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Project Reboot 3.0/FortGameModeAthena.h
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21
Project Reboot 3.0/FortGameModeAthena.h
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#pragma once
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#include "FortGameModePvPBase.h"
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// #include "FortPlayerControllerAthena.h"
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#include "FortGameStateAthena.h"
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class AFortGameModeAthena : public AFortGameModePvPBase
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{
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public:
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static inline bool (*Athena_ReadyToStartMatchOriginal)(AFortGameModeAthena* GameMode);
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static inline void (*Athena_HandleStartingNewPlayerOriginal)(AFortGameModeAthena* GameMode, AActor* NewPlayer);
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static bool Athena_ReadyToStartMatchHook(AFortGameModeAthena* GameMode);
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static int Athena_PickTeamHook(AFortGameModeAthena* GameMode, uint8 preferredTeam, AActor* Controller);
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static void Athena_HandleStartingNewPlayerHook(AFortGameModeAthena* GameMode, AActor* NewPlayerActor);
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AFortGameStateAthena* GetGameStateAthena()
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{
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return (AFortGameStateAthena*)GetGameState();
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}
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};
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