FFmpeg/libavcodec/dsputil.h
Michael Niedermayer 27c61ac53d 8x8 integer dct from x264 as cmp function (under CONFIG_GPL)
if this gives better quality then SATD then someone should port the x86 code too or maybe we could even just call it from libx264
the 4x4 one could be tried too ...

Originally committed as revision 4811 to svn://svn.ffmpeg.org/ffmpeg/trunk
2006-01-04 16:31:23 +00:00

600 lines
21 KiB
C

/*
* DSP utils
* Copyright (c) 2000, 2001, 2002 Fabrice Bellard.
* Copyright (c) 2002-2004 Michael Niedermayer <michaelni@gmx.at>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/**
* @file dsputil.h
* DSP utils.
* note, many functions in here may use MMX which trashes the FPU state, it is
* absolutely necessary to call emms_c() between dsp & float/double code
*/
#ifndef DSPUTIL_H
#define DSPUTIL_H
#include "common.h"
#include "avcodec.h"
//#define DEBUG
/* dct code */
typedef short DCTELEM;
void fdct_ifast (DCTELEM *data);
void fdct_ifast248 (DCTELEM *data);
void ff_jpeg_fdct_islow (DCTELEM *data);
void ff_fdct248_islow (DCTELEM *data);
void j_rev_dct (DCTELEM *data);
void j_rev_dct4 (DCTELEM *data);
void j_rev_dct2 (DCTELEM *data);
void j_rev_dct1 (DCTELEM *data);
void ff_fdct_mmx(DCTELEM *block);
void ff_fdct_mmx2(DCTELEM *block);
void ff_fdct_sse2(DCTELEM *block);
void ff_h264_idct8_add_c(uint8_t *dst, DCTELEM *block, int stride);
void ff_h264_idct_add_c(uint8_t *dst, DCTELEM *block, int stride);
void ff_h264_lowres_idct_add_c(uint8_t *dst, int stride, DCTELEM *block);
void ff_h264_lowres_idct_put_c(uint8_t *dst, int stride, DCTELEM *block);
/* encoding scans */
extern const uint8_t ff_alternate_horizontal_scan[64];
extern const uint8_t ff_alternate_vertical_scan[64];
extern const uint8_t ff_zigzag_direct[64];
extern const uint8_t ff_zigzag248_direct[64];
/* pixel operations */
#define MAX_NEG_CROP 1024
/* temporary */
extern uint32_t squareTbl[512];
extern uint8_t cropTbl[256 + 2 * MAX_NEG_CROP];
/* VP3 DSP functions */
void ff_vp3_idct_c(DCTELEM *block/* align 16*/);
void ff_vp3_idct_put_c(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/);
void ff_vp3_idct_add_c(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/);
/* minimum alignment rules ;)
if u notice errors in the align stuff, need more alignment for some asm code for some cpu
or need to use a function with less aligned data then send a mail to the ffmpeg-dev list, ...
!warning these alignments might not match reallity, (missing attribute((align)) stuff somewhere possible)
i (michael) didnt check them, these are just the alignents which i think could be reached easily ...
