mirror of
https://github.com/Lawin0129/LawinServer.git
synced 2026-01-12 18:32:23 +01:00
code improvements and clientsettings fallback
This commit is contained in:
@@ -1,11 +1,11 @@
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[/Script/FortniteGame.FortGlobals]
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bAllowLogout=true
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bAllowLogout=true # Enables log out button.
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[/Script/FortniteGame.FortChatManager]
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bShouldRequestGeneralChatRooms=true
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bShouldRequestGeneralChatRooms=true # Request for chat rooms (global chat and founders chat).
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bShouldJoinGlobalChat=true
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bShouldJoinFounderChat=true
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bIsAthenaGlobalChatEnabled=true
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bIsAthenaGlobalChatEnabled=true # Battle royale global chat.
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[/Script/FortniteGame.FortTextHotfixConfig]
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+TextReplacements=(Category=Game, Namespace="", bIsMinimalPatch=True, Key="D5ECE3CD484655CBAE1DB6922C1D87C7", NativeString="Getting Started", LocalizedStrings=(("ar","مرحبًا بك في LawinServer!"),("en","Welcome to LawinServer!"),("de","Willkommen bei LawinServer!"),("es","¡Bienvenidos a LawinServer!"),("es-419","¡Bienvenidos a LawinServer!"),("fr","Bienvenue sur LawinServer !"),("it","Benvenuto in LawinServer!"),("ja","LawinServerへようこそ!"),("ko","LawinServer에 오신 것을 환영합니다!"),("pl","Witaj w LawinServerze!"),("pt-BR","Bem-vindo ao LawinServer!"),("ru","Добро пожаловать в LawinServer!"),("tr","LavinServer'a Hoş Geldiniz!")))
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@@ -1,11 +1,17 @@
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[Config]
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bUseConfigDisplayName=false # If this is set to false, it will use the email to display name method.
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displayName=LawinServer # Your fortnite display name.
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# If this is set to false, it will use the email to display name method.
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bUseConfigDisplayName=false
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# Your fortnite display name (will only be used if the property above is set to true).
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displayName=LawinServer
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[Profile]
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bCompletedSeasonalQuests=false # If this is set to true, every BR and StW seasonal quest will be on complete. Works for Battle Royale from Season 3 to Season 20 and for Save the World from Season 2 to Season X.
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# If this is set to true, every BR and StW seasonal quest will be on complete. Works for Battle Royale from Season 3 to Season 20 and for Save the World from Season 2 to Season X.
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bCompletedSeasonalQuests=false
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[GameServer]
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# Matchmaker gameserver config, you can use this to connect to gameservers like rift (titanium), fortmp, etc... (they have to be hosting though).
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ip=127.0.0.1 # IP the matchmaker will use upon join.
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port=7777 # PORT the matchmaker will use upon join.
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# IP the matchmaker will use upon join.
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ip=127.0.0.1
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# PORT the matchmaker will use upon join.
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port=7777
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26
index.js
26
index.js
@@ -2,10 +2,12 @@ const Express = require("express");
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const express = Express();
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const fs = require("fs");
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const path = require("path");
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const cookieParser = require("cookie-parser");
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express.use(Express.json());
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express.use(Express.urlencoded({ extended: true }));
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express.use(Express.static('public'));
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express.use(cookieParser());
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express.use(require("./structure/party.js"));
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express.use(require("./structure/discovery.js"))
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@@ -24,13 +26,26 @@ express.use(require("./structure/cloudstorage.js"));
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express.use(require("./structure/mcp.js"));
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const port = process.env.PORT || 3551;
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express.listen(port, console.log("LawinServer started listening on port", port));
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require("./structure/xmpp.js");
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express.listen(port, () => {
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console.log("LawinServer started listening on port", port);
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if (!fs.existsSync(path.join(process.env.LOCALAPPDATA, "LawinServer"))) fs.mkdirSync(path.join(process.env.LOCALAPPDATA, "LawinServer"));
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require("./structure/xmpp.js");
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}).on("error", (err) => {
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if (err.code == "EADDRINUSE") console.log(`\x1b[31mERROR\x1b[0m: Port ${port} is already in use!`);
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else throw err;
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// keep this at the end of the code thanks
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express.all("*", async (req, res) => {
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process.exit(0);
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});
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try {
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if (!fs.existsSync(path.join(process.env.LOCALAPPDATA, "LawinServer"))) fs.mkdirSync(path.join(process.env.LOCALAPPDATA, "LawinServer"));
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} catch (err) {
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// fallback
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if (!fs.existsSync(path.join(__dirname, "ClientSettings"))) fs.mkdirSync(path.join(__dirname, "ClientSettings"));
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}
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// if endpoint not found, return this error
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express.use((req, res, next) => {
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var XEpicErrorName = "errors.com.lawinserver.common.not_found";
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var XEpicErrorCode = 1004;
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@@ -47,5 +62,4 @@ express.all("*", async (req, res) => {
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"originatingService": "any",
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"intent": "prod"
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});
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res.end();
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});
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22
package-lock.json
generated
22
package-lock.json
generated
@@ -9,6 +9,7 @@
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"version": "1.0.0",
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"license": "GPL-3.0",
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"dependencies": {
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"cookie-parser": "^1.4.6",
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"crypto": "^1.0.1",
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"express": "^4.17.2",
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"fs": "^0.0.1-security",
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@@ -92,6 +93,18 @@
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"node": ">= 0.6"
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}
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},
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"node_modules/cookie-parser": {
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"version": "1.4.6",
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"resolved": "https://registry.npmjs.org/cookie-parser/-/cookie-parser-1.4.6.tgz",
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"integrity": "sha512-z3IzaNjdwUC2olLIB5/ITd0/setiaFMLYiZJle7xg5Fe9KWAceil7xszYfHHBtDFYLSgJduS2Ty0P1uJdPDJeA==",
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"dependencies": {
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"cookie": "0.4.1",
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"cookie-signature": "1.0.6"
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},
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"engines": {
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"node": ">= 0.8.0"
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}
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},
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"node_modules/cookie-signature": {
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"version": "1.0.6",
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"resolved": "https://registry.npmjs.org/cookie-signature/-/cookie-signature-1.0.6.tgz",
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@@ -661,6 +674,15 @@
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"resolved": "https://registry.npmjs.org/cookie/-/cookie-0.4.1.tgz",
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"integrity": "sha512-ZwrFkGJxUR3EIoXtO+yVE69Eb7KlixbaeAWfBQB9vVsNn/o+Yw69gBWSSDK825hQNdN+wF8zELf3dFNl/kxkUA=="
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},
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"cookie-parser": {
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"version": "1.4.6",
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"resolved": "https://registry.npmjs.org/cookie-parser/-/cookie-parser-1.4.6.tgz",
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"integrity": "sha512-z3IzaNjdwUC2olLIB5/ITd0/setiaFMLYiZJle7xg5Fe9KWAceil7xszYfHHBtDFYLSgJduS2Ty0P1uJdPDJeA==",
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"requires": {
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"cookie": "0.4.1",
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"cookie-signature": "1.0.6"
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}
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},
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"cookie-signature": {
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"version": "1.0.6",
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"resolved": "https://registry.npmjs.org/cookie-signature/-/cookie-signature-1.0.6.tgz",
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@@ -4,6 +4,7 @@
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"description": "A fortnite backend which supports both BR and STW for every single fortnite build.",
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"main": "index.js",
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"dependencies": {
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"cookie-parser": "^1.4.6",
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"crypto": "^1.0.1",
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"express": "^4.17.2",
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"fs": "^0.0.1-security",
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4035
profiles/athena.json
4035
profiles/athena.json
File diff suppressed because it is too large
Load Diff
@@ -4,11 +4,10 @@ const crypto = require("crypto");
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const fs = require("fs");
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const path = require("path");
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const functions = require("./functions.js");
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const memory = require("./../memory.json");
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express.use((req, res, next) => {
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// Get raw body in encoding latin1 for ClientSettings
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if (req.originalUrl.includes('/fortnite/api/cloudstorage/user/') && req.method == "PUT") {
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if (req.originalUrl.toLowerCase().startsWith("/fortnite/api/cloudstorage/user/") && req.method == "PUT") {
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req.rawBody = "";
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req.setEncoding("latin1");
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@@ -19,7 +18,7 @@ express.use((req, res, next) => {
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})
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express.get("/fortnite/api/cloudstorage/system", async (req, res) => {
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functions.GetVersionInfo(req, memory);
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const memory = functions.GetVersionInfo(req);
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if (memory.build >= 9.40 && memory.build <= 10.40) {
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return res.status(404).end();
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@@ -65,9 +64,11 @@ express.get("/fortnite/api/cloudstorage/system/:file", async (req, res) => {
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})
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express.get("/fortnite/api/cloudstorage/user/*/:file", async (req, res) => {
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try {
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if (!fs.existsSync(path.join(process.env.LOCALAPPDATA, "LawinServer", "ClientSettings"))) {
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fs.mkdirSync(path.join(process.env.LOCALAPPDATA, "LawinServer", "ClientSettings"));
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}
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} catch (err) {}
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res.set("Content-Type", "application/octet-stream")
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@@ -77,10 +78,13 @@ express.get("/fortnite/api/cloudstorage/user/*/:file", async (req, res) => {
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});
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}
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functions.GetVersionInfo(req, memory);
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const memory = functions.GetVersionInfo(req);
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var currentBuildID = memory.CL;
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const file = path.join(process.env.LOCALAPPDATA, "LawinServer", "ClientSettings", `ClientSettings-${currentBuildID}.Sav`);
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let file;
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if (process.env.LOCALAPPDATA) file = path.join(process.env.LOCALAPPDATA, "LawinServer", "ClientSettings", `ClientSettings-${currentBuildID}.Sav`);
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else file = path.join(__dirname, "..", "ClientSettings", `ClientSettings-${currentBuildID}.Sav`);
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if (fs.existsSync(file)) {
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const ParsedFile = fs.readFileSync(file);
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@@ -93,16 +97,21 @@ express.get("/fortnite/api/cloudstorage/user/*/:file", async (req, res) => {
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})
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express.get("/fortnite/api/cloudstorage/user/:accountId", async (req, res) => {
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try {
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if (!fs.existsSync(path.join(process.env.LOCALAPPDATA, "LawinServer", "ClientSettings"))) {
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fs.mkdirSync(path.join(process.env.LOCALAPPDATA, "LawinServer", "ClientSettings"));
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}
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} catch (err) {}
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res.set("Content-Type", "application/json")
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functions.GetVersionInfo(req, memory);
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const memory = functions.GetVersionInfo(req);
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var currentBuildID = memory.CL;
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const file = path.join(process.env.LOCALAPPDATA, "LawinServer", "ClientSettings", `ClientSettings-${currentBuildID}.Sav`);
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let file;
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if (process.env.LOCALAPPDATA) file = path.join(process.env.LOCALAPPDATA, "LawinServer", "ClientSettings", `ClientSettings-${currentBuildID}.Sav`);
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else file = path.join(__dirname, "..", "ClientSettings", `ClientSettings-${currentBuildID}.Sav`);
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if (fs.existsSync(file)) {
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const ParsedFile = fs.readFileSync(file, 'latin1');
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@@ -126,15 +135,26 @@ express.get("/fortnite/api/cloudstorage/user/:accountId", async (req, res) => {
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}
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})
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express.put("/fortnite/api/cloudstorage/user/*/*", async (req, res) => {
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express.put("/fortnite/api/cloudstorage/user/*/:file", async (req, res) => {
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try {
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if (!fs.existsSync(path.join(process.env.LOCALAPPDATA, "LawinServer", "ClientSettings"))) {
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fs.mkdirSync(path.join(process.env.LOCALAPPDATA, "LawinServer", "ClientSettings"));
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}
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} catch (err) {}
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functions.GetVersionInfo(req, memory);
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if (req.params.file.toLowerCase() != "clientsettings.sav") {
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return res.status(404).json({
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"error": "file not found"
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});
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}
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const memory = functions.GetVersionInfo(req);
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var currentBuildID = memory.CL;
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const file = path.join(process.env.LOCALAPPDATA, "LawinServer", "ClientSettings", `ClientSettings-${currentBuildID}.Sav`);
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let file;
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if (process.env.LOCALAPPDATA) file = path.join(process.env.LOCALAPPDATA, "LawinServer", "ClientSettings", `ClientSettings-${currentBuildID}.Sav`);
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else file = path.join(__dirname, "..", "ClientSettings", `ClientSettings-${currentBuildID}.Sav`);
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fs.writeFileSync(file, req.rawBody, 'latin1');
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res.status(204).end();
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@@ -4,7 +4,6 @@ const fs = require("fs");
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const friendslist = require("./../responses/friendslist.json");
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const friendslist2 = require("./../responses/friendslist2.json");
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const functions = require("./functions.js");
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const memory = require("./../memory.json");
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express.get("/friends/api/v1/*/settings", async (req, res) => {
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res.json({})
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@@ -15,7 +14,7 @@ express.get("/friends/api/v1/*/blocklist", async (req, res) => {
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})
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express.get("/friends/api/public/friends/:accountId", async (req, res) => {
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functions.GetVersionInfo(req, memory);
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const memory = functions.GetVersionInfo(req);
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if (!friendslist.find(i => i.accountId == req.params.accountId)) {
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var FriendObject = {
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||||
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@@ -1,13 +1,18 @@
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const memory = require("./../memory.json");
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const XMLBuilder = require("xmlbuilder");
|
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const uuid = require("uuid");
|
||||
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function GetVersionInfo(req, memory) {
|
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function GetVersionInfo(req) {
|
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var memory = {
|
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season: 0,
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build: 0.0,
|
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CL: "",
|
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lobby: ""
|
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}
|
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|
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if (req.headers["user-agent"])
|
||||
{
|
||||
var CL = "";
|
||||
|
||||
if (req.headers["user-agent"]) {
|
||||
try {
|
||||
var BuildID = req.headers["user-agent"].split("-")[3].split(",")[0]
|
||||
if (!Number.isNaN(Number(BuildID))) {
|
||||
@@ -28,7 +33,6 @@ function GetVersionInfo(req, memory) {
|
||||
}
|
||||
} catch (err) {}
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
var Build = req.headers["user-agent"].split("Release-")[1].split("-")[0];
|
||||
@@ -53,6 +57,8 @@ function GetVersionInfo(req, memory) {
|
||||
memory.lobby = "LobbyWinterDecor";
|
||||
}
|
||||
}
|
||||
|
||||
return memory;
|
||||
}
|
||||
|
||||
function getItemShop() {
|
||||
@@ -131,7 +137,7 @@ function getItemShop() {
|
||||
}
|
||||
|
||||
function getTheater(req) {
|
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GetVersionInfo(req, memory);
|
||||
const memory = GetVersionInfo(req);
|
||||
|
||||
var theater = JSON.stringify(require("./../responses/worldstw.json"));
|
||||
var Season = "Season" + memory.season;
|
||||
@@ -178,7 +184,7 @@ function getTheater(req) {
|
||||
}
|
||||
|
||||
function getContentPages(req) {
|
||||
GetVersionInfo(req, memory);
|
||||
const memory = GetVersionInfo(req);
|
||||
|
||||
const contentpages = JSON.parse(JSON.stringify(require("./../responses/contentpages.json")));
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@ const path = require("path");
|
||||
const iniparser = require("ini");
|
||||
const config = iniparser.parse(fs.readFileSync(path.join(__dirname, "..", "Config", "config.ini")).toString());
|
||||
const functions = require("./functions.js");
|
||||
const memory = require("./../memory.json");
|
||||
|
||||
express.get("/fortnite/api/matchmaking/session/findPlayer/*", async (req, res) => {
|
||||
res.status(200);
|
||||
@@ -13,9 +12,7 @@ express.get("/fortnite/api/matchmaking/session/findPlayer/*", async (req, res) =
|
||||
})
|
||||
|
||||
express.get("/fortnite/api/game/v2/matchmakingservice/ticket/player/*", async (req, res) => {
|
||||
memory.currentbuildUniqueId = req.query.bucketId.split(":")[0];
|
||||
|
||||
fs.writeFileSync("./memory.json", JSON.stringify(memory, null, 2));
|
||||
res.cookie("currentbuildUniqueId", req.query.bucketId.split(":")[0]);
|
||||
|
||||
res.json({
|
||||
"serviceUrl": "ws://lawinservermatchmaker.herokuapp.com",
|
||||
@@ -72,7 +69,7 @@ express.get("/fortnite/api/matchmaking/session/:session_id", async (req, res) =>
|
||||
"usesPresence": false,
|
||||
"allowJoinViaPresence": true,
|
||||
"allowJoinViaPresenceFriendsOnly": false,
|
||||
"buildUniqueId": memory.currentbuildUniqueId, // buildUniqueId is different for every build, this uses the netver of the version you're currently using
|
||||
"buildUniqueId": req.cookies.currentbuildUniqueId || "0", // buildUniqueId is different for every build, this uses the netver of the version you're currently using
|
||||
"lastUpdated": new Date().toISOString(),
|
||||
"started": false
|
||||
})
|
||||
|
||||
@@ -6,10 +6,9 @@ const iniparser = require("ini");
|
||||
const config = iniparser.parse(fs.readFileSync(path.join(__dirname, "..", "Config", "config.ini")).toString());
|
||||
const functions = require("./functions.js");
|
||||
const catalog = functions.getItemShop();
|
||||
const memory = require("./../memory.json");
|
||||
|
||||
express.use(function (req, res, next) {
|
||||
if (!req.query.profileId) {
|
||||
express.use((req, res, next) => {
|
||||
if (!req.query.profileId && req.originalUrl.toLowerCase().startsWith("/fortnite/api/game/v2/profile/")) {
|
||||
return res.status(404).json({
|
||||
error: "Profile not defined."
|
||||
});
|
||||
@@ -17,7 +16,8 @@ express.use(function (req, res, next) {
|
||||
|
||||
fs.readdirSync("./profiles").forEach((file) => {
|
||||
if (file.endsWith(".json")) {
|
||||
functions.GetVersionInfo(req, memory);
|
||||
const memory = functions.GetVersionInfo(req);
|
||||
|
||||
const profile = require(`./../profiles/${file}`);
|
||||
if (!profile.rvn) profile.rvn = 0;
|
||||
if (!profile.items) profile.items = {}
|
||||
@@ -61,6 +61,7 @@ express.post("/fortnite/api/game/v2/profile/*/client/SetAffiliateName", async (r
|
||||
if (req.body.affiliateName.toLowerCase() == code.toLowerCase() || req.body.affiliateName == "") {
|
||||
profile.stats.attributes.mtx_affiliate_set_time = new Date().toISOString();
|
||||
profile.stats.attributes.mtx_affiliate = req.body.affiliateName;
|
||||
|
||||
StatChanged = true;
|
||||
}
|
||||
})
|
||||
@@ -312,7 +313,7 @@ express.post("/fortnite/api/game/v2/profile/*/client/UnlockRewardNode", async (r
|
||||
const profile = require(`./../profiles/${req.query.profileId || "athena"}.json`);
|
||||
const common_core = require("./../profiles/common_core.json");
|
||||
const WinterFestIDS = require("./../responses/winterfestrewards.json");
|
||||
functions.GetVersionInfo(req, memory);
|
||||
const memory = functions.GetVersionInfo(req);
|
||||
|
||||
// do not change any of these or you will end up breaking it
|
||||
var ApplyProfileChanges = [];
|
||||
@@ -865,7 +866,7 @@ express.post("/fortnite/api/game/v2/profile/*/client/MarkNewQuestNotificationSen
|
||||
express.post("/fortnite/api/game/v2/profile/*/client/ClientQuestLogin", async (req, res) => {
|
||||
const profile = require(`./../profiles/${req.query.profileId || "athena"}.json`);
|
||||
var QuestIDS = JSON.parse(JSON.stringify(require("./../responses/quests.json")));
|
||||
functions.GetVersionInfo(req, memory);
|
||||
const memory = functions.GetVersionInfo(req);
|
||||
|
||||
// do not change any of these or you will end up breaking it
|
||||
var ApplyProfileChanges = [];
|
||||
@@ -1387,7 +1388,7 @@ express.post("/fortnite/api/game/v2/profile/*/client/IncrementNamedCounterStat",
|
||||
express.post("/fortnite/api/game/v2/profile/*/client/ClaimLoginReward", async (req, res) => {
|
||||
const profile = require(`./../profiles/${req.query.profileId || "campaign"}.json`);
|
||||
const DailyRewards = require("./../responses/dailyrewards.json");
|
||||
functions.GetVersionInfo(req, memory);
|
||||
const memory = functions.GetVersionInfo(req);
|
||||
|
||||
// do not change any of these or you will end up breaking it
|
||||
var ApplyProfileChanges = [];
|
||||
@@ -2461,7 +2462,7 @@ express.post("/fortnite/api/game/v2/profile/*/client/TransmogItem", async (req,
|
||||
|
||||
// Craft item STW (Guns, melees and traps only)
|
||||
express.post("/fortnite/api/game/v2/profile/*/client/CraftWorldItem", async (req, res) => {
|
||||
functions.GetVersionInfo(req, memory);
|
||||
const memory = functions.GetVersionInfo(req);
|
||||
|
||||
const profile = require(`./../profiles/${req.query.profileId || "theater0"}.json`);
|
||||
var schematic_profile;
|
||||
@@ -3512,7 +3513,7 @@ express.post("/fortnite/api/game/v2/profile/*/client/ClearHeroLoadout", async (r
|
||||
|
||||
// Recycle items STW
|
||||
express.post("/fortnite/api/game/v2/profile/*/client/RecycleItemBatch", async (req, res) => {
|
||||
functions.GetVersionInfo(req, memory);
|
||||
const memory = functions.GetVersionInfo(req);
|
||||
|
||||
const profile = require(`./../profiles/${req.query.profileId || "campaign"}.json`);
|
||||
|
||||
@@ -5381,7 +5382,7 @@ express.post("/fortnite/api/game/v2/profile/*/client/PurchaseCatalogEntry", asyn
|
||||
if (value.offerId == req.body.offerId) {
|
||||
var Quantity = 0;
|
||||
catalog.storefronts[a].catalogEntries[b].itemGrants.forEach(function(value, c) {
|
||||
functions.GetVersionInfo(req, memory);
|
||||
const memory = functions.GetVersionInfo(req);
|
||||
|
||||
if (4 >= memory.season && PurchasedLlama == false) {
|
||||
if (MultiUpdate.length == 0) {
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
const Express = require("express");
|
||||
const express = Express.Router();
|
||||
const functions = require("./functions.js");
|
||||
const memory = require("./../memory.json");
|
||||
|
||||
express.get("/fortnite/api/calendar/v1/timeline", async (req, res) => {
|
||||
functions.GetVersionInfo(req, memory);
|
||||
const memory = functions.GetVersionInfo(req);
|
||||
|
||||
var activeEvents = [
|
||||
{
|
||||
|
||||
@@ -5,7 +5,12 @@ const XMLParser = require("xml-parser");
|
||||
const functions = require("./../structure/functions.js");
|
||||
|
||||
const port = 80;
|
||||
const wss = new WebSocket({ port: port }, console.log("XMPP started listening on port", port));
|
||||
|
||||
const wss = new WebSocket({ port: port }, () => console.log("XMPP started listening on port", port));
|
||||
wss.on("error", (err) => {
|
||||
if (err.code == "EADDRINUSE") console.log("XMPP \x1b[31mFAILED\x1b[0m to start hosting on port", port);
|
||||
else throw err;
|
||||
})
|
||||
|
||||
global.Clients = [];
|
||||
|
||||
@@ -62,8 +67,10 @@ wss.on('connection', async (ws) => {
|
||||
|
||||
if (decodedBase64 && accountId && decodedBase64.length == 3) {
|
||||
Authenticated = true;
|
||||
|
||||
console.log(`An xmpp client with the account id ${accountId} has logged in.`);
|
||||
Success(ws);
|
||||
|
||||
ws.send(XMLBuilder.create("success").attribute("xmlns", "urn:ietf:params:xml:ns:xmpp-sasl").toString());
|
||||
} else {
|
||||
return Error(ws);
|
||||
}
|
||||
@@ -207,10 +214,6 @@ function Error(ws) {
|
||||
ws.close();
|
||||
}
|
||||
|
||||
function Success(ws) {
|
||||
ws.send(XMLBuilder.create("success").attribute("xmlns", "urn:ietf:params:xml:ns:xmpp-sasl").toString());
|
||||
}
|
||||
|
||||
function updatePresenceForAll(ws, body, away, offline) {
|
||||
if (global.Clients.find(i => i.client == ws)) {
|
||||
var SenderData = global.Clients.find(i => i.client == ws);
|
||||
|
||||
Reference in New Issue
Block a user