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https://github.com/xenia-project/FFmpeg.git
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2912e87a6c
Signed-off-by: Mans Rullgard <mans@mansr.com>
468 lines
15 KiB
C
468 lines
15 KiB
C
/*
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* DSP functions for Indeo Video Interactive codecs (Indeo4 and Indeo5)
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*
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* Copyright (c) 2009 Maxim Poliakovski
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* DSP functions (inverse transforms, motion compensation, wavelet recompostions)
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* for Indeo Video Interactive codecs.
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*/
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#include "avcodec.h"
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#include "dsputil.h"
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#include "dwt.h"
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#include "ivi_common.h"
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#include "ivi_dsp.h"
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void ff_ivi_recompose53(const IVIPlaneDesc *plane, uint8_t *dst,
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const int dst_pitch, const int num_bands)
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{
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int x, y, indx;
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int32_t p0, p1, p2, p3, tmp0, tmp1, tmp2;
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int32_t b0_1, b0_2, b1_1, b1_2, b1_3, b2_1, b2_2, b2_3, b2_4, b2_5, b2_6;
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int32_t b3_1, b3_2, b3_3, b3_4, b3_5, b3_6, b3_7, b3_8, b3_9;
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int32_t pitch, back_pitch;
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const IDWTELEM *b0_ptr, *b1_ptr, *b2_ptr, *b3_ptr;
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/* all bands should have the same pitch */
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pitch = plane->bands[0].pitch;
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/* pixels at the position "y-1" will be set to pixels at the "y" for the 1st iteration */
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back_pitch = 0;
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/* get pointers to the wavelet bands */
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b0_ptr = plane->bands[0].buf;
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b1_ptr = plane->bands[1].buf;
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b2_ptr = plane->bands[2].buf;
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b3_ptr = plane->bands[3].buf;
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for (y = 0; y < plane->height; y += 2) {
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/* load storage variables with values */
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if (num_bands > 0) {
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b0_1 = b0_ptr[0];
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b0_2 = b0_ptr[pitch];
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}
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if (num_bands > 1) {
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b1_1 = b1_ptr[back_pitch];
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b1_2 = b1_ptr[0];
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b1_3 = b1_1 - b1_2*6 + b1_ptr[pitch];
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}
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if (num_bands > 2) {
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b2_2 = b2_ptr[0]; // b2[x, y ]
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b2_3 = b2_2; // b2[x+1,y ] = b2[x,y]
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b2_5 = b2_ptr[pitch]; // b2[x ,y+1]
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b2_6 = b2_5; // b2[x+1,y+1] = b2[x,y+1]
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}
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if (num_bands > 3) {
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b3_2 = b3_ptr[back_pitch]; // b3[x ,y-1]
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b3_3 = b3_2; // b3[x+1,y-1] = b3[x ,y-1]
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b3_5 = b3_ptr[0]; // b3[x ,y ]
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b3_6 = b3_5; // b3[x+1,y ] = b3[x ,y ]
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b3_8 = b3_2 - b3_5*6 + b3_ptr[pitch];
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b3_9 = b3_8;
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}
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for (x = 0, indx = 0; x < plane->width; x+=2, indx++) {
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/* some values calculated in the previous iterations can */
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/* be reused in the next ones, so do appropriate copying */
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b2_1 = b2_2; // b2[x-1,y ] = b2[x, y ]
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b2_2 = b2_3; // b2[x ,y ] = b2[x+1,y ]
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b2_4 = b2_5; // b2[x-1,y+1] = b2[x ,y+1]
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b2_5 = b2_6; // b2[x ,y+1] = b2[x+1,y+1]
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b3_1 = b3_2; // b3[x-1,y-1] = b3[x ,y-1]
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b3_2 = b3_3; // b3[x ,y-1] = b3[x+1,y-1]
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b3_4 = b3_5; // b3[x-1,y ] = b3[x ,y ]
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b3_5 = b3_6; // b3[x ,y ] = b3[x+1,y ]
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b3_7 = b3_8; // vert_HPF(x-1)
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b3_8 = b3_9; // vert_HPF(x )
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p0 = p1 = p2 = p3 = 0;
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/* process the LL-band by applying LPF both vertically and horizontally */
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if (num_bands > 0) {
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tmp0 = b0_1;
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tmp2 = b0_2;
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b0_1 = b0_ptr[indx+1];
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b0_2 = b0_ptr[pitch+indx+1];
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tmp1 = tmp0 + b0_1;
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p0 = tmp0 << 4;
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p1 = tmp1 << 3;
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p2 = (tmp0 + tmp2) << 3;
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p3 = (tmp1 + tmp2 + b0_2) << 2;
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}
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/* process the HL-band by applying HPF vertically and LPF horizontally */
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if (num_bands > 1) {
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tmp0 = b1_2;
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tmp1 = b1_1;
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b1_2 = b1_ptr[indx+1];
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b1_1 = b1_ptr[back_pitch+indx+1];
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tmp2 = tmp1 - tmp0*6 + b1_3;
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b1_3 = b1_1 - b1_2*6 + b1_ptr[pitch+indx+1];
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p0 += (tmp0 + tmp1) << 3;
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p1 += (tmp0 + tmp1 + b1_1 + b1_2) << 2;
