Switching a few types to their platform-agnostic versions.

This commit is contained in:
Ben Vanik 2015-07-15 22:09:19 -07:00
parent 91ae97e558
commit fefaa31cd8
14 changed files with 53 additions and 71 deletions

View File

@ -106,8 +106,8 @@ void AudioSystem::WorkerThreadMain() {
// Main run loop.
while (worker_running_) {
auto result = xe::threading::WaitAny(
wait_handles_, DWORD(xe::countof(wait_handles_)), true);
auto result =
xe::threading::WaitAny(wait_handles_, xe::countof(wait_handles_), true);
if (result.first == xe::threading::WaitResult::kFailed ||
(result.first == xe::threading::WaitResult::kSuccess &&
result.second == kMaximumClientCount)) {

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@ -48,6 +48,10 @@ class Fence {
// Returns the total number of logical processors in the host system.
uint32_t logical_processor_count();
// Enables the current process to set thread affinity.
// Must be called at startup before attempting to set thread affinity.
void EnableAffinityConfiguration();
// Gets a stable thread-specific ID, but may not be. Use for informative
// purposes only.
uint32_t current_thread_id();

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@ -26,6 +26,15 @@ uint32_t logical_processor_count() {
return value;
}
void EnableAffinityConfiguration() {
HANDLE process_handle = GetCurrentProcess();
DWORD_PTR process_affinity_mask;
DWORD_PTR system_affinity_mask;
GetProcessAffinityMask(process_handle, &process_affinity_mask,
&system_affinity_mask);
SetProcessAffinityMask(process_handle, system_affinity_mask);
}
uint32_t current_thread_id() {
return static_cast<uint32_t>(GetCurrentThreadId());
}

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@ -7,19 +7,22 @@
******************************************************************************
*/
#include <gflags/gflags.h>
#include "xenia/base/filesystem.h"
#include "xenia/base/logging.h"
#include "xenia/base/main.h"
#include "xenia/base/math.h"
#include "xenia/base/platform.h"
#include "xenia/cpu/backend/x64/x64_backend.h"
#include "xenia/cpu/frontend/ppc_context.h"
#include "xenia/cpu/frontend/ppc_frontend.h"
#include "xenia/cpu/processor.h"
#include "xenia/cpu/raw_module.h"
#if !XE_PLATFORM_WIN32
#include <dirent.h>
#endif // !WIN32
#include <gflags/gflags.h>
#if XE_COMPILER_MSVC
#include "xenia/base/platform_win.h"
#endif // XE_COMPILER_MSVC
DEFINE_string(test_path, "src/xenia/cpu/frontend/test/",
"Directory scanned for test files.");
@ -331,69 +334,30 @@ class TestRunner {
bool DiscoverTests(std::wstring& test_path,
std::vector<std::wstring>& test_files) {
// TODO(benvanik): use PAL instead of this.
#if XE_PLATFORM_WIN32
std::wstring search_path = test_path;
search_path.append(L"\\*.s");
WIN32_FIND_DATA ffd;
HANDLE hFind = FindFirstFile(search_path.c_str(), &ffd);
if (hFind == INVALID_HANDLE_VALUE) {
XELOGE("Unable to find test path %ls", test_path.c_str());
return false;
}
do {
if (!(ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
std::wstring file_name(ffd.cFileName);
std::wstring file_path = test_path;
if (*(test_path.end() - 1) != '\\') {
file_path += '\\';
}
file_path += file_name;
test_files.push_back(file_path);
}
} while (FindNextFile(hFind, &ffd));
FindClose(hFind);
#else
DIR* d = opendir(test_path.c_str());
if (!d) {
XELOGE("Unable to find test path %ls", test_path.c_str());
return false;
}
struct dirent* dir;
while ((dir = readdir(d))) {
if (dir->d_type == DT_REG) {
// Only return .s files.
string file_name = string(dir->d_name);
if (file_name.rfind(".s") != string::npos) {
string file_path = test_path;
if (*(test_path.end() - 1) != '/') {
file_path += "/";
}
file_path += file_name;
test_files.push_back(file_path);
}
auto file_infos = xe::filesystem::ListFiles(test_path);
for (auto& file_info : file_infos) {
if (file_info.name.rfind(L".s") == file_info.name.size() - 2) {
test_files.push_back(xe::join_paths(test_path, file_info.name));
}
}
closedir(d);
#endif // WIN32
return true;
}
#ifdef _MSC_VER
#if XE_COMPILER_MSVC
int filter(unsigned int code) {
if (code == EXCEPTION_ILLEGAL_INSTRUCTION) {
return EXCEPTION_EXECUTE_HANDLER;
}
return EXCEPTION_CONTINUE_SEARCH;
}
#endif
#endif // XE_COMPILER_MSVC
void ProtectedRunTest(TestSuite& test_suite, TestRunner& runner,
TestCase& test_case, int& failed_count,
int& passed_count) {
#ifdef _MSC_VER
#if XE_COMPILER_MSVC
__try {
#endif
#endif // XE_COMPILER_MSVC
if (!runner.Setup(test_suite)) {
XELOGE(" TEST FAILED SETUP");
@ -406,13 +370,13 @@ void ProtectedRunTest(TestSuite& test_suite, TestRunner& runner,
++failed_count;
}
#ifdef _MSC_VER
#if XE_COMPILER_MSVC
}
__except(filter(GetExceptionCode())) {
XELOGE(" TEST FAILED (UNSUPPORTED INSTRUCTION)");
++failed_count;
}
#endif
#endif // XE_COMPILER_MSVC
}
bool RunTests(const std::wstring& test_name) {

