This patch is a generalization of what Michael Niedermayer
fixed in a single case.
The wmv8-drm fate test had been updated accordingly.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Use Sound Sample Description Version 2 for all MOV files.
Updated FATE references accordingly.
Note that ADPCM is treated as compressed audio in version 2.
Add all seven test bitstreams of Coding Technologies "aacPlus Decoder
Check Package". The streams cover different ways to signal SBR and PS
in different formats.
AVFMT_NOTIMESTAMPS for crc, as it ignores the timestamps.
AVFMT_VARIABLE_FPS for framecrc, as it prints dts.
Many FATE changes, because avconv is no longer duplicating frames in
those tests.
Also added -vsync 0 for some tests to prevent avconv from dropping
frames until it can be fixed more properly.
AVFMT_NOTIMESTAMPS for md5, as it ignores the timestamps.
AVFMT_VARIABLE_FPS for framemd5, as it prints dts.
-vsync 0 for the vp8 test is needed because with vsync 2 the timestamp
guessing code gets confused by an altref frame that is never displayed
and drops a frame later.
The Zork PCM decoder does not decode the 1 sample we have correctly, therefore
the encoder based on the decoder is also incorrect. There is no good reason to
keep the encoder.
enable CODEC_CAP_DELAY to flush any remaining frames in the buffer.
Stop decoding when the FN_QUIT command is found so that a trailing seek table
isn't decoded as a normal frame.
decode all channels in the same call to avcodec_decode_audio3() so that
decoding will not stop after the first channel of the last frame.
Updated FATE reference. More valid audio is now decoded.
The pixel format is not known until the frame header is parsed.
Guessing it here only causes trouble for the caller if the guess
turns out to be wrong (and actually causes very wrong output by
avconv/avplay).
Signed-off-by: Mans Rullgard <mans@mansr.com>
The cbSize field should be included in all cases, even with PCM where
its value is ignored.
Fixes encoding PCM audio in Matroska for some players which insist on
a full WAVEFORMATEX structure for A_MS/ACM audio.
Since fate uses wav files for the audio test a larger number of tests
has changed checksums or shifted positions due to the 2 byte longer
wave header.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>