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p2 += tmp2 << 2;
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p3 += (tmp2 + b1_3) << 1;
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}
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/* process the LH-band by applying LPF vertically and HPF horizontally */
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if (num_bands > 2) {
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b2_3 = b2_ptr[indx+1];
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b2_6 = b2_ptr[pitch+indx+1];
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tmp0 = b2_1 + b2_2;
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tmp1 = b2_1 - b2_2*6 + b2_3;
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p0 += tmp0 << 3;
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p1 += tmp1 << 2;
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p2 += (tmp0 + b2_4 + b2_5) << 2;
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p3 += (tmp1 + b2_4 - b2_5*6 + b2_6) << 1;
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}
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/* process the HH-band by applying HPF both vertically and horizontally */
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if (num_bands > 3) {
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b3_6 = b3_ptr[indx+1]; // b3[x+1,y ]
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b3_3 = b3_ptr[back_pitch+indx+1]; // b3[x+1,y-1]
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tmp0 = b3_1 + b3_4;
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tmp1 = b3_2 + b3_5;
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tmp2 = b3_3 + b3_6;
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b3_9 = b3_3 - b3_6*6 + b3_ptr[pitch+indx+1];
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p0 += (tmp0 + tmp1) << 2;
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p1 += (tmp0 - tmp1*6 + tmp2) << 1;
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p2 += (b3_7 + b3_8) << 1;
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p3 += b3_7 - b3_8*6 + b3_9;
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}
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/* output four pixels */
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dst[x] = av_clip_uint8((p0 >> 6) + 128);
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dst[x+1] = av_clip_uint8((p1 >> 6) + 128);
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dst[dst_pitch+x] = av_clip_uint8((p2 >> 6) + 128);
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dst[dst_pitch+x+1] = av_clip_uint8((p3 >> 6) + 128);
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}// for x
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dst += dst_pitch << 1;
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back_pitch = -pitch;
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b0_ptr += pitch;
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b1_ptr += pitch;
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b2_ptr += pitch;
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b3_ptr += pitch;
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}
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}
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/** butterfly operation for the inverse slant transform */
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#define IVI_SLANT_BFLY(s1, s2, o1, o2, t) \
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t = s1 - s2;\
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o1 = s1 + s2;\
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o2 = t;\
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/** This is a reflection a,b = 1/2, 5/4 for the inverse slant transform */
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#define IVI_IREFLECT(s1, s2, o1, o2, t) \
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t = ((s1 + s2*2 + 2) >> 2) + s1;\
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o2 = ((s1*2 - s2 + 2) >> 2) - s2;\
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o1 = t;\
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/** This is a reflection a,b = 1/2, 7/8 for the inverse slant transform */
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#define IVI_SLANT_PART4(s1, s2, o1, o2, t) \
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t = s2 + ((s1*4 - s2 + 4) >> 3);\
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o2 = s1 + ((-s1 - s2*4 + 4) >> 3);\
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o1 = t;\
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/** inverse slant8 transform */
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#define IVI_INV_SLANT8(s1, s4, s8, s5, s2, s6, s3, s7,\
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d1, d2, d3, d4, d5, d6, d7, d8,\
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t0, t1, t2, t3, t4, t5, t6, t7, t8) {\
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IVI_SLANT_PART4(s4, s5, t4, t5, t0);\
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\
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IVI_SLANT_BFLY(s1, t5, t1, t5, t0); IVI_SLANT_BFLY(s2, s6, t2, t6, t0);\
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IVI_SLANT_BFLY(s7, s3, t7, t3, t0); IVI_SLANT_BFLY(t4, s8, t4, t8, t0);\
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\
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IVI_SLANT_BFLY(t1, t2, t1, t2, t0); IVI_IREFLECT (t4, t3, t4, t3, t0);\
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IVI_SLANT_BFLY(t5, t6, t5, t6, t0); IVI_IREFLECT (t8, t7, t8, t7, t0);\
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IVI_SLANT_BFLY(t1, t4, t1, t4, t0); IVI_SLANT_BFLY(t2, t3, t2, t3, t0);\
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IVI_SLANT_BFLY(t5, t8, t5, t8, t0); IVI_SLANT_BFLY(t6, t7, t6, t7, t0);\
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d1 = COMPENSATE(t1);\
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d2 = COMPENSATE(t2);\
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d3 = COMPENSATE(t3);\
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d4 = COMPENSATE(t4);\
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d5 = COMPENSATE(t5);\
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d6 = COMPENSATE(t6);\
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d7 = COMPENSATE(t7);\
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d8 = COMPENSATE(t8);}
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/** inverse slant4 transform */
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#define IVI_INV_SLANT4(s1, s4, s2, s3, d1, d2, d3, d4, t0, t1, t2, t3, t4) {\
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IVI_SLANT_BFLY(s1, s2, t1, t2, t0); IVI_IREFLECT (s4, s3, t4, t3, t0);\
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\
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IVI_SLANT_BFLY(t1, t4, t1, t4, t0); IVI_SLANT_BFLY(t2, t3, t2, t3, t0);\
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d1 = COMPENSATE(t1);\
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d2 = COMPENSATE(t2);\
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d3 = COMPENSATE(t3);\
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d4 = COMPENSATE(t4);}
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void ff_ivi_inverse_slant_8x8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
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{
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int i;
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const int32_t *src;
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int32_t *dst;
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int tmp[64];
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int t0, t1, t2, t3, t4, t5, t6, t7, t8;
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#define COMPENSATE(x) (x)