!future video codecs might need functions with less strict alignment
*/
/*
void get_pixels_c(DCTELEM *block, const uint8_t *pixels, int line_size);
void diff_pixels_c(DCTELEM *block, const uint8_t *s1, const uint8_t *s2, int stride);
void put_pixels_clamped_c(const DCTELEM *block, uint8_t *pixels, int line_size);
void add_pixels_clamped_c(const DCTELEM *block, uint8_t *pixels, int line_size);
void clear_blocks_c(DCTELEM *blocks);
*/
/* add and put pixel (decoding) */
// blocksizes for op_pixels_func are 8x4,8x8 16x8 16x16
//h for op_pixels_func is limited to {width/2, width} but never larger than 16 and never smaller then 4
typedef void (*op_pixels_func)(uint8_t *block/*align width (8 or 16)*/, const uint8_t *pixels/*align 1*/, int line_size, int h);
typedef void (*tpel_mc_func)(uint8_t *block/*align width (8 or 16)*/, const uint8_t *pixels/*align 1*/, int line_size, int w, int h);
typedef void (*qpel_mc_func)(uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);
typedef void (*h264_chroma_mc_func)(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int srcStride, int h, int x, int y);
typedef void (*h264_weight_func)(uint8_t *block, int stride, int log2_denom, int weight, int offset);
typedef void (*h264_biweight_func)(uint8_t *dst, uint8_t *src, int stride, int log2_denom, int weightd, int weights, int offsetd, int offsets);
#define DEF_OLD_QPEL(name)\
void ff_put_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);\
void ff_put_no_rnd_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);\
void ff_avg_ ## name (uint8_t *dst/*align width (8 or 16)*/, uint8_t *src/*align 1*/, int stride);
DEF_OLD_QPEL(qpel16_mc11_old_c)
DEF_OLD_QPEL(qpel16_mc31_old_c)
DEF_OLD_QPEL(qpel16_mc12_old_c)
DEF_OLD_QPEL(qpel16_mc32_old_c)
DEF_OLD_QPEL(qpel16_mc13_old_c)
DEF_OLD_QPEL(qpel16_mc33_old_c)
DEF_OLD_QPEL(qpel8_mc11_old_c)
DEF_OLD_QPEL(qpel8_mc31_old_c)
DEF_OLD_QPEL(qpel8_mc12_old_c)
DEF_OLD_QPEL(qpel8_mc32_old_c)
DEF_OLD_QPEL(qpel8_mc13_old_c)
DEF_OLD_QPEL(qpel8_mc33_old_c)
#define CALL_2X_PIXELS(a, b, n)\
static void a(uint8_t *block, const uint8_t *pixels, int line_size, int h){\
b(block , pixels , line_size, h);\
b(block+n, pixels+n, line_size, h);\
}
/* motion estimation */
// h is limited to {width/2, width, 2*width} but never larger than 16 and never smaller then 2
// allthough currently h<4 is not used as functions with width <8 are not used and neither implemented
typedef int (*me_cmp_func)(void /*MpegEncContext*/ *s, uint8_t *blk1/*align width (8 or 16)*/, uint8_t *blk2/*align 1*/, int line_size, int h)/* __attribute__ ((const))*/;
/**
* DSPContext.
*/
typedef struct DSPContext {
/* pixel ops : interface with DCT */
void (*get_pixels)(DCTELEM *block/*align 16*/, const uint8_t *pixels/*align 8*/, int line_size);
void (*diff_pixels)(DCTELEM *block/*align 16*/, const uint8_t *s1/*align 8*/, const uint8_t *s2/*align 8*/, int stride);
void (*put_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
void (*put_signed_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
void (*add_pixels_clamped)(const DCTELEM *block/*align 16*/, uint8_t *pixels/*align 8*/, int line_size);
void (*add_pixels8)(uint8_t *pixels, DCTELEM *block, int line_size);
void (*add_pixels4)(uint8_t *pixels, DCTELEM *block, int line_size);
/**
* translational global motion compensation.
*/
void (*gmc1)(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int srcStride, int h, int x16, int y16, int rounder);
/**
* global motion compensation.
*/
void (*gmc )(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int ox, int oy,
int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height);
void (*clear_blocks)(DCTELEM *blocks/*align 16*/);
int (*pix_sum)(uint8_t * pix, int line_size);
int (*pix_norm1)(uint8_t * pix, int line_size);
// 16x16 8x8 4x4 2x2 16x8 8x4 4x2 8x16 4x8 2x4
me_cmp_func sad[5]; /* identical to pix_absAxA except additional void * */
me_cmp_func sse[5];
me_cmp_func hadamard8_diff[5];
me_cmp_func dct_sad[5];
me_cmp_func quant_psnr[5];
me_cmp_func bit[5];
me_cmp_func rd[5];
me_cmp_func vsad[5];
me_cmp_func vsse[5];
me_cmp_func nsse[5];
me_cmp_func w53[5];
me_cmp_func w97[5];
me_cmp_func dct_max[5];
me_cmp_func dct264_sad[5];
me_cmp_func me_pre_cmp[5];
me_cmp_func me_cmp[5];
me_cmp_func me_sub_cmp[5];
me_cmp_func mb_cmp[5];
me_cmp_func ildct_cmp[5]; //only width 16 used
me_cmp_func frame_skip_cmp[5]; //only width 8 used
/**
* Halfpel motion compensation with rounding (a+b+1)>>1.
