Xbox 360 Emulator Research Project
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Wunkolo 6ee2e3718f [x64] Add AVX512 optimizations for OPCODE_VECTOR_COMPARE_UGT(Integer)
AVX512 has native unsigned integer comparisons instructions, removing
the need to XOR the most-significant-bit with a constant in memory to
use the signed comparison instructions. These instructions only write to
a k-mask register though and need an additional call to `vpmovm2*` to
turn the mask-register into a vector-mask register.

As of Icelake:
`vpcmpu*` is all L3/T1
`vpmovm2d` is L1/T0.33
`vpmovm2{b,w}` is L3/T0.33

As of Zen4:
`vpcmpu*` is all L3/T0.50
`vpmovm2*` is all L1/T0.25
2023-05-29 14:57:09 -05:00
.github Bug report template changes 2022-02-06 14:24:35 +03:00
android/android_studio_project [Android] Exclude executables from app build 2022-07-17 17:11:48 +03:00
assets [App/Discord] Rework how rich presence is managed. 2019-08-03 08:16:04 -05:00
docs [UI] Windows: Disable rounded corners 2022-05-05 21:46:20 +03:00
src/xenia [x64] Add AVX512 optimizations for OPCODE_VECTOR_COMPARE_UGT(Integer) 2023-05-29 14:57:09 -05:00
third_party [SDL2] Update to version 2.24.2 2022-12-28 14:19:02 -06:00
tools moved vswhere to tools directory 2022-12-28 14:17:24 -06:00
.appveyor.yml [AppVeyor] Skip all non-Windows commits [ci skip] 2022-01-30 13:22:32 +03:00
.clang-format [UI] android.app.NativeActivity > WindowedAppActivity + code style 2021-09-18 20:32:24 +03:00
.drone.star [CI, Drone] Disable HighResolutionTimer test cases 2022-11-20 16:41:55 -06:00
.gdbinit [threading linux] Implement Callback Queuing 2020-11-15 11:12:05 -06:00
.gitattributes [GPU] Shaders to common, xb buildshaders instead of buildhlsl 2021-06-05 18:53:53 +03:00
.gitignore Update .gitignore. 2018-05-22 22:24:39 -05:00
.gitmodules [Premake] Update premake-cmake 2022-09-22 06:36:43 -05:00
LICENSE Adding CONTRIBUTING.md so that github shows it on issues. 2015-08-28 14:16:38 -07:00
premake5.lua [Android] Unified xenia-app with windowed apps and build prerequisites 2022-07-11 21:45:57 +03:00
README.md Reflect the closure of #1333 2022-01-28 23:01:50 +03:00
xb Add xb symlink to xenia-build to match xb.bat for win 2017-07-11 11:47:24 -06:00
xb.bat Python/xenia-build/xb fixes 2022-07-21 08:31:35 -05:00
xb.ps1 Python/xenia-build/xb fixes 2022-07-21 08:31:35 -05:00
xenia-build [Build] Add parallel PPC test generation 2023-02-05 20:56:37 -06:00
xeniarc clang-format detection cleanup. 2015-08-01 00:41:46 -07:00

Xenia - Xbox 360 Emulator

Xenia is an experimental emulator for the Xbox 360. For more information, see the main Xenia wiki.

Interested in supporting the core contributors? Visit Xenia Project on Patreon.

Come chat with us about emulator-related topics on Discord. For developer chat join #dev but stay on topic. Lurking is not only fine, but encouraged! Please check the FAQ page before asking questions. We've got jobs/lives/etc, so don't expect instant answers.

Discussing illegal activities will get you banned.

Status

Buildbot Status Releases
Windows Build status LatestAll
Linux Build status

Quite a few real games run. Quite a few don't. See the Game compatibility list for currently tracked games, and feel free to contribute your own updates, screenshots, and information there following the existing conventions.

Disclaimer

The goal of this project is to experiment, research, and educate on the topic of emulation of modern devices and operating systems. It is not for enabling illegal activity. All information is obtained via reverse engineering of legally purchased devices and games and information made public on the internet (you'd be surprised what's indexed on Google...).

Quickstart

See the Quickstart page.

Building

See building.md for setup and information about the xb script. When writing code, check the style guide and be sure to run clang-format!

Contributors Wanted!

Have some spare time, know advanced C++, and want to write an emulator? Contribute! There's a ton of work that needs to be done, a lot of which is wide open greenfield fun.

For general rules and guidelines please see CONTRIBUTING.md.

Fixes and optimizations are always welcome (please!), but in addition to that there are some major work areas still untouched:

See more projects good for contributors. It's a good idea to ask on Discord and check the issues page before beginning work on something.

FAQ

See the frequently asked questions page.