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avfilter/vf_lut3d: lut1d: add support for commands
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@ -13914,6 +13914,10 @@ Interpolate values using the spline interpolation.
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@end table
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@end table
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@subsection Commands
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This filter supports the all above options as @ref{commands}.
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@anchor{lut3d}
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@section lut3d
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@ -100,6 +100,7 @@ typedef struct ThreadData {
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#define OFFSET(x) offsetof(LUT3DContext, x)
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#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
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#define TFLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_RUNTIME_PARAM
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#define COMMON_OPTIONS \
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{ "interp", "select interpolation mode", OFFSET(interpolation), AV_OPT_TYPE_INT, {.i64=INTERPOLATE_TETRAHEDRAL}, 0, NB_INTERP_MODE-1, FLAGS, "interp_mode" }, \
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{ "nearest", "use values from the nearest defined points", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_NEAREST}, INT_MIN, INT_MAX, FLAGS, "interp_mode" }, \
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@ -1798,13 +1799,13 @@ try_again:
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}
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static const AVOption lut1d_options[] = {
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{ "file", "set 1D LUT file name", OFFSET(file), AV_OPT_TYPE_STRING, {.str=NULL}, .flags = FLAGS },
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{ "interp", "select interpolation mode", OFFSET(interpolation), AV_OPT_TYPE_INT, {.i64=INTERPOLATE_1D_LINEAR}, 0, NB_INTERP_1D_MODE-1, FLAGS, "interp_mode" },
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{ "nearest", "use values from the nearest defined points", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_NEAREST}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ "linear", "use values from the linear interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_LINEAR}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ "cosine", "use values from the cosine interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_COSINE}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ "cubic", "use values from the cubic interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_CUBIC}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ "spline", "use values from the spline interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_SPLINE}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
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{ "file", "set 1D LUT file name", OFFSET(file), AV_OPT_TYPE_STRING, {.str=NULL}, .flags = TFLAGS },
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{ "interp", "select interpolation mode", OFFSET(interpolation), AV_OPT_TYPE_INT, {.i64=INTERPOLATE_1D_LINEAR}, 0, NB_INTERP_1D_MODE-1, TFLAGS, "interp_mode" },
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{ "nearest", "use values from the nearest defined points", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_NEAREST}, 0, 0, TFLAGS, "interp_mode" },
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{ "linear", "use values from the linear interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_LINEAR}, 0, 0, TFLAGS, "interp_mode" },
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{ "cosine", "use values from the cosine interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_COSINE}, 0, 0, TFLAGS, "interp_mode" },
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{ "cubic", "use values from the cubic interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_CUBIC}, 0, 0, TFLAGS, "interp_mode" },
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{ "spline", "use values from the spline interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_SPLINE}, 0, 0, TFLAGS, "interp_mode" },
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{ NULL }
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};
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@ -2234,6 +2235,24 @@ static int filter_frame_1d(AVFilterLink *inlink, AVFrame *in)
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return ff_filter_frame(outlink, out);
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}
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static int lut1d_process_command(AVFilterContext *ctx, const char *cmd, const char *args,
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char *res, int res_len, int flags)
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{
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LUT1DContext *lut1d = ctx->priv;
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int ret;
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ret = ff_filter_process_command(ctx, cmd, args, res, res_len, flags);
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if (ret < 0)
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return ret;
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ret = lut1d_init(ctx);
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if (ret < 0) {
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set_identity_matrix_1d(lut1d, 32);
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return ret;
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}
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return config_input_1d(ctx->inputs[0]);
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}
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static const AVFilterPad lut1d_inputs[] = {
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{
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.name = "default",
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@ -2262,5 +2281,6 @@ AVFilter ff_vf_lut1d = {
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.outputs = lut1d_outputs,
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.priv_class = &lut1d_class,
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.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
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.process_command = lut1d_process_command,
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};
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#endif
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