* this is an array[4][4] of motion compensation funcions for 4
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination where the result is stored
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
op_pixels_func put_pixels_tab[4][4];
/**
* Halfpel motion compensation with rounding (a+b+1)>>1.
* This is an array[4][4] of motion compensation functions for 4
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination into which the result is averaged (a+b+1)>>1
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
op_pixels_func avg_pixels_tab[4][4];
/**
* Halfpel motion compensation with no rounding (a+b)>>1.
* this is an array[2][4] of motion compensation funcions for 2
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination where the result is stored
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
op_pixels_func put_no_rnd_pixels_tab[4][4];
/**
* Halfpel motion compensation with no rounding (a+b)>>1.
* this is an array[2][4] of motion compensation funcions for 2
* horizontal blocksizes (8,16) and the 4 halfpel positions<br>
* *pixels_tab[ 0->16xH 1->8xH ][ xhalfpel + 2*yhalfpel ]
* @param block destination into which the result is averaged (a+b)>>1
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
op_pixels_func avg_no_rnd_pixels_tab[4][4];
void (*put_no_rnd_pixels_l2[2])(uint8_t *block/*align width (8 or 16)*/, const uint8_t *a/*align 1*/, const uint8_t *b/*align 1*/, int line_size, int h);
/**
* Thirdpel motion compensation with rounding (a+b+1)>>1.
* this is an array[12] of motion compensation funcions for the 9 thirdpel positions<br>
* *pixels_tab[ xthirdpel + 4*ythirdpel ]
* @param block destination where the result is stored
* @param pixels source
* @param line_size number of bytes in a horizontal line of block
* @param h height
*/
tpel_mc_func put_tpel_pixels_tab[11]; //FIXME individual func ptr per width?
tpel_mc_func avg_tpel_pixels_tab[11]; //FIXME individual func ptr per width?
qpel_mc_func put_qpel_pixels_tab[2][16];
qpel_mc_func avg_qpel_pixels_tab[2][16];
qpel_mc_func put_no_rnd_qpel_pixels_tab[2][16];
qpel_mc_func avg_no_rnd_qpel_pixels_tab[2][16];
qpel_mc_func put_mspel_pixels_tab[8];
/**
* h264 Chram MC
*/
h264_chroma_mc_func put_h264_chroma_pixels_tab[3];
h264_chroma_mc_func avg_h264_chroma_pixels_tab[3];
qpel_mc_func put_h264_qpel_pixels_tab[3][16];
qpel_mc_func avg_h264_qpel_pixels_tab[3][16];
h264_weight_func weight_h264_pixels_tab[10];
h264_biweight_func biweight_h264_pixels_tab[10];
me_cmp_func pix_abs[2][4];
/* huffyuv specific */
void (*add_bytes)(uint8_t *dst/*align 16*/, uint8_t *src/*align 16*/, int w);
void (*diff_bytes)(uint8_t *dst/*align 16*/, uint8_t *src1/*align 16*/, uint8_t *src2/*align 1*/,int w);
/**
* subtract huffyuv's variant of median prediction
* note, this might read from src1[-1], src2[-1]
*/
void (*sub_hfyu_median_prediction)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int w, int *left, int *left_top);
void (*bswap_buf)(uint32_t *dst, uint32_t *src, int w);
void (*h264_v_loop_filter_luma)(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0);
void (*h264_h_loop_filter_luma)(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0);
void (*h264_v_loop_filter_chroma)(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0);
void (*h264_h_loop_filter_chroma)(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0);
void (*h264_v_loop_filter_chroma_intra)(uint8_t *pix, int stride, int alpha, int beta);
void (*h264_h_loop_filter_chroma_intra)(uint8_t *pix, int stride, int alpha, int beta);
void (*h263_v_loop_filter)(uint8_t *src, int stride, int qscale);
void (*h263_h_loop_filter)(uint8_t *src, int stride, int qscale);
void (*h261_loop_filter)(uint8_t *src, int stride);
/* (I)DCT */
void (*fdct)(DCTELEM *block/* align 16*/);
void (*fdct248)(DCTELEM *block/* align 16*/);
/* IDCT really*/
void (*idct)(DCTELEM *block/* align 16*/);
/**
* block -> idct -> clip to unsigned 8 bit -> dest.
