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This gets rid of the variable-length scratch buffer by filtering 16 pixels at a time and writing directly to the destination. The extra loads this requires to load the source values are compensated by not doing a round-trip to memory before shifting. Signed-off-by: Mans Rullgard <mans@mansr.com> |
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Makefile | ||
swscale_altivec.c | ||
yuv2rgb_altivec.c | ||
yuv2rgb_altivec.h | ||
yuv2yuv_altivec.c |