ADPCM DTK decoder

Signed-off-by: James Almer <jamrial@gmail.com>
This commit is contained in:
James Almer 2013-05-03 18:07:13 -03:00
parent b2cf655d6e
commit e7814ed839
10 changed files with 71 additions and 3 deletions

View File

@ -40,6 +40,7 @@ version <next>:
- Matroska muxer can now put the index at the beginning of the file.
- extractplanes filter
- avectorscope filter
- ADPCM DTK decoder
version 1.2:

View File

@ -771,6 +771,7 @@ following image formats are supported:
@item ADPCM Microsoft @tab X @tab X
@item ADPCM MS IMA @tab X @tab X
@item ADPCM Nintendo Gamecube AFC @tab @tab X
@item ADPCM Nintendo Gamecube DTK @tab @tab X
@item ADPCM Nintendo Gamecube THP @tab @tab X
@item ADPCM QT IMA @tab X @tab X
@item ADPCM SEGA CRI ADX @tab X @tab X

View File

@ -569,6 +569,7 @@ OBJS-$(CONFIG_ADPCM_ADX_DECODER) += adxdec.o adx.o
OBJS-$(CONFIG_ADPCM_ADX_ENCODER) += adxenc.o adx.o
OBJS-$(CONFIG_ADPCM_AFC_DECODER) += adpcm.o adpcm_data.o
OBJS-$(CONFIG_ADPCM_CT_DECODER) += adpcm.o adpcm_data.o
OBJS-$(CONFIG_ADPCM_DTK_DECODER) += adpcm.o adpcm_data.o
OBJS-$(CONFIG_ADPCM_EA_DECODER) += adpcm.o adpcm_data.o
OBJS-$(CONFIG_ADPCM_EA_MAXIS_XA_DECODER) += adpcm.o adpcm_data.o
OBJS-$(CONFIG_ADPCM_EA_R1_DECODER) += adpcm.o adpcm_data.o

View File

@ -95,6 +95,7 @@ static av_cold int adpcm_decode_init(AVCodecContext * avctx)
unsigned int max_channels = 2;
switch(avctx->codec->id) {
case AV_CODEC_ID_ADPCM_DTK:
case AV_CODEC_ID_ADPCM_EA:
min_channels = 2;
break;
@ -147,6 +148,7 @@ static av_cold int adpcm_decode_init(AVCodecContext * avctx)
case AV_CODEC_ID_ADPCM_EA_XAS:
case AV_CODEC_ID_ADPCM_THP:
case AV_CODEC_ID_ADPCM_AFC:
case AV_CODEC_ID_ADPCM_DTK:
avctx->sample_fmt = AV_SAMPLE_FMT_S16P;
break;
case AV_CODEC_ID_ADPCM_IMA_WS:
@ -602,6 +604,9 @@ static int get_nb_samples(AVCodecContext *avctx, GetByteContext *gb,
case AV_CODEC_ID_ADPCM_XA:
nb_samples = (buf_size / 128) * 224 / ch;
break;
case AV_CODEC_ID_ADPCM_DTK:
nb_samples = buf_size / (16 * ch) * 28;
break;
}
/* validate coded sample count */
@ -1362,6 +1367,54 @@ static int adpcm_decode_frame(AVCodecContext *avctx, void *data,
}
break;
}
case AV_CODEC_ID_ADPCM_DTK:
for (channel = 0; channel < avctx->channels; channel++) {
samples = samples_p[channel];
/* Read in every sample for this channel. */
for (i = 0; i < nb_samples / 28; i++) {
int byte, header;
if (channel)
bytestream2_skipu(&gb, 1);
header = bytestream2_get_byteu(&gb);
bytestream2_skipu(&gb, 3 - channel);
/* Decode 28 samples. */
for (n = 0; n < 28; n++) {
int32_t sampledat, prev;
switch (header >> 4) {
case 1:
prev = (c->status[channel].sample1 * 0x3c);
break;
case 2:
prev = (c->status[channel].sample1 * 0x73) - (c->status[channel].sample2 * 0x34);
break;
case 3:
prev = (c->status[channel].sample1 * 0x62) - (c->status[channel].sample2 * 0x37);
break;
default:
prev = 0;
}
prev = av_clip((prev + 0x20) >> 6, -0x200000, 0x1fffff);
byte = bytestream2_get_byteu(&gb);
if (!channel)
sampledat = sign_extend(byte, 4);
else
sampledat = sign_extend(byte >> 4, 4);
sampledat = (((sampledat << 12) >> (header & 0xf)) << 6) + prev;
*samples++ = av_clip_int16(sampledat >> 6);
c->status[channel].sample2 = c->status[channel].sample1;
c->status[channel].sample1 = sampledat;
}
}
if (!channel)
bytestream2_seek(&gb, 0, SEEK_SET);
}
break;
default:
return -1;
@ -1403,6 +1456,7 @@ AVCodec ff_ ## name_ ## _decoder = { \
ADPCM_DECODER(AV_CODEC_ID_ADPCM_4XM, sample_fmts_s16p, adpcm_4xm, "ADPCM 4X Movie");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_AFC, sample_fmts_s16p, adpcm_afc, "ADPCM Nintendo Gamecube AFC");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_CT, sample_fmts_s16, adpcm_ct, "ADPCM Creative Technology");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_DTK, sample_fmts_s16p, adpcm_dtk, "ADPCM Nintendo Gamecube DTK");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA, sample_fmts_s16, adpcm_ea, "ADPCM Electronic Arts");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_MAXIS_XA, sample_fmts_s16, adpcm_ea_maxis_xa, "ADPCM Electronic Arts Maxis CDROM XA");
ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R1, sample_fmts_s16p, adpcm_ea_r1, "ADPCM Electronic Arts R1");