* (-1392, 0, 0, ...) -> idct -> (-174, -174, ...) -> put -> (0, 0, ...)
* @param line_size size in bytes of a horizotal line of dest
*/
void (*idct_put)(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/);
/**
* block -> idct -> add dest -> clip to unsigned 8 bit -> dest.
* @param line_size size in bytes of a horizotal line of dest
*/
void (*idct_add)(uint8_t *dest/*align 8*/, int line_size, DCTELEM *block/*align 16*/);
/**
* idct input permutation.
* several optimized IDCTs need a permutated input (relative to the normal order of the reference
* IDCT)
* this permutation must be performed before the idct_put/add, note, normally this can be merged
* with the zigzag/alternate scan<br>
* an example to avoid confusion:
* - (->decode coeffs -> zigzag reorder -> dequant -> reference idct ->...)
* - (x -> referece dct -> reference idct -> x)
* - (x -> referece dct -> simple_mmx_perm = idct_permutation -> simple_idct_mmx -> x)
* - (->decode coeffs -> zigzag reorder -> simple_mmx_perm -> dequant -> simple_idct_mmx ->...)
*/
uint8_t idct_permutation[64];
int idct_permutation_type;
#define FF_NO_IDCT_PERM 1
#define FF_LIBMPEG2_IDCT_PERM 2
#define FF_SIMPLE_IDCT_PERM 3
#define FF_TRANSPOSE_IDCT_PERM 4
#define FF_PARTTRANS_IDCT_PERM 5
int (*try_8x8basis)(int16_t rem[64], int16_t weight[64], int16_t basis[64], int scale);
void (*add_8x8basis)(int16_t rem[64], int16_t basis[64], int scale);
#define BASIS_SHIFT 16
#define RECON_SHIFT 6
void (*h264_idct_add)(uint8_t *dst, DCTELEM *block, int stride);
void (*h264_idct8_add)(uint8_t *dst, DCTELEM *block, int stride);
} DSPContext;
void dsputil_static_init(void);
void dsputil_init(DSPContext* p, AVCodecContext *avctx);
/**
* permute block according to permuatation.
* @param last last non zero element in scantable order
*/
void ff_block_permute(DCTELEM *block, uint8_t *permutation, const uint8_t *scantable, int last);
void ff_set_cmp(DSPContext* c, me_cmp_func *cmp, int type);
#define BYTE_VEC32(c) ((c)*0x01010101UL)
static inline uint32_t rnd_avg32(uint32_t a, uint32_t b)
{
return (a | b) - (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);
}
static inline uint32_t no_rnd_avg32(uint32_t a, uint32_t b)
{
return (a & b) + (((a ^ b) & ~BYTE_VEC32(0x01)) >> 1);
}
static inline int get_penalty_factor(int lambda, int lambda2, int type){
switch(type&0xFF){
default:
case FF_CMP_SAD:
return lambda>>FF_LAMBDA_SHIFT;
case FF_CMP_DCT:
return (3*lambda)>>(FF_LAMBDA_SHIFT+1);
case FF_CMP_W53:
return (4*lambda)>>(FF_LAMBDA_SHIFT);
case FF_CMP_W97:
return (2*lambda)>>(FF_LAMBDA_SHIFT);
case FF_CMP_SATD:
case FF_CMP_DCT264:
return (2*lambda)>>FF_LAMBDA_SHIFT;
case FF_CMP_RD:
case FF_CMP_PSNR:
case FF_CMP_SSE:
case FF_CMP_NSSE:
return lambda2>>FF_LAMBDA_SHIFT;
case FF_CMP_BIT:
return 1;
}
}
/**
* Empty mmx state.
