FFmpeg/libavcodec/pixdesc.h
Stefano Sabatini 084c7cc54a Do not use full include path for get_bits.h, since the header is in
the same directory.
Consistent with r16260.

Originally committed as revision 18496 to svn://svn.ffmpeg.org/ffmpeg/trunk
2009-04-13 16:47:17 +00:00

140 lines
5.3 KiB
C

/*
* pixel format descriptor
* Copyright (c) 2009 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <inttypes.h>
#include "libavutil/intreadwrite.h"
#include "get_bits.h"
typedef struct AVComponentDescriptor{
uint16_t plane :2; ///< which of the 4 planes contains the component
/**
* Number of elements between 2 horizontally consecutive pixels minus 1.
* Elements are bits for bitstream formats, bytes otherwise.
*/
uint16_t step_minus1 :3;
/**
* Number of elements before the component of the first pixel plus 1.
* Elements are bits for bitstream formats, bytes otherwise.
*/
uint16_t offset_plus1 :3;
uint16_t shift :3; ///< number of least significant bits that must be shifted away to get the value
uint16_t depth_minus1 :4; ///< number of bits in the component minus 1
}AVComponentDescriptor;
/**
* Descriptor that unambiguously describes how the bits of a pixel are
* stored in the up to 4 data planes of an image. It also stores the
* subsampling factors and number of components.
*
* @note This is separate of the colorspace (RGB, YCbCr, YPbPr, JPEG-style YUV
* and all the YUV variants) AVPixFmtDescriptor just stores how values
* are stored not what these values represent.
*/
typedef struct AVPixFmtDescriptor{
const char *name;
uint8_t nb_channels; ///< The number of components each pixel has, (1-4)
/**
* Amount to shift the luma width right to find the chroma width.
* For YV12 this is 1 for example.
* chroma_width = -((-luma_width) >> log2_chroma_w)
* The note above is needed to ensure rounding up.
*/
uint8_t log2_chroma_w; ///< chroma_width = -((-luma_width )>>log2_chroma_w)
/**
* Amount to shift the luma height right to find the chroma height.
* For YV12 this is 1 for example.
* chroma_height= -((-luma_height) >> log2_chroma_h)
* The note above is needed to ensure rounding up.
*/
uint8_t log2_chroma_h;
uint8_t flags;
AVComponentDescriptor comp[4]; ///< parameters that describe how pixels are packed
}AVPixFmtDescriptor;
#define PIX_FMT_BE 1 ///< big-endian
#define PIX_FMT_PAL 2 ///< Pixel format has a palette in data[1], values are indexes in this palette.
#define PIX_FMT_BITSTREAM 4 ///< All values of a component are bit-wise packed end to end.
/**
* The array of all the pixel format descriptors.
*/
extern const AVPixFmtDescriptor av_pix_fmt_descriptors[];
/**
* Reads a line from an image, and writes to \p dst the values of the
* pixel format component \p c.
*
* @param data the array containing the pointers to the planes of the image
* @param linesizes the array containing the linesizes of the image
* @param desc the pixel format descriptor for the image
* @param x the horizontal coordinate of the first pixel to read
* @param y the vertical coordinate of the first pixel to read
* @param w the width of the line to read, that is the number of
* values to write to \p dst
* @param read_pal_component if not zero and the format is a paletted
* format writes to \p dst the values corresponding to the palette
* component \p c in data[1], rather than the palette indexes in
* data[0]. The behavior is undefined if the format is not paletted.
*/
static inline void read_line(uint16_t *dst, const uint8_t *data[4], const int linesize[4],
const AVPixFmtDescriptor *desc, int x, int y, int c, int w, int read_pal_component)
{
AVComponentDescriptor comp= desc->comp[c];
int plane= comp.plane;
int depth= comp.depth_minus1+1;
int mask = (1<<depth)-1;
int shift= comp.shift;
int step = comp.step_minus1+1;
int flags= desc->flags;
if (flags & PIX_FMT_BITSTREAM){
GetBitContext gb;
init_get_bits(&gb, data[plane] + y*linesize[plane], linesize[plane]*8);
skip_bits_long(&gb, x*step + comp.offset_plus1-1);
while(w--){
int val = show_bits(&gb, depth);
if(read_pal_component)
val= data[1][4*val + c];
skip_bits(&gb, step);
*dst++= val;
}
} else {
const uint8_t *p = data[plane]+ y*linesize[plane] + x*step + comp.offset_plus1-1;
while(w--){
int val;
if(flags & PIX_FMT_BE) val= AV_RB16(p);
else val= AV_RL16(p);
val = (val>>shift) & mask;
if(read_pal_component)
val= data[1][4*val + c];
p+= step;
*dst++= val;
}
}
}