Fixes make checkheaders on systems without the Cuda Toolkit, which
was broken after the dynlink changes.
Signed-off-by: James Almer <jamrial@gmail.com>
Fixes building with --disable-everything --enable-shared --enable-dxva2
The hwcontext DXVA2 implementation in avutil needs this library now, instead
of just the ffmpeg program.
* commit '8c929037ec75fbe9f367e0a31ee34839e92de481':
build: Add a new component for H.264 parsing code
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
Fixes building for Windows x86 with MSVC using the link libraries distributed with the CUDA SDK.
check_lib2 is required here because it includes the header to get the full signature of the
function, including the stdcall calling convention and all of its arguments, which enables
the linker to determine the fully qualified object name and resolve it through the import
library, since the CUDA SDK libraries do not include un-qualified aliases.
Also contains the following changes to the library:
- add ff_ prefix to functions
- remove cplusplus defines.
- add FF_ prefix to contants and some structs
- remove true peak calculation feature, since it uses its own resampler, and
af_loudnorm does not need it.
- remove version info and some fprintf(stderr) functions
- convert to use av_malloc
- always use histogram mode for LRA calculation, otherwise LRA data is slowly
consuming memory making af_loudnorm unfit for 24/7 operation. It also uses a
BSD style linked list implementation which is probably not available on all
platforms. So let's just remove the classic mode which not uses histogram.
- add ff_thread_once for calculating static histogram tables
- convert some functions to void which cannot fail
- remove intrinsics and some unused headers
- add support for planar audio
- remove channel / sample rate changer function, in ffmpeg usually we simply
alloc a new context
- convert some static variables to defines
- declare static histogram variables as aligned
- convert some initalizations to mallocz
- add window size parameter to init function and remove window size setter
function
- convert return codes to AVERROR
- fix indentation
Signed-off-by: Marton Balint <cus@passwd.hu>
pkg-config(1) expects uninstalled pc files to follow the
blah-uninstalled.pc naming convention and the behavior
of the program is impacted by it. Without this fix
overriding PKGP_CONFIG_LIBDIR is required to ensure
uninstalled files are preferred (overkill), instead of
just adding pc-uninstalled/ to the utility's search path
by setting PKG_CONFIG_PATH accordingly.
Signed-off-by: Reynaldo H. Verdejo Pinochet <reynaldo@osg.samsung.com>
Use check_lib2 to test the header together with the function. This is
necessary, because '-DOPJ_STATIC' changes what the included header does.
Also add '-DOPJ_STATIC' to CPPFLAGS, so that it isn't necessary to
hardcode this in libavcodec/libopenjpeg{dec,enc}.c.
Finally, check for non-static openjpeg 2.1, too.
Reviewed-by: Michael Bradshaw <mjbshaw@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
The optimizations of mipsdsp are not supported by all loongson cpu.
The optimizations of mipsfpu and mipsdspr2 maybe supported by 3A2000/3A3000/3A4000 but not tested yet.
Loongson only support mmi (loongSIMD) optimizations now.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This isn't a "version script" in the usual sense, since it doesn't set symbol
versions directly. Instead, the version for the whole .dylib is set in the
linker flags, and we generate a list of symbol patterns to export. This allows
us to keep our local symbols (e.g. ff_*) local on the platform.
The Darwin linker's exported_symbols_list format is a bit different than the
one used by the GNU linker. It doesn't handle local symbols at all, since when
a list is provided, all unlisted symbols are local by default; thus, we remove
local sections. It doesn't handle per-version sections, so we remove the
headers and brackets. It expects symbols to be prefixed with an underscore.
It errors if a listed symbol with no wildcards is not present in the output,
so we append an asterisk to any symbol that doesn't already end in one.
There is really no need for two aac wrappers, we already have
libfdk-aac which is better. Not to mention that faac doesn't
even support HEv1, or HEv2. It's also under a license which is
unusable for distribution, so it would only be useful to people
who will compile their own ffmpeg, only use it themselves (which
at that point should just use fdk-aac).
Signed-off-by: Josh de Kock <josh@itanimul.li>
This commit also drops SDL1 support for ffplay.
Tested-by: James Almer <jamrial@gmail.com> (Windows, mingw-w64)
Signed-off-by: Josh de Kock <josh@itanimul.li>
We need to remove the dynlink fanciness and replace it with normal
function prototypes and update the include paths and configure logic.
We don't need to explicitly check for PICPARMS now - they're going
to be there.
cuvid/nvdecode also supports mpeg1, mpeg2, h.263/mpeg4-asp and mjpeg.
It should, in theory, also support wmv3 via the vc1 support, given
that vdpau supports this. However, it failed to play wmv3 samples
which vdpau played correctly, so I'm not sure what to make of it.
Signed-off-by: Philip Langdale <philipl@overt.org>
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
For some reason, when compiling with gcc-asan and a recent enough gcc
version(seen on 5.3+ so far), linking dlopen works without -ldl, but
dlsym fails with:
undefined reference to symbol 'dlsym@@GLIBC_2.2.5'
So this patchs checks for both dlopen and dlsym to work for determining
if -ldl is needed.
Commit 2b1d316ff6 made nvenc depend on
LoadLibrary, but the availability of the latter was never checked.
This fixes nvenc on Windows platforms
Signed-off-by: James Almer <jamrial@gmail.com>
As Nvidia has put the most recent Video Codec SDK behind a double
registration wall, of which one needs manual approval of a lenghty
application, bundling this header saves everyone trying to use NVENC
from that headache.
The header is still MIT licensed and thus fine to bundle with ffmpeg.
Not bundling this header would get ffmpeg stuck at SDK v6, which is
still freely available, holding back future development of the NVENC
encoder.
Windows versions earlier than XP are not supported.
Should fix compilation of command line tools.
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>