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https://github.com/xenia-project/xenia.git
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Sockets implementation for Windows, WebSockets client now working.
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commit
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@ -14,7 +14,7 @@
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#include <xenia/core.h>
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typedef int socket_t;
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typedef intptr_t socket_t;
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#define XE_INVALID_SOCKET -1
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@ -29,6 +29,7 @@ void xe_socket_set_nodelay(socket_t socket, bool value);
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void xe_socket_set_nonblock(socket_t socket, bool value);
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int xe_socket_bind(socket_t socket, uint32_t port);
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int xe_socket_bind_loopback(socket_t socket);
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int xe_socket_listen(socket_t socket);
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typedef struct {
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@ -77,6 +77,18 @@ int xe_socket_bind(socket_t socket, uint32_t port) {
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return 0;
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}
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int xe_socket_bind_loopback(socket_t socket) {
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struct sockaddr_in socket_addr;
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socket_addr.sin_family = AF_INET;
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socket_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
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socket_addr.sin_port = htons(0);
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int r = bind(socket, (struct sockaddr*)&socket_addr, sizeof(socket_addr));
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if (r == SOCKET_ERROR) {
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return 1;
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}
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return 0;
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}
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int xe_socket_listen(socket_t socket) {
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int r = listen(socket, 5);
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if (r < 0) {
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@ -88,8 +100,8 @@ int xe_socket_listen(socket_t socket) {
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int xe_socket_accept(socket_t socket, xe_socket_connection_t* out_client_info) {
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struct sockaddr_in client_addr;
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socklen_t client_count = sizeof(client_addr);
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int client_socket_id = accept(socket, (struct sockaddr*)&client_addr,
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&client_count);
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socket_t client_socket_id = accept(
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socket, (struct sockaddr*)&client_addr, &client_count);
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if (client_socket_id < 0) {
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return 1;
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}
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@ -10,89 +10,276 @@
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#include <xenia/core/socket.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <mstcpip.h>
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// TODO(benvanik): win32 calls
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void xe_socket_init() {
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// TODO(benvanik): do WSA init
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WSADATA wsa_data;
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int result = WSAStartup(MAKEWORD(2, 2), &wsa_data);
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if (result) {
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XELOGE("Winsock failed to initialize: %d", result);
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return;
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}
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}
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socket_t xe_socket_create_tcp() {
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return 0;
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socket_t socket_result = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (socket_result < 1) {
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return XE_INVALID_SOCKET;
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}
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return socket_result;
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}
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void xe_socket_close(socket_t socket) {
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shutdown(socket, SD_SEND);
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closesocket(socket);
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}
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void xe_socket_set_keepalive(socket_t socket, bool value) {
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struct tcp_keepalive alive;
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alive.onoff = TRUE;
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alive.keepalivetime = 7200000;
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alive.keepaliveinterval = 6000;
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DWORD bytes_returned;
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WSAIoctl(socket, SIO_KEEPALIVE_VALS, &alive, sizeof(alive),
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NULL, 0, &bytes_returned, NULL, NULL);
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}
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void xe_socket_set_reuseaddr(socket_t socket, bool value) {
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int opt_value = value ? 1 : 0;
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setsockopt(socket, SOL_SOCKET, SO_REUSEADDR,
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(const char*)&opt_value, sizeof(opt_value));
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}
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void xe_socket_set_nodelay(socket_t socket, bool value) {
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int opt_value = value ? 1 : 0;
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setsockopt(socket, IPPROTO_TCP, TCP_NODELAY,
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(const char*)&opt_value, sizeof(opt_value));
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}
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void xe_socket_set_nonblock(socket_t socket, bool value) {
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u_long mode = value ? 1 : 0;
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ioctlsocket(socket, FIONBIO, &mode);
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}
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int xe_socket_bind(socket_t socket, uint32_t port) {
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struct sockaddr_in socket_addr;
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socket_addr.sin_family = AF_INET;
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socket_addr.sin_addr.s_addr = htonl(INADDR_ANY);
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socket_addr.sin_port = htons(port);
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int r = bind(socket, (struct sockaddr*)&socket_addr, sizeof(socket_addr));
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if (r == SOCKET_ERROR) {
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return 1;
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}
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return 0;
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}
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int xe_socket_bind_loopback(socket_t socket) {
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struct sockaddr_in socket_addr;
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socket_addr.sin_family = AF_INET;
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socket_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
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socket_addr.sin_port = htons(0);
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int r = bind(socket, (struct sockaddr*)&socket_addr, sizeof(socket_addr));
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if (r == SOCKET_ERROR) {
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return 1;
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}
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return 0;
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}
