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hevc: wait proper position for tmvp
The position is either rounded or not checked, so delay the wait to check the proper value. Reviewed-by: Mickaël Raulet <mraulet@insa-rennes.fr> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -237,14 +237,14 @@ static int temporal_luma_motion_vector(HEVCContext *s, int x0, int y0,
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x = x0 + nPbW;
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y = y0 + nPbH;
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if (s->threads_type == FF_THREAD_FRAME )
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ff_thread_await_progress(&ref->tf, y, 0);
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if (tab_mvf &&
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(y0 >> s->sps->log2_ctb_size) == (y >> s->sps->log2_ctb_size) &&
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y < s->sps->height &&
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x < s->sps->width) {
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x &= -16;
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y &= -16;
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if (s->threads_type == FF_THREAD_FRAME)
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ff_thread_await_progress(&ref->tf, y, 0);
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x_pu = x >> s->sps->log2_min_pu_size;
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y_pu = y >> s->sps->log2_min_pu_size;
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temp_col = TAB_MVF(x_pu, y_pu);
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@ -257,6 +257,8 @@ static int temporal_luma_motion_vector(HEVCContext *s, int x0, int y0,
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y = y0 + (nPbH >> 1);
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x &= -16;
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y &= -16;
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if (s->threads_type == FF_THREAD_FRAME)
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ff_thread_await_progress(&ref->tf, y, 0);
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x_pu = x >> s->sps->log2_min_pu_size;
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y_pu = y >> s->sps->log2_min_pu_size;
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temp_col = TAB_MVF(x_pu, y_pu);
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