This is meant to be applied on top of my previous patch which
split PVQ into celt_pvq.c and made opus_celt.h
Essentially nothing has been changed other than renaming CeltFrame
to CeltBlock (CeltFrame had absolutely nothing at all to do with
a frame) and CeltContext to CeltFrame.
3 variables have been put in CeltFrame as they make more sense
there rather than being passed around as arguments.
The coefficients have been moved to the CeltBlock structure
(why the hell were they in CeltContext and not in CeltFrame??).
Now the encoder would be able to use the exact context the decoder
uses (plus a couple of extra fields in there).
FATE passes, no slowdowns, etc.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
A huge amount can be reused by the encoder, as the only thing
which needs to be done would be to add a 10 line celt_icwrsi,
a wrapper around it (celt_alg_quant) and templating the
ff_celt_decode_band to replace entropy decoding functions
with entropy encoding.
There is no performance loss but in fact a performance gain of
around 6% which is caused by the compiler being able to optimize
the decoding more efficiently.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Handles strides (needed for Opus transients), does pre-reindexing and folding
without needing a copy.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Mostly used the RFC document, the decoding functions and
the reference encoder's implmenentation as a reference.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
A strict reading of the spec seems to imply that it should be aligned to
the start of the element instance tag, but that would break all of the
samples with PCEs.
It seems like a well formed LATM stream should have its PCE in the ASC
rather than inband.
Fixes ticket 4544
This limits the bugs, speedloss and extra memory allocation to the case when
optimal tables are needed.
Fixes regressions with slice multi-threading
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
If this is wanted iam not against it but it must be designed to work with all cases
like slice threads, and a single growing buffer does not work very well with slices.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Only do this when building for a recent VAAPI version - initial
driver implementations were confused about the interpretation of the
framerate field, but hopefully this will be consistent everywhere
once 0.40.0 is released.
(cherry picked from commit ff35aa8ca4)
Default to using VBR when a target bitrate is set, unless the max rate
is also set and matches the target. Changes to the Intel driver mean
that min_qp is also respected in this case, so set a codec default to
unset the value rather than using the current default inherited from
the MPEG-4 part 2 encoder.
(cherry picked from commit eddfb57210)
This includes a backward-compatibility hack to choose CBR anyway on
old drivers which have no CBR support, so that existing programs will
continue to work their options now map to VBR.
(cherry picked from commit f033ba470f)
Before this change, it was possible to overflow pic_order_cnt_lsb and
generate a stream with invalid POC numbering. This makes sure that
the field is large enough that a single IDR B* P sequence uses fewer
than half the available POC lsb values.
(cherry picked from commit 89725a8512)
This change makes the configured GOP size be respected exactly -
previously the value could be exceeded slightly due to flaws in the
frame type selection logic.
(cherry picked from commit 37fab0661a)
Fixes out of array read
Fixes: 544/clusterfuzz-testcase-5936536407244800.f8bd9b24_8ba77916_70c2c7be_3df6a2ea_96cd9f14
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>