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src = in;
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dst = tmp;
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for (i = 0; i < 8; i++) {
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if (flags[i]) {
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IVI_INV_SLANT8(src[0], src[8], src[16], src[24], src[32], src[40], src[48], src[56],
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dst[0], dst[8], dst[16], dst[24], dst[32], dst[40], dst[48], dst[56],
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t0, t1, t2, t3, t4, t5, t6, t7, t8);
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} else
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dst[0] = dst[8] = dst[16] = dst[24] = dst[32] = dst[40] = dst[48] = dst[56] = 0;
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src++;
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dst++;
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}
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#undef COMPENSATE
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#define COMPENSATE(x) ((x + 1)>>1)
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src = tmp;
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for (i = 0; i < 8; i++) {
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if (!src[0] && !src[1] && !src[2] && !src[3] && !src[4] && !src[5] && !src[6] && !src[7]) {
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memset(out, 0, 8*sizeof(out[0]));
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} else {
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IVI_INV_SLANT8(src[0], src[1], src[2], src[3], src[4], src[5], src[6], src[7],
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out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7],
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t0, t1, t2, t3, t4, t5, t6, t7, t8);
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}
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src += 8;
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out += pitch;
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}
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#undef COMPENSATE
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}
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void ff_ivi_inverse_slant_4x4(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
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{
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int i;
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const int32_t *src;
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int32_t *dst;
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int tmp[16];
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int t0, t1, t2, t3, t4;
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#define COMPENSATE(x) (x)
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src = in;
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dst = tmp;
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for (i = 0; i < 4; i++) {
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if (flags[i]) {
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IVI_INV_SLANT4(src[0], src[4], src[8], src[12],
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dst[0], dst[4], dst[8], dst[12],
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t0, t1, t2, t3, t4);
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} else
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dst[0] = dst[4] = dst[8] = dst[12] = 0;
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src++;
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dst++;
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}
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#undef COMPENSATE
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#define COMPENSATE(x) ((x + 1)>>1)
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src = tmp;
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for (i = 0; i < 4; i++) {
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if (!src[0] && !src[1] && !src[2] && !src[3]) {
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out[0] = out[1] = out[2] = out[3] = 0;
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} else {
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IVI_INV_SLANT4(src[0], src[1], src[2], src[3],
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out[0], out[1], out[2], out[3],
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t0, t1, t2, t3, t4);
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}
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src += 4;
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out += pitch;
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}
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#undef COMPENSATE
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}
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void ff_ivi_dc_slant_2d(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size)
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{
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int x, y;
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int16_t dc_coeff;
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dc_coeff = (*in + 1) >> 1;
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for (y = 0; y < blk_size; out += pitch, y++) {
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for (x = 0; x < blk_size; x++)
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out[x] = dc_coeff;
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}
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}
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void ff_ivi_row_slant8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
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{
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int i;
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int t0, t1, t2, t3, t4, t5, t6, t7, t8;
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#define COMPENSATE(x) ((x + 1)>>1)
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for (i = 0; i < 8; i++) {
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if (!in[0] && !in[1] && !in[2] && !in[3] && !in[4] && !in[5] && !in[6] && !in[7]) {
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memset(out, 0, 8*sizeof(out[0]));
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} else {
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IVI_INV_SLANT8( in[0], in[1], in[2], in[3], in[4], in[5], in[6], in[7],
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out[0], out[1], out[2], out[3], out[4], out[5], out[6], out[7],
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t0, t1, t2, t3, t4, t5, t6, t7, t8);
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}
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in += 8;
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out += pitch;
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}
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#undef COMPENSATE
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}
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void ff_ivi_dc_row_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size)
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{
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int x, y;
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int16_t dc_coeff;
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dc_coeff = (*in + 1) >> 1;
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for (x = 0; x < blk_size; x++)
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out[x] = dc_coeff;
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out += pitch;
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for (y = 1; y < blk_size; out += pitch, y++) {