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@ -10,6 +10,9 @@
#include "xenia/debug/debugger.h"
#include <gflags/gflags.h>
// TODO(benvanik): generic socket implementation in base/.
#include "xenia/base/platform_win.h"
#include <mstcpip.h>
#include <winsock2.h>
#include <ws2tcpip.h>

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@ -84,12 +84,7 @@ X_STATUS Emulator::Setup(ui::Window* display_window) {
// Before we can set thread affinity we must enable the process to use all
// logical processors.
HANDLE process_handle = GetCurrentProcess();
DWORD_PTR process_affinity_mask;
DWORD_PTR system_affinity_mask;
GetProcessAffinityMask(process_handle, &process_affinity_mask,
&system_affinity_mask);
SetProcessAffinityMask(process_handle, system_affinity_mask);
xe::threading::EnableAffinityConfiguration();
// Create memory system first, as it is required for other systems.
memory_ = std::make_unique<Memory>();

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@ -63,7 +63,7 @@ CommandProcessor::CommandProcessor(GL4GraphicsSystem* graphics_system)
read_ptr_index_(0),
read_ptr_update_freq_(0),
read_ptr_writeback_ptr_(0),
write_ptr_index_event_(CreateEvent(NULL, FALSE, FALSE, NULL)),
write_ptr_index_event_(xe::threading::Event::CreateAutoResetEvent(false)),
write_ptr_index_(0),
bin_select_(0xFFFFFFFFull),
bin_mask_(0xFFFFFFFFull),
@ -78,7 +78,7 @@ CommandProcessor::CommandProcessor(GL4GraphicsSystem* graphics_system)
draw_batcher_(graphics_system_->register_file()),
scratch_buffer_(kScratchBufferCapacity, kScratchBufferAlignment) {}
CommandProcessor::~CommandProcessor() { CloseHandle(write_ptr_index_event_); }
CommandProcessor::~CommandProcessor() = default;
bool CommandProcessor::Initialize(
std::unique_ptr<xe::ui::GraphicsContext> context) {
@ -101,7 +101,7 @@ void CommandProcessor::Shutdown() {
EndTracing();
worker_running_ = false;
SetEvent(write_ptr_index_event_);
write_ptr_index_event_->Set();
worker_thread_->Wait(0, 0, 0, nullptr);
worker_thread_.reset();
@ -200,7 +200,8 @@ void CommandProcessor::WorkerThreadMain() {
// TODO(benvanik): if we go longer than Nms, switch to waiting?
// It'll keep us from burning power.
// const int wait_time_ms = 5;
// WaitForSingleObject(write_ptr_index_event_, wait_time_ms);
// xe::threading::Wait(write_ptr_index_event_.get(), true,
// std::chrono::milliseconds(wait_time_ms));
xe::threading::MaybeYield();
write_ptr_index = write_ptr_index_.load();
} while (worker_running_ && pending_fns_.empty() &&
@ -488,7 +489,7 @@ void CommandProcessor::EnableReadPointerWriteBack(uint32_t ptr,
void CommandProcessor::UpdateWritePointer(uint32_t value) {
write_ptr_index_ = value;
SetEvent(write_ptr_index_event_);
write_ptr_index_event_->Set();
}
void CommandProcessor::WriteRegister(uint32_t index, uint32_t value) {

