adpcm: Skip samples whose ssd calculation has wrapped around

Wraparound in ssd is mainly avoided by subtracting the ssd of the
best node from all the others once it has grown large enough.

If using very large trellis sizes (e.g. -trellis 15), the frontier
is so large that the difference between the best and the worst is
large enough to cause wraparound, even if the ssd of the best one
is subtracted regularly.

When using -trellis 10 on a 30 second sample, this causes only a slight
slowdown, from 61 to 64 seconds.

Originally committed as revision 25858 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Martin Storsjö 2010-12-01 08:57:45 +00:00
parent a42bb9d624
commit cfff297d98

View File

@ -382,6 +382,12 @@ static void adpcm_compress_trellis(AVCodecContext *avctx, const short *samples,
dec_sample = av_clip_int16(dec_sample);\
d = sample - dec_sample;\
ssd = nodes[j]->ssd + d*d;\
/* Check for wraparound, skip such samples completely. \
* Note, changing ssd to a 64 bit variable would be \
* simpler, avoiding this check, but it's slower on \
* x86 32 bit at the moment. */\
if (ssd < nodes[j]->ssd)\
goto next_##NAME;\
/* Collapse any two states with the same previous sample value. \
* One could also distinguish states by step and by 2nd to last
* sample, but the effects of that are negligible.