const Express = require("express"); const express = Express.Router(); const fs = require("fs"); const friendslist = require("./../responses/friendslist.json"); const friendslist2 = require("./../responses/friendslist2.json"); const functions = require("./functions.js"); const memory = require("./../memory.json"); express.get("/friends/api/v1/*/settings", async (req, res) => { res.json({}) }) express.get("/friends/api/v1/*/blocklist", async (req, res) => { res.json([]) }) express.get("/friends/api/public/friends/:accountId", async (req, res) => { functions.GetVersionInfo(req, memory); if (!friendslist.find(i => i.accountId == req.params.accountId)) { var FriendObject = { "accountId": req.params.accountId, "status": "ACCEPTED", "direction": "OUTBOUND", "created": new Date().toISOString(), "favorite": false }; friendslist.push(FriendObject) friendslist2.friends.push({ "accountId": FriendObject.accountId, "groups": [], "mutual": 0, "alias": "", "note": "", "favorite": FriendObject.favorite, "created": FriendObject.created }) functions.sendXmppMessageToAll({ "payload": FriendObject, "type": "com.epicgames.friends.core.apiobjects.Friend", "timestamp": FriendObject.created }) functions.sendXmppMessageToAll({ "type": "FRIENDSHIP_REQUEST", "timestamp": FriendObject.created, "from": FriendObject.accountId, "status": FriendObject.status }) fs.writeFileSync("./responses/friendslist.json", JSON.stringify(friendslist, null, 2)); fs.writeFileSync("./responses/friendslist2.json", JSON.stringify(friendslist2, null, 2)); } if (memory.season >= 7) { var friends = JSON.parse(JSON.stringify(friendslist)) friends.splice(friendslist.findIndex(i => i.accountId == req.params.accountId), 1) return res.json(friends); } res.json(friendslist) }) express.get("/friends/api/v1/:accountId/summary", async (req, res) => { if (!friendslist2.friends.find(i => i.accountId == req.params.accountId)) { var FriendObject = { "accountId": req.params.accountId, "groups": [], "mutual": 0, "alias": "", "note": "", "favorite": false, "created": new Date().toISOString() }; friendslist2.friends.push(FriendObject) friendslist.push({ "accountId": FriendObject.accountId, "status": "ACCEPTED", "direction": "OUTBOUND", "created": FriendObject.created, "favorite": FriendObject.favorite }) functions.sendXmppMessageToAll({ "payload": { "accountId": FriendObject.accountId, "status": "ACCEPTED", "direction": "OUTBOUND", "created": FriendObject.created, "favorite": FriendObject.favorite }, "type": "com.epicgames.friends.core.apiobjects.Friend", "timestamp": FriendObject.created }) functions.sendXmppMessageToAll({ "type": "FRIENDSHIP_REQUEST", "timestamp": FriendObject.created, "from": FriendObject.accountId, "status": "ACCEPTED" }) fs.writeFileSync("./responses/friendslist.json", JSON.stringify(friendslist, null, 2)); fs.writeFileSync("./responses/friendslist2.json", JSON.stringify(friendslist2, null, 2)); } res.json(friendslist2) }) express.get("/friends/api/public/list/fortnite/*/recentPlayers", async (req, res) => { res.json([]) }) express.get("/friends/api/public/blocklist/*", async (req, res) => { res.json({ "blockedUsers": [] }) }) module.exports = express;