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avcodec/mpeg4videodec: Improve the overflow checks in mpeg4_decode_sprite_trajectory()
Also clear the state on errors Fixes integer overflows in 701/clusterfuzz-testcase-6594719951880192 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/targets/ffmpeg Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -375,7 +375,7 @@ static int mpeg4_decode_sprite_trajectory(Mpeg4DecContext *ctx, GetBitContext *g
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FFABS(s->sprite_offset[1][1]) >= INT_MAX >> shift_c
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) {
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avpriv_request_sample(s->avctx, "Too large sprite shift or offset");
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return AVERROR_PATCHWELCOME;
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goto overflow;
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}
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for (i = 0; i < 2; i++) {
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@ -385,17 +385,23 @@ static int mpeg4_decode_sprite_trajectory(Mpeg4DecContext *ctx, GetBitContext *g
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s->sprite_delta[1][i] *= 1 << shift_y;
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ctx->sprite_shift[i] = 16;
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if (llabs(s->sprite_offset[i][0] + s->sprite_delta[i][0] * (int64_t)w) >= INT_MAX ||
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llabs(s->sprite_offset[i][0] + s->sprite_delta[i][1] * (int64_t)h) >= INT_MAX ||
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llabs(s->sprite_offset[i][0] + s->sprite_delta[i][0] * (int64_t)w + s->sprite_delta[i][1] * (int64_t)h) >= INT_MAX) {
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}
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for (i = 0; i < 2; i++) {
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if (llabs(s->sprite_offset[0][i] + s->sprite_delta[i][0] * (w+16LL)) >= INT_MAX ||
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llabs(s->sprite_offset[0][i] + s->sprite_delta[i][1] * (h+16LL)) >= INT_MAX ||
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llabs(s->sprite_offset[0][i] + s->sprite_delta[i][0] * (w+16LL) + s->sprite_delta[i][1] * (h+16LL)) >= INT_MAX) {
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avpriv_request_sample(s->avctx, "Overflow on sprite points");
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return AVERROR_PATCHWELCOME;
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goto overflow;
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}
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}
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s->real_sprite_warping_points = ctx->num_sprite_warping_points;
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}
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return 0;
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overflow:
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memset(s->sprite_offset, 0, sizeof(s->sprite_offset));
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memset(s->sprite_delta, 0, sizeof(s->sprite_delta));
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return AVERROR_PATCHWELCOME;
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}
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static int decode_new_pred(Mpeg4DecContext *ctx, GetBitContext *gb) {
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