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int xe_socket_listen(socket_t socket) {
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int r = listen(socket, 5);
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if (r == SOCKET_ERROR) {
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return 1;
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}
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return 0;
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}
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int xe_socket_accept(socket_t socket, xe_socket_connection_t* out_client_info) {
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struct sockaddr_in client_addr;
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int client_count = sizeof(client_addr);
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socket_t client_socket_id = accept(
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socket, (struct sockaddr*)&client_addr, &client_count);
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if (client_socket_id == INVALID_SOCKET) {
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return 1;
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}
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out_client_info->socket = client_socket_id;
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int client_ip = client_addr.sin_addr.s_addr;
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inet_ntop(AF_INET, &client_ip,
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out_client_info->addr, XECOUNT(out_client_info->addr));
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return 0;
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}
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int64_t xe_socket_send(socket_t socket, const uint8_t* data, size_t length,
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int flags, int* out_error_code) {
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return 0;
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int result = send(socket, (const char*)data, (int)length, flags);
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int error_code = WSAGetLastError();
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if (error_code == WSAEWOULDBLOCK) {
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*out_error_code = EWOULDBLOCK;
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} else {
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*out_error_code = error_code;
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}
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return result;
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}
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int64_t xe_socket_recv(socket_t socket, uint8_t* data, size_t length, int flags,
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int* out_error_code) {
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return 0;
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int result = recv(socket, (char*)data, (int)length, flags);
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int error_code = WSAGetLastError();
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if (error_code == WSAEWOULDBLOCK) {
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*out_error_code = EWOULDBLOCK;
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} else {
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*out_error_code = error_code;
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}
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return result;
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}
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struct xe_socket_loop {
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socket_t socket;
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socket_t notify_rd_id;
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socket_t notify_wr_id;
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WSAPOLLFD events[2];
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bool pending_queued_write;
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bool pending_recv;
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bool pending_send;
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};
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namespace {
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int Win32SocketPair(socket_t sockets[2]) {
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sockets[0] = sockets[1] = INVALID_SOCKET;
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int r;
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socket_t listener = xe_socket_create_tcp();
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xe_socket_set_reuseaddr(listener, true);
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r = xe_socket_bind_loopback(listener);
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r = xe_socket_listen(listener);
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sockaddr listener_name;
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int listener_name_len = sizeof(listener_name);
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r = getsockname(listener, &listener_name, &listener_name_len);
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socket_t client = xe_socket_create_tcp();
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r = connect(client, &listener_name, listener_name_len);
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socket_t server = accept(listener, &listener_name, &listener_name_len);
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sockaddr client_name;
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int client_name_len = sizeof(client_name);
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r = getsockname(client, &client_name, &client_name_len);
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const char *pc = (const char*)&client_name;
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const char *pn = (const char*)&listener_name;
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for (size_t n = 0; n < sizeof(client_name); n++) {
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if (pc[n] != pn[n]) {
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closesocket(listener);
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return 1;
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}
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}
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xe_socket_set_nonblock(client, true);
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sockets[0] = client;
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sockets[1] = server;
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closesocket(listener);
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return 0;
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}
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}
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xe_socket_loop_t* xe_socket_loop_create(socket_t socket) {
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xe_socket_loop_t* loop = (xe_socket_loop_t*)xe_calloc(
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sizeof(xe_socket_loop_t));
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loop->socket = socket;
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socket_t notify_ids[2] = { 0, 0 };
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for (int retry = 0; retry < 5; retry++) {
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if (!Win32SocketPair(notify_ids)) {
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break;
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}
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}
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if (!notify_ids[0]) {
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xe_free(loop);
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return NULL;
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}
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loop->notify_rd_id = notify_ids[0];
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loop->notify_wr_id = notify_ids[1];
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loop->events[0].fd = socket;
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loop->events[0].events = POLLIN;
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loop->events[1].fd = loop->notify_rd_id;
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loop->events[1].events = POLLIN;
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return loop;
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}
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void xe_socket_loop_destroy(xe_socket_loop_t* loop) {
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closesocket(loop->notify_rd_id);
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closesocket(loop->notify_wr_id);
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xe_free(loop);
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}
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int xe_socket_loop_poll(xe_socket_loop_t* loop,
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bool check_read, bool check_write) {
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// Prep events object.