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@ -18,6 +18,7 @@
#include <unordered_map>
#include <vector>
#include "xenia/base/threading.h"
#include "xenia/gpu/gl4/draw_batcher.h"
#include "xenia/gpu/gl4/gl4_shader.h"
#include "xenia/gpu/gl4/gl4_shader_translator.h"
@ -259,7 +260,7 @@ class CommandProcessor {
uint32_t read_ptr_update_freq_;
uint32_t read_ptr_writeback_ptr_;
HANDLE write_ptr_index_event_;
std::unique_ptr<xe::threading::Event> write_ptr_index_event_;
std::atomic<uint32_t> write_ptr_index_;
uint64_t bin_select_;

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@ -17,6 +17,7 @@
#include "xenia/base/main.h"
#include "xenia/base/mapped_memory.h"
#include "xenia/base/math.h"
#include "xenia/base/platform_win.h"
#include "xenia/emulator.h"
#include "xenia/gpu/graphics_system.h"
#include "xenia/gpu/register_file.h"

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@ -18,8 +18,6 @@
#include "xenia/kernel/xobject.h"
#include "xenia/xbox.h"
typedef void* HANDLE;
namespace xe {
namespace kernel {

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@ -8,6 +8,7 @@
*/
#include "xenia/base/logging.h"
#include "xenia/base/platform_win.h"
#include "xenia/emulator.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"

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@ -14,6 +14,7 @@
#include "xenia/base/clock.h"
#include "xenia/base/logging.h"
#include "xenia/base/math.h"
#include "xenia/base/platform_win.h"
#include "xenia/emulator.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/xboxkrnl_private.h"

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@ -17,6 +17,9 @@
// All of the exported functions:
#include "xenia/kernel/xboxkrnl_rtl.h"
// TODO(benvanik): switch timer.
typedef void* HANDLE;
namespace xe {
namespace kernel {

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@ -11,6 +11,7 @@
#include "xenia/base/clock.h"
#include "xenia/base/logging.h"
#include "xenia/base/mutex.h"
#include "xenia/base/platform_win.h"
#include "xenia/cpu/processor.h"
#include "xenia/kernel/dispatcher.h"
#include "xenia/kernel/kernel_state.h"
@ -446,7 +447,7 @@ SHIM_CALL KeTlsSetValue_shim(PPCContext* ppc_context,
#if XE_PLATFORM_WIN32
result = TlsSetValue(
tls_index, reinterpret_cast<LPVOID>(static_cast<uintptr_t>(tls_value)));
tls_index, reinterpret_cast<void*>(static_cast<uintptr_t>(tls_value)));
#else
result = pthread_setspecific(tls_index, (void*)tls_value) == 0;
#endif // WIN32
@ -1031,7 +1032,7 @@ SHIM_CALL KfAcquireSpinLock_shim(PPCContext* ppc_context,
while (!xe::atomic_cas(0, 1, lock)) {
// Spin!
// TODO(benvanik): error on deadlock?
YieldProcessor();
xe::threading::MaybeYield();
}
// Raise IRQL to DISPATCH.