* this must be called between any dsp function and float/double code.
* for example sin(); dsp->idct_put(); emms_c(); cos()
*/
#define emms_c()
/* should be defined by architectures supporting
one or more MultiMedia extension */
int mm_support(void);
#define __align16 __attribute__ ((aligned (16)))
#if defined(HAVE_MMX)
#undef emms_c
#define MM_MMX 0x0001 /* standard MMX */
#define MM_3DNOW 0x0004 /* AMD 3DNOW */
#define MM_MMXEXT 0x0002 /* SSE integer functions or AMD MMX ext */
#define MM_SSE 0x0008 /* SSE functions */
#define MM_SSE2 0x0010 /* PIV SSE2 functions */
#define MM_3DNOWEXT 0x0020 /* AMD 3DNowExt */
extern int mm_flags;
void add_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size);
void put_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size);
void put_signed_pixels_clamped_mmx(const DCTELEM *block, uint8_t *pixels, int line_size);
static inline void emms(void)
{
__asm __volatile ("emms;":::"memory");
}
#define emms_c() \
{\
if (mm_flags & MM_MMX)\
emms();\
}
#define __align8 __attribute__ ((aligned (8)))
#define STRIDE_ALIGN 8
void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx);
void dsputil_init_pix_mmx(DSPContext* c, AVCodecContext *avctx);
#elif defined(ARCH_ARMV4L)
/* This is to use 4 bytes read to the IDCT pointers for some 'zero'
line optimizations */
#define __align8 __attribute__ ((aligned (4)))
#define STRIDE_ALIGN 4
#define MM_IWMMXT 0x0100 /* XScale IWMMXT */
extern int mm_flags;
void dsputil_init_armv4l(DSPContext* c, AVCodecContext *avctx);
#elif defined(HAVE_MLIB)
/* SPARC/VIS IDCT needs 8-byte aligned DCT blocks */
#define __align8 __attribute__ ((aligned (8)))
#define STRIDE_ALIGN 8
void dsputil_init_mlib(DSPContext* c, AVCodecContext *avctx);
#elif defined(ARCH_SPARC)
/* SPARC/VIS IDCT needs 8-byte aligned DCT blocks */
#define __align8 __attribute__ ((aligned (8)))
#define STRIDE_ALIGN 8
void dsputil_init_vis(DSPContext* c, AVCodecContext *avctx);
#elif defined(ARCH_ALPHA)
#define __align8 __attribute__ ((aligned (8)))
#define STRIDE_ALIGN 8
void dsputil_init_alpha(DSPContext* c, AVCodecContext *avctx);
#elif defined(ARCH_POWERPC)
#define MM_ALTIVEC 0x0001 /* standard AltiVec */
extern int mm_flags;
#if defined(HAVE_ALTIVEC) && !defined(CONFIG_DARWIN)
#define pixel altivec_pixel
#include <altivec.h>
#undef pixel
#endif
#define __align8 __attribute__ ((aligned (16)))
#define STRIDE_ALIGN 16
void dsputil_init_ppc(DSPContext* c, AVCodecContext *avctx);
#elif defined(HAVE_MMI)
#define __align8 __attribute__ ((aligned (16)))
#define STRIDE_ALIGN 16
void dsputil_init_mmi(DSPContext* c, AVCodecContext *avctx);
#elif defined(ARCH_SH4)
#define __align8 __attribute__ ((aligned (8)))
#define STRIDE_ALIGN 8
void dsputil_init_sh4(DSPContext* c, AVCodecContext *avctx);
