FFmpeg/libavcodec/i386/dsputil_mmx_rnd.h
Zdenek Kabelac d3cd07425a * implemented remaing avg_ pixel functions (these are not used offen)
Originally committed as revision 656 to svn://svn.ffmpeg.org/ffmpeg/trunk
2002-06-03 17:31:46 +00:00

306 lines
8.4 KiB
C

/*
* DSP utils mmx functions are compiled twice for rnd/no_rnd
* Copyright (c) 2000, 2001 Fabrice Bellard.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* MMX optimization by Nick Kurshev <nickols_k@mail.ru>
* mostly rewritten by Michael Niedermayer <michaelni@gmx.at>
* and improved by Zdenek Kabelac <kabi@users.sf.net>
*/
// put_pixels
static void DEF(put, pixels_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h)
{
MOVQ_BFE(mm6);
__asm __volatile(
"lea (%3, %3), %%eax \n\t"
".balign 8 \n\t"
"1: \n\t"
"movq (%1), %%mm0 \n\t"
"movq 1(%1), %%mm1 \n\t"
"movq (%1, %3), %%mm2 \n\t"
"movq 1(%1, %3), %%mm3 \n\t"
PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5)
"movq %%mm4, (%2) \n\t"
"movq %%mm5, (%2, %3) \n\t"
"addl %%eax, %1 \n\t"
"addl %%eax, %2 \n\t"
"movq (%1), %%mm0 \n\t"
"movq 1(%1), %%mm1 \n\t"
"movq (%1, %3), %%mm2 \n\t"
"movq 1(%1, %3), %%mm3 \n\t"
PAVGBP(%%mm0, %%mm1, %%mm4, %%mm2, %%mm3, %%mm5)
"movq %%mm4, (%2) \n\t"
"movq %%mm5, (%2, %3) \n\t"
"addl %%eax, %1 \n\t"
"addl %%eax, %2 \n\t"
"subl $4, %0 \n\t"
"jnz 1b \n\t"
:"+g"(h), "+S"(pixels), "+D"(block)
:"r"(line_size)
:"eax", "memory");
}
static void DEF(put, pixels_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h)
{
MOVQ_BFE(mm6);
__asm __volatile(
"lea (%3, %3), %%eax \n\t"
"movq (%1), %%mm0 \n\t"
".balign 8 \n\t"
"1: \n\t"
"movq (%1, %3), %%mm1 \n\t"
"movq (%1, %%eax),%%mm2 \n\t"
PAVGBP(%%mm1, %%mm0, %%mm4, %%mm2, %%mm1, %%mm5)
"movq %%mm4, (%2) \n\t"
"movq %%mm5, (%2, %3) \n\t"
"addl %%eax, %1 \n\t"
"addl %%eax, %2 \n\t"
"movq (%1, %3), %%mm1 \n\t"
"movq (%1, %%eax),%%mm0 \n\t"
PAVGBP(%%mm1, %%mm2, %%mm4, %%mm0, %%mm1, %%mm5)
"movq %%mm4, (%2) \n\t"
"movq %%mm5, (%2, %3) \n\t"
"addl %%eax, %1 \n\t"
"addl %%eax, %2 \n\t"
"subl $4, %0 \n\t"
"jnz 1b \n\t"
:"+g"(h), "+S"(pixels), "+D"(block)
:"r"(line_size)
:"eax", "memory");
}
static void DEF(put, pixels_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h)
{
MOVQ_ZERO(mm7);
SET_RND(mm6); // =2 for rnd and =1 for no_rnd version
__asm __volatile(
"movq (%1), %%mm0 \n\t"
"movq 1(%1), %%mm4 \n\t"
"movq %%mm0, %%mm1 \n\t"
"movq %%mm4, %%mm5 \n\t"
"punpcklbw %%mm7, %%mm0 \n\t"
"punpcklbw %%mm7, %%mm4 \n\t"
"punpckhbw %%mm7, %%mm1 \n\t"
"punpckhbw %%mm7, %%mm5 \n\t"
"paddusw %%mm0, %%mm4 \n\t"
