mirror of
https://github.com/Lawin0129/LawinServer.git
synced 2026-01-12 18:32:23 +01:00
87 lines
3.1 KiB
JavaScript
87 lines
3.1 KiB
JavaScript
const Express = require("express");
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const express = Express.Router();
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const fs = require("fs");
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const path = require("path");
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const iniparser = require("ini");
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const config = iniparser.parse(fs.readFileSync(path.join(__dirname, "..", "Config", "config.ini")).toString());
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const functions = require("./functions.js");
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express.get("/fortnite/api/matchmaking/session/findPlayer/*", async (req, res) => {
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res.status(200);
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res.end();
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})
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express.get("/fortnite/api/game/v2/matchmakingservice/ticket/player/*", async (req, res) => {
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res.cookie("currentbuildUniqueId", req.query.bucketId.split(":")[0]);
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res.json({
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"serviceUrl": "ws://lawinservermatchmaker.herokuapp.com",
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"ticketType": "mms-player",
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"payload": "69=",
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"signature": "420="
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})
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res.end();
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})
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express.get("/fortnite/api/game/v2/matchmaking/account/:accountId/session/:sessionId", async (req, res) => {
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res.json({
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"accountId": req.params.accountId,
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"sessionId": req.params.sessionId,
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"key": "AOJEv8uTFmUh7XM2328kq9rlAzeQ5xzWzPIiyKn2s7s="
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})
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})
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express.get("/fortnite/api/matchmaking/session/:session_id", async (req, res) => {
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res.json({
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"id": req.params.session_id,
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"ownerId": functions.MakeID().replace(/-/ig, "").toUpperCase(),
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"ownerName": "[DS]fortnite-liveeugcec1c2e30ubrcore0a-z8hj-1968",
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"serverName": "[DS]fortnite-liveeugcec1c2e30ubrcore0a-z8hj-1968",
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"serverAddress": config.GameServer.ip,
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"serverPort": Number(config.GameServer.port),
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"maxPublicPlayers": 220,
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"openPublicPlayers": 175,
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"maxPrivatePlayers": 0,
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"openPrivatePlayers": 0,
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"attributes": {
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"REGION_s": "EU",
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"GAMEMODE_s": "FORTATHENA",
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"ALLOWBROADCASTING_b": true,
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"SUBREGION_s": "GB",
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"DCID_s": "FORTNITE-LIVEEUGCEC1C2E30UBRCORE0A-14840880",
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"tenant_s": "Fortnite",
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"MATCHMAKINGPOOL_s": "Any",
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"STORMSHIELDDEFENSETYPE_i": 0,
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"HOTFIXVERSION_i": 0,
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"PLAYLISTNAME_s": "Playlist_DefaultSolo",
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"SESSIONKEY_s": functions.MakeID().replace(/-/ig, "").toUpperCase(),
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"TENANT_s": "Fortnite",
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"BEACONPORT_i": 15009
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},
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"publicPlayers": [],
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"privatePlayers": [],
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"totalPlayers": 45,
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"allowJoinInProgress": false,
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"shouldAdvertise": false,
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"isDedicated": false,
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"usesStats": false,
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"allowInvites": false,
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"usesPresence": false,
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"allowJoinViaPresence": true,
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"allowJoinViaPresenceFriendsOnly": false,
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"buildUniqueId": req.cookies.currentbuildUniqueId || "0", // buildUniqueId is different for every build, this uses the netver of the version you're currently using
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"lastUpdated": new Date().toISOString(),
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"started": false
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})
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})
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express.post("/fortnite/api/matchmaking/session/*/join", async (req, res) => {
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res.status(204);
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res.end();
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})
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express.post("/fortnite/api/matchmaking/session/matchMakingRequest", async (req, res) => {
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res.json([])
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})
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module.exports = express; |