FFmpeg/libavcodec/audiodsp.h
Anton Khirnov 683da86aab audiodsp: reorder arguments for vector_clipf
This will make the x86 asm simpler.

ARM conversion by Martin Storsjö <martin@martin.st> and Janne Grunau
<janne-libav@jannau.net>
2016-09-22 09:47:52 +02:00

61 lines
2.3 KiB
C

/*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_AUDIODSP_H
#define AVCODEC_AUDIODSP_H
#include <stdint.h>
typedef struct AudioDSPContext {
/**
* Calculate scalar product of two vectors.
* @param len length of vectors, should be multiple of 16
*/
int32_t (*scalarproduct_int16)(const int16_t *v1,
const int16_t *v2 /* align 16 */, int len);
/**
* Clip each element in an array of int32_t to a given minimum and
* maximum value.
* @param dst destination array
* constraints: 16-byte aligned
* @param src source array
* constraints: 16-byte aligned
* @param min minimum value
* constraints: must be in the range [-(1 << 24), 1 << 24]
* @param max maximum value
* constraints: must be in the range [-(1 << 24), 1 << 24]
* @param len number of elements in the array
* constraints: multiple of 32 greater than zero
*/
void (*vector_clip_int32)(int32_t *dst, const int32_t *src, int32_t min,
int32_t max, unsigned int len);
/* assume len is a multiple of 16, and arrays are 16-byte aligned */
void (*vector_clipf)(float *dst /* align 16 */,
const float *src /* align 16 */,
int len /* align 16 */,
float min, float max);
} AudioDSPContext;
void ff_audiodsp_init(AudioDSPContext *c);
void ff_audiodsp_init_arm(AudioDSPContext *c);
void ff_audiodsp_init_ppc(AudioDSPContext *c);
void ff_audiodsp_init_x86(AudioDSPContext *c);
#endif /* AVCODEC_AUDIODSP_H */