"paddusw %%mm1, %%mm5 \n\t"
"xorl %%eax, %%eax \n\t"
"addl %3, %1 \n\t"
".balign 8 \n\t"
"1: \n\t"
"movq (%1, %%eax), %%mm0 \n\t"
"movq 1(%1, %%eax), %%mm2 \n\t"
"movq %%mm0, %%mm1 \n\t"
"movq %%mm2, %%mm3 \n\t"
"punpcklbw %%mm7, %%mm0 \n\t"
"punpcklbw %%mm7, %%mm2 \n\t"
"punpckhbw %%mm7, %%mm1 \n\t"
"punpckhbw %%mm7, %%mm3 \n\t"
"paddusw %%mm2, %%mm0 \n\t"
"paddusw %%mm3, %%mm1 \n\t"
"paddusw %%mm6, %%mm4 \n\t"
"paddusw %%mm6, %%mm5 \n\t"
"paddusw %%mm0, %%mm4 \n\t"
"paddusw %%mm1, %%mm5 \n\t"
"psrlw $2, %%mm4 \n\t"
"psrlw $2, %%mm5 \n\t"
"packuswb %%mm5, %%mm4 \n\t"
"movq %%mm4, (%2, %%eax) \n\t"
"addl %3, %%eax \n\t"
"movq (%1, %%eax), %%mm2 \n\t" // 0 <-> 2 1 <-> 3
"movq 1(%1, %%eax), %%mm4 \n\t"
"movq %%mm2, %%mm3 \n\t"
"movq %%mm4, %%mm5 \n\t"
"punpcklbw %%mm7, %%mm2 \n\t"
"punpcklbw %%mm7, %%mm4 \n\t"
"punpckhbw %%mm7, %%mm3 \n\t"
"punpckhbw %%mm7, %%mm5 \n\t"
"paddusw %%mm2, %%mm4 \n\t"
"paddusw %%mm3, %%mm5 \n\t"
"paddusw %%mm6, %%mm0 \n\t"
"paddusw %%mm6, %%mm1 \n\t"
"paddusw %%mm4, %%mm0 \n\t"
"paddusw %%mm5, %%mm1 \n\t"
"psrlw $2, %%mm0 \n\t"
"psrlw $2, %%mm1 \n\t"
"packuswb %%mm1, %%mm0 \n\t"
"movq %%mm0, (%2, %%eax) \n\t"
"addl %3, %%eax \n\t"
"subl $2, %0 \n\t"
"jnz 1b \n\t"
:"+g"(h), "+S"(pixels)
:"D"(block), "r"(line_size)
:"eax", "memory");
}
// avg_pixels
// in case more speed is needed - unroling would certainly help
static void DEF(avg, pixels)(UINT8 *block, const UINT8 *pixels, int line_size, int h)
{
MOVQ_BFE(mm6);
JUMPALIGN();
do {
__asm __volatile(
"movq %0, %%mm0 \n\t"
"movq %1, %%mm1 \n\t"
PAVGB(%%mm0, %%mm1, %%mm2, %%mm6)
"movq %%mm2, %0 \n\t"
:"+m"(*block)
:"m"(*pixels)
:"memory");
pixels += line_size;
block += line_size;
}
while (--h);
}
static void DEF(avg, pixels_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h)
{
MOVQ_BFE(mm6);
JUMPALIGN();
do {
__asm __volatile(
"movq %1, %%mm0 \n\t"
"movq 1%1, %%mm1 \n\t"
"movq %0, %%mm3 \n\t"
PAVGB(%%mm0, %%mm1, %%mm2, %%mm6)
PAVGB(%%mm3, %%mm2, %%mm0, %%mm6)
"movq %%mm0, %0 \n\t"
:"+m"(*block)
:"m"(*pixels)
:"memory");
pixels += line_size;
block += line_size;
} while (--h);
}
static void DEF(avg, pixels_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h)
{
MOVQ_BFE(mm6);
__asm __volatile(
"lea (%3, %3), %%eax \n\t"
"movq (%1), %%mm0 \n\t"
".balign 8 \n\t"
"1: \n\t"
"movq (%1, %3), %%mm1 \n\t"
"movq (%1, %%eax), %%mm2 \n\t"
PAVGBP(%%mm1, %%mm0, %%mm4, %%mm2, %%mm1, %%mm5)
"movq (%2), %%mm3 \n\t"
PAVGB(%%mm3, %%mm4, %%mm0, %%mm6)
"movq (%2, %3), %%mm3 \n\t"
PAVGB(%%mm3, %%mm5, %%mm1, %%mm6)
