avfilter/haldclut: fix R/B swap in CLUT loading

Fixes Ticket #3751.
This commit is contained in:
Clément Bœsch 2014-07-05 19:35:31 +02:00
parent 6bef3e55bd
commit d5601cf6fc

View File

@ -654,7 +654,7 @@ static void update_clut(LUT3DContext *lut3d, const AVFrame *frame)
for (i = 0; i < level; i++) { \
const uint##nbits##_t *src = (const uint##nbits##_t *) \
(data + y*linesize + x*step); \
struct rgbvec *vec = &lut3d->lut[k][j][i]; \
struct rgbvec *vec = &lut3d->lut[i][j][k]; \
vec->r = src[rgba_map[0]] / (float)((1<<(nbits)) - 1); \
vec->g = src[rgba_map[1]] / (float)((1<<(nbits)) - 1); \
vec->b = src[rgba_map[2]] / (float)((1<<(nbits)) - 1); \