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if (check_read) {
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loop->events[0].events |= POLLIN;
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}
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if (check_write) {
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loop->events[0].events |= POLLOUT;
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}
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// Poll.
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int r = WSAPoll(loop->events, XECOUNT(loop->events), -1);
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if (r == -1) {
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return 1;
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}
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// If we failed, die.
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if (loop->events[0].revents & (POLLERR | POLLHUP | POLLNVAL)) {
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return 2;
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}
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// Check queued write.
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loop->pending_queued_write = loop->events[1].revents != 0;
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if (loop->pending_queued_write) {
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char dummy;
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XEIGNORE(recv(loop->notify_rd_id, &dummy, 1, 0));
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}
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loop->events[1].revents = 0;
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loop->events[1].events = POLLIN;
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// Check send/recv.
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loop->pending_recv = (loop->events[0].revents & POLLIN) != 0;
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loop->pending_send = (loop->events[0].revents & POLLOUT) != 0;
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loop->events[0].revents = 0;
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loop->events[0].events = 0;
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return 0;
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}
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void xe_socket_loop_set_queued_write(xe_socket_loop_t* loop) {
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char b = (char)0xFF;
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send(loop->notify_wr_id, &b, 1, 0);
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}
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bool xe_socket_loop_check_queued_write(xe_socket_loop_t* loop) {
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return false;
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return loop->pending_queued_write;
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}
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bool xe_socket_loop_check_socket_recv(xe_socket_loop_t* loop) {
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return false;
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return loop->pending_recv;
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}
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bool xe_socket_loop_check_socket_send(xe_socket_loop_t* loop) {
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return false;
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return loop->pending_send;
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}
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@ -17,7 +17,7 @@ using namespace xe::debug;
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using namespace xe::debug::protocols::gdb;
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#if 0
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GDBClient::GDBClient(DebugServer* debug_server, int socket_id) :
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GDBClient::GDBClient(DebugServer* debug_server, socket_t socket_id) :
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DebugClient(debug_server),
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thread_(NULL),
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socket_id_(socket_id) {
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@ -26,7 +26,7 @@ namespace gdb {
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class GDBClient : public DebugClient {
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public:
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GDBClient(DebugServer* debug_server, int socket_id);
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GDBClient(DebugServer* debug_server, socket_t socket_id);
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virtual ~GDBClient();
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socket_t socket_id();
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@ -25,7 +25,7 @@ using namespace xe::debug;
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using namespace xe::debug::protocols::ws;
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WSClient::WSClient(DebugServer* debug_server, int socket_id) :
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WSClient::WSClient(DebugServer* debug_server, socket_t socket_id) :
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DebugClient(debug_server),
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thread_(NULL),
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socket_id_(socket_id) {
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@ -52,10 +52,6 @@ WSClient::~WSClient() {
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xe_thread_release(thread_);
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}
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int WSClient::socket_id() {
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return socket_id_;
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}
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int WSClient::Setup() {
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// Prep the socket.
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xe_socket_set_keepalive(socket_id_, true);
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@ -29,10 +29,10 @@ namespace ws {
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class WSClient : public DebugClient {
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public:
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WSClient(DebugServer* debug_server, int socket_id);
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WSClient(DebugServer* debug_server, socket_t socket_id);
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virtual ~WSClient();
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socket_t socket_id();
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socket_t socket_id() const { return socket_id_; }
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virtual int Setup();
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