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for (x = 0; x < blk_size; x++)
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out[x] = 0;
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}
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}
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void ff_ivi_col_slant8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags)
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{
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int i, row2, row4, row8;
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int t0, t1, t2, t3, t4, t5, t6, t7, t8;
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row2 = pitch << 1;
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row4 = pitch << 2;
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row8 = pitch << 3;
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#define COMPENSATE(x) ((x + 1)>>1)
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for (i = 0; i < 8; i++) {
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if (flags[i]) {
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IVI_INV_SLANT8(in[0], in[8], in[16], in[24], in[32], in[40], in[48], in[56],
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out[0], out[pitch], out[row2], out[row2 + pitch], out[row4],
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out[row4 + pitch], out[row4 + row2], out[row8 - pitch],
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t0, t1, t2, t3, t4, t5, t6, t7, t8);
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} else {
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out[0] = out[pitch] = out[row2] = out[row2 + pitch] = out[row4] =
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out[row4 + pitch] = out[row4 + row2] = out[row8 - pitch] = 0;
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}
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in++;
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out++;
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}
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#undef COMPENSATE
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}
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void ff_ivi_dc_col_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size)
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{
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int x, y;
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int16_t dc_coeff;
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dc_coeff = (*in + 1) >> 1;
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for (y = 0; y < blk_size; out += pitch, y++) {
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out[0] = dc_coeff;
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for (x = 1; x < blk_size; x++)
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out[x] = 0;
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}
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}
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void ff_ivi_put_pixels_8x8(const int32_t *in, int16_t *out, uint32_t pitch,
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const uint8_t *flags)
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{
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int x, y;
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for (y = 0; y < 8; out += pitch, in += 8, y++)
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for (x = 0; x < 8; x++)
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out[x] = in[x];
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}
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void ff_ivi_put_dc_pixel_8x8(const int32_t *in, int16_t *out, uint32_t pitch,
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int blk_size)
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{
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int y;
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out[0] = in[0];
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memset(out + 1, 0, 7*sizeof(out[0]));
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out += pitch;
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for (y = 1; y < 8; out += pitch, y++)
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memset(out, 0, 8*sizeof(out[0]));
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}
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#define IVI_MC_TEMPLATE(size, suffix, OP) \
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void ff_ivi_mc_ ## size ##x## size ## suffix (int16_t *buf, const int16_t *ref_buf, \
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uint32_t pitch, int mc_type) \
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{ \
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int i, j; \
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const int16_t *wptr; \
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\
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switch (mc_type) { \
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case 0: /* fullpel (no interpolation) */ \
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for (i = 0; i < size; i++, buf += pitch, ref_buf += pitch) { \
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for (j = 0; j < size; j++) {\
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OP(buf[j], ref_buf[j]); \
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} \
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} \
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break; \
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case 1: /* horizontal halfpel interpolation */ \
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for (i = 0; i < size; i++, buf += pitch, ref_buf += pitch) \
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for (j = 0; j < size; j++) \
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OP(buf[j], (ref_buf[j] + ref_buf[j+1]) >> 1); \
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break; \
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case 2: /* vertical halfpel interpolation */ \
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wptr = ref_buf + pitch; \
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for (i = 0; i < size; i++, buf += pitch, wptr += pitch, ref_buf += pitch) \
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for (j = 0; j < size; j++) \
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OP(buf[j], (ref_buf[j] + wptr[j]) >> 1); \
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break; \
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case 3: /* vertical and horizontal halfpel interpolation */ \
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wptr = ref_buf + pitch; \
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for (i = 0; i < size; i++, buf += pitch, wptr += pitch, ref_buf += pitch) \
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for (j = 0; j < size; j++) \
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OP(buf[j], (ref_buf[j] + ref_buf[j+1] + wptr[j] + wptr[j+1]) >> 2); \
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break; \
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} \
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} \
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#define OP_PUT(a, b) (a) = (b)
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#define OP_ADD(a, b) (a) += (b)
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IVI_MC_TEMPLATE(8, _no_delta, OP_PUT)
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IVI_MC_TEMPLATE(8, _delta, OP_ADD)
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IVI_MC_TEMPLATE(4, _no_delta, OP_PUT)
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IVI_MC_TEMPLATE(4, _delta, OP_ADD)
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