#else
#define __align8 __attribute__ ((aligned (8)))
#define STRIDE_ALIGN 8
#endif
#ifdef __GNUC__
struct unaligned_64 { uint64_t l; } __attribute__((packed));
struct unaligned_32 { uint32_t l; } __attribute__((packed));
struct unaligned_16 { uint16_t l; } __attribute__((packed));
#define LD16(a) (((const struct unaligned_16 *) (a))->l)
#define LD32(a) (((const struct unaligned_32 *) (a))->l)
#define LD64(a) (((const struct unaligned_64 *) (a))->l)
#define ST32(a, b) (((struct unaligned_32 *) (a))->l) = (b)
#else /* __GNUC__ */
#define LD16(a) (*((uint16_t*)(a)))
#define LD32(a) (*((uint32_t*)(a)))
#define LD64(a) (*((uint64_t*)(a)))
#define ST32(a, b) *((uint32_t*)(a)) = (b)
#endif /* !__GNUC__ */
/* PSNR */
void get_psnr(uint8_t *orig_image[3], uint8_t *coded_image[3],
int orig_linesize[3], int coded_linesize,
AVCodecContext *avctx);
/* FFT computation */
/* NOTE: soon integer code will be added, so you must use the
FFTSample type */
typedef float FFTSample;
typedef struct FFTComplex {
FFTSample re, im;
} FFTComplex;
typedef struct FFTContext {
int nbits;
int inverse;
uint16_t *revtab;
FFTComplex *exptab;
FFTComplex *exptab1; /* only used by SSE code */
void (*fft_calc)(struct FFTContext *s, FFTComplex *z);
} FFTContext;
int ff_fft_init(FFTContext *s, int nbits, int inverse);
void ff_fft_permute(FFTContext *s, FFTComplex *z);
void ff_fft_calc_c(FFTContext *s, FFTComplex *z);
void ff_fft_calc_sse(FFTContext *s, FFTComplex *z);
void ff_fft_calc_altivec(FFTContext *s, FFTComplex *z);
static inline void ff_fft_calc(FFTContext *s, FFTComplex *z)
{
s->fft_calc(s, z);
}
void ff_fft_end(FFTContext *s);
/* MDCT computation */
typedef struct MDCTContext {
int n; /* size of MDCT (i.e. number of input data * 2) */
int nbits; /* n = 2^nbits */
/* pre/post rotation tables */
FFTSample *tcos;
FFTSample *tsin;
FFTContext fft;
} MDCTContext;
int ff_mdct_init(MDCTContext *s, int nbits, int inverse);
void ff_imdct_calc(MDCTContext *s, FFTSample *output,
const FFTSample *input, FFTSample *tmp);
void ff_mdct_calc(MDCTContext *s, FFTSample *out,
const FFTSample *input, FFTSample *tmp);
void ff_mdct_end(MDCTContext *s);
#define WARPER8_16(name8, name16)\
static int name16(void /*MpegEncContext*/ *s, uint8_t *dst, uint8_t *src, int stride, int h){\
return name8(s, dst , src , stride, h)\
+name8(s, dst+8 , src+8 , stride, h);\
}
#define WARPER8_16_SQ(name8, name16)\
static int name16(void /*MpegEncContext*/ *s, uint8_t *dst, uint8_t *src, int stride, int h){\
int score=0;\
score +=name8(s, dst , src , stride, 8);\
score +=name8(s, dst+8 , src+8 , stride, 8);\
if(h==16){\
dst += 8*stride;\
src += 8*stride;\
score +=name8(s, dst , src , stride, 8);\
score +=name8(s, dst+8 , src+8 , stride, 8);\
}\
return score;\
}
#endif