"movq %%mm0, (%2) \n\t"
"movq %%mm1, (%2, %3) \n\t"
"addl %%eax, %1 \n\t"
"addl %%eax, %2 \n\t"
"movq (%1, %3), %%mm1 \n\t"
"movq (%1, %%eax), %%mm0 \n\t"
PAVGBP(%%mm1, %%mm2, %%mm4, %%mm0, %%mm1, %%mm5)
"movq (%2), %%mm3 \n\t"
PAVGB(%%mm3, %%mm4, %%mm0, %%mm6)
"movq (%2, %3), %%mm3 \n\t"
PAVGB(%%mm3, %%mm5, %%mm1, %%mm6)
"movq %%mm0, (%2) \n\t"
"movq %%mm1, (%2, %3) \n\t"
"addl %%eax, %1 \n\t"
"addl %%eax, %2 \n\t"
"subl $4, %0 \n\t"
"jnz 1b \n\t"
:"+g"(h), "+S"(pixels), "+D"(block)
:"r"(line_size)
:"eax", "memory");
}
// this routine is 'slightly' suboptimal but mostly unused
static void DEF(avg, pixels_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h)
{
MOVQ_ZERO(mm7);
SET_RND(mm6); // =2 for rnd and =1 for no_rnd version
__asm __volatile(
"movq (%1), %%mm0 \n\t"
"movq 1(%1), %%mm4 \n\t"
"movq %%mm0, %%mm1 \n\t"
"movq %%mm4, %%mm5 \n\t"
"punpcklbw %%mm7, %%mm0 \n\t"
"punpcklbw %%mm7, %%mm4 \n\t"
"punpckhbw %%mm7, %%mm1 \n\t"
"punpckhbw %%mm7, %%mm5 \n\t"
"paddusw %%mm0, %%mm4 \n\t"
"paddusw %%mm1, %%mm5 \n\t"
"xorl %%eax, %%eax \n\t"
"addl %3, %1 \n\t"
".balign 8 \n\t"
"1: \n\t"
"movq (%1, %%eax), %%mm0 \n\t"
"movq 1(%1, %%eax), %%mm2 \n\t"
"movq %%mm0, %%mm1 \n\t"
"movq %%mm2, %%mm3 \n\t"
"punpcklbw %%mm7, %%mm0 \n\t"
"punpcklbw %%mm7, %%mm2 \n\t"
"punpckhbw %%mm7, %%mm1 \n\t"
"punpckhbw %%mm7, %%mm3 \n\t"
"paddusw %%mm2, %%mm0 \n\t"
"paddusw %%mm3, %%mm1 \n\t"
"paddusw %%mm6, %%mm4 \n\t"
"paddusw %%mm6, %%mm5 \n\t"
"paddusw %%mm0, %%mm4 \n\t"
"paddusw %%mm1, %%mm5 \n\t"
"psrlw $2, %%mm4 \n\t"
"psrlw $2, %%mm5 \n\t"
"movq (%2, %%eax), %%mm3 \n\t"
"packuswb %%mm5, %%mm4 \n\t"
"pcmpeqd %%mm2, %%mm2 \n\t"
"paddb %%mm2, %%mm2 \n\t"
PAVGB(%%mm3, %%mm4, %%mm5, %%mm2)
"movq %%mm5, (%2, %%eax) \n\t"
"addl %3, %%eax \n\t"
"movq (%1, %%eax), %%mm2 \n\t" // 0 <-> 2 1 <-> 3
"movq 1(%1, %%eax), %%mm4 \n\t"
"movq %%mm2, %%mm3 \n\t"
"movq %%mm4, %%mm5 \n\t"
"punpcklbw %%mm7, %%mm2 \n\t"
"punpcklbw %%mm7, %%mm4 \n\t"
"punpckhbw %%mm7, %%mm3 \n\t"
"punpckhbw %%mm7, %%mm5 \n\t"
"paddusw %%mm2, %%mm4 \n\t"
"paddusw %%mm3, %%mm5 \n\t"
"paddusw %%mm6, %%mm0 \n\t"
"paddusw %%mm6, %%mm1 \n\t"
"paddusw %%mm4, %%mm0 \n\t"
"paddusw %%mm5, %%mm1 \n\t"
"psrlw $2, %%mm0 \n\t"
"psrlw $2, %%mm1 \n\t"
"movq (%2, %%eax), %%mm3 \n\t"
"packuswb %%mm1, %%mm0 \n\t"
"pcmpeqd %%mm2, %%mm2 \n\t"
"paddb %%mm2, %%mm2 \n\t"
PAVGB(%%mm3, %%mm0, %%mm1, %%mm2)
"movq %%mm1, (%2, %%eax) \n\t"
"addl %3, %%eax \n\t"
"subl $2, %0 \n\t"
"jnz 1b \n\t"
:"+g"(h), "+S"(pixels)
:"D"(block), "r"(line_size)
:"eax", "memory");
}