View File

@ -38,8 +38,8 @@ typedef struct ADPCMChannelStatus {
int prev_sample;
/* MS version */
int16_t sample1;
int16_t sample2;
int sample1;
int sample2;
int coeff1;
int coeff2;
int idelta;

View File

@ -419,6 +419,7 @@ void avcodec_register_all(void)
REGISTER_ENCDEC (ADPCM_ADX, adpcm_adx);
REGISTER_DECODER(ADPCM_AFC, adpcm_afc);
REGISTER_DECODER(ADPCM_CT, adpcm_ct);
REGISTER_DECODER(ADPCM_DTK, adpcm_dtk);
REGISTER_DECODER(ADPCM_EA, adpcm_ea);
REGISTER_DECODER(ADPCM_EA_MAXIS_XA, adpcm_ea_maxis_xa);
REGISTER_DECODER(ADPCM_EA_R1, adpcm_ea_r1);

View File

@ -362,6 +362,7 @@ enum AVCodecID {
AV_CODEC_ID_VIMA = MKBETAG('V','I','M','A'),
AV_CODEC_ID_ADPCM_AFC = MKBETAG('A','F','C',' '),
AV_CODEC_ID_ADPCM_IMA_OKI = MKBETAG('O','K','I',' '),
AV_CODEC_ID_ADPCM_DTK = MKBETAG('D','T','K',' '),
/* AMR */
AV_CODEC_ID_AMR_NB = 0x12000,

View File

@ -1816,6 +1816,13 @@ static const AVCodecDescriptor codec_descriptors[] = {
.long_name = NULL_IF_CONFIG_SMALL("ADPCM IMA Dialogic OKI"),
.props = AV_CODEC_PROP_LOSSY,
},
{
.id = AV_CODEC_ID_ADPCM_DTK,
.type = AVMEDIA_TYPE_AUDIO,
.name = "adpcm_dtk",
.long_name = NULL_IF_CONFIG_SMALL("ADPCM Nintendo Gamecube DTK"),
.props = AV_CODEC_PROP_LOSSY,
},
/* AMR */
{

View File

@ -2835,6 +2835,8 @@ int av_get_audio_frame_duration(AVCodecContext *avctx, int frame_bytes)
switch (id) {
case AV_CODEC_ID_ADPCM_AFC:
return frame_bytes / (9 * ch) * 16;
case AV_CODEC_ID_ADPCM_DTK:
return frame_bytes / (16 * ch) * 28;
case AV_CODEC_ID_ADPCM_4XM:
case AV_CODEC_ID_ADPCM_IMA_ISS:
return (frame_bytes - 4 * ch) * 2 / ch;

View File

@ -29,7 +29,7 @@
#include "libavutil/avutil.h"
#define LIBAVCODEC_VERSION_MAJOR 55
#define LIBAVCODEC_VERSION_MINOR 7
#define LIBAVCODEC_VERSION_MINOR 8
#define LIBAVCODEC_VERSION_MICRO 100
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \