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Fixed lobby backgrounds for some seasons
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@@ -256,12 +256,15 @@ function getContentPages(req) {
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backgrounds[1].stage = season;
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backgrounds[1].stage = season;
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switch (memory.season) {
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switch (memory.season) {
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case 10:
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case 10:
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backgrounds[0].stage = "seasonx";
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backgrounds[0].stage = "seasonx";
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backgrounds[1].stage = "seasonx";
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backgrounds[1].stage = "seasonx";
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break;
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break;
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case 11: case 12: case 13: case 14: case 15: case 16: case 17: case 18: case 19:
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// Just do nothing here for these seasons
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break;
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case 20:
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case 20:
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backgrounds[0].backgroundimage = "https://cdn2.unrealengine.com/t-bp20-lobby-2048x1024-d89eb522746c.png";
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backgrounds[0].backgroundimage = "https://cdn2.unrealengine.com/t-bp20-lobby-2048x1024-d89eb522746c.png";
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break;
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break;
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