3EncodeContext *s,
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uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS],
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int frame_bits)
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{
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int i, ch;
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int blk, ch;
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int coarse_snr_offset, fine_snr_offset;
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uint8_t bap1[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
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int16_t psd[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
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@ -610,18 +610,18 @@ static int compute_bit_allocation(AC3EncodeContext *s,
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frame_bits += frame_bits_inc[s->channel_mode];
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/* audio blocks */
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for (i = 0; i < AC3_MAX_BLOCKS; i++) {
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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frame_bits += s->fbw_channels * 2 + 2; /* blksw * c, dithflag * c, dynrnge, cplstre */
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if (s->channel_mode == AC3_CHMODE_STEREO) {
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frame_bits++; /* rematstr */
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if (!i)
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if (!blk)
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frame_bits += 4;
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}
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frame_bits += 2 * s->fbw_channels; /* chexpstr[2] * c */
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if (s->lfe_on)
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frame_bits++; /* lfeexpstr */
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for (ch = 0; ch < s->fbw_channels; ch++) {
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if (exp_strategy[i][ch] != EXP_REUSE)
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if (exp_strategy[blk][ch] != EXP_REUSE)
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frame_bits += 6 + 2; /* chbwcod[6], gainrng[2] */
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}
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frame_bits++; /* baie */
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@ -1082,7 +1082,8 @@ static int ac3_encode_frame(AVCodecContext *avctx,
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{
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AC3EncodeContext *s = avctx->priv_data;
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const int16_t *samples = data;
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int i, j, k, v, ch;
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int v;
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int blk, blk1, blk2, ch, i;
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int16_t input_samples[AC3_WINDOW_SIZE];
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int32_t mdct_coef[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
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uint8_t exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
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@ -1096,53 +1097,53 @@ static int ac3_encode_frame(AVCodecContext *avctx,
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for (ch = 0; ch < s->channels; ch++) {
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int ich = s->channel_map[ch];
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/* fixed mdct to the six sub blocks & exponent computation */
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for (i = 0; i < AC3_MAX_BLOCKS; i++) {
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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const int16_t *sptr;
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int sinc;
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/* compute input samples */
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memcpy(input_samples, s->last_samples[ich], AC3_BLOCK_SIZE * sizeof(int16_t));
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sinc = s->channels;
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sptr = samples + (sinc * AC3_BLOCK_SIZE * i) + ich;
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for (j = 0; j < AC3_BLOCK_SIZE; j++) {
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sptr = samples + (sinc * AC3_BLOCK_SIZE * blk) + ich;
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for (i = 0; i < AC3_BLOCK_SIZE; i++) {
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v = *sptr;
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input_samples[j + AC3_BLOCK_SIZE] = v;
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s->last_samples[ich][j] = v;
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input_samples[i + AC3_BLOCK_SIZE] = v;
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s->last_samples[ich][i] = v;
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sptr += sinc;
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}
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/* apply the MDCT window */
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for (j = 0; j < AC3_BLOCK_SIZE; j++) {
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input_samples[j] = MUL16(input_samples[j],
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ff_ac3_window[j]) >> 15;
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input_samples[AC3_WINDOW_SIZE-j-1] = MUL16(input_samples[AC3_WINDOW_SIZE-j-1],
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ff_ac3_window[j]) >> 15;
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for (i = 0; i < AC3_BLOCK_SIZE; i++) {
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input_samples[i] = MUL16(input_samples[i],
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ff_ac3_window[i]) >> 15;
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input_samples[AC3_WINDOW_SIZE-i-1] = MUL16(input_samples[AC3_WINDOW_SIZE-i-1],
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ff_ac3_window[i]) >> 15;
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}
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/* Normalize the samples to use the maximum available precision */
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v = 14 - log2_tab(input_samples, AC3_WINDOW_SIZE);
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if (v < 0)
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v = 0;
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exp_shift[i][ch] = v - 9;
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exp_shift[blk][ch] = v - 9;
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lshift_tab(input_samples, AC3_WINDOW_SIZE, v);
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/* do the MDCT */
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mdct512(mdct_coef[i][ch], input_samples);
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mdct512(mdct_coef[blk][ch], input_samples);
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/* compute "exponents". We take into account the normalization there */
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for (j = 0; j < AC3_MAX_COEFS; j++) {
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for (i = 0; i < AC3_MAX_COEFS; i++) {
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int e;
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v = abs(mdct_coef[i][ch][j]);
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v = abs(mdct_coef[blk][ch][i]);
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if (v == 0)
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e = 24;
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else {
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e = 23 - av_log2(v) + exp_shift[i][ch];
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e = 23 - av_log2(v) + exp_shift[blk][ch];
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if (e >= 24) {
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e = 24;
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mdct_coef[i][ch][j] = 0;
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mdct_coef[blk][ch][i] = 0;
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}
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}
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exp[i][ch][j] = e;
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exp[blk][ch][i] = e;
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}
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}
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@ -1151,22 +1152,22 @@ static int ac3_encode_frame(AVCodecContext *avctx,
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/* compute the exponents as the decoder will see them. The
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EXP_REUSE case must be handled carefully : we select the
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min of the exponents */
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i = 0;
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while (i < AC3_MAX_BLOCKS) {
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j = i + 1;
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while (j < AC3_MAX_BLOCKS && exp_strategy[j][ch] == EXP_REUSE) {
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exponent_min(exp[i][ch], exp[j][ch], s->nb_coefs[ch]);
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j++;
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blk = 0;
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while (blk < AC3_MAX_BLOCKS) {
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blk1 = blk + 1;
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while (blk1 < AC3_MAX_BLOCKS && exp_strategy[blk1][ch] == EXP_REUSE) {
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exponent_min(exp[blk][ch], exp[blk1][ch], s->nb_coefs[ch]);
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blk1++;
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}
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frame_bits += encode_exponents_blk_ch(encoded_exp[i][ch],
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exp[i][ch], s->nb_coefs[ch],
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exp_strategy[i][ch]);
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frame_bits += encode_exponents_blk_ch(encoded_exp[blk][ch],
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exp[blk][ch], s->nb_coefs[ch],
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exp_strategy[blk][ch]);
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/* copy encoded exponents for reuse case */
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for (k = i+1; k < j; k++) {
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memcpy(encoded_exp[k][ch], encoded_exp[i][ch],
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for (blk2 = blk+1; blk2 < blk1; blk2++) {
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memcpy(encoded_exp[blk2][ch], encoded_exp[blk][ch],
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s->nb_coefs[ch] * sizeof(uint8_t));
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}
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i = j;
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blk = blk1;
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}
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}
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@ -1183,9 +1184,9 @@ static int ac3_encode_frame(AVCodecContext *avctx,
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/* everything is known... let's output the frame */
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output_frame_header(s, frame);
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for (i = 0; i < AC3_MAX_BLOCKS; i++) {
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output_audio_block(s, exp_strategy[i], encoded_exp[i],
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bap[i], mdct_coef[i], exp_shift[i], i);
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for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
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output_audio_block(s, exp_strategy[blk], encoded_exp[blk],
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bap[blk], mdct_coef[blk], exp_shift[blk], blk);
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}
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return output_frame_end(s);
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}
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