Add project files.

This commit is contained in:
Milxnor
2023-03-04 15:06:07 -05:00
commit 039731eb68
200 changed files with 32320 additions and 0 deletions

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#pragma once
#include "NetSerialization.h"
#include "Class.h"
#include "reboot.h"
struct FFortItemEntry : FFastArraySerializerItem
{
FGuid& GetItemGuid()
{
static auto ItemGuidOffset = FindOffsetStruct("/Script/FortniteGame.FortItemEntry", "ItemGuid");
return *(FGuid*)(__int64(this) + ItemGuidOffset);
}
UObject*& GetItemDefinition()
{
static auto ItemDefinitionOffset = FindOffsetStruct("/Script/FortniteGame.FortItemEntry", "ItemDefinition");
return *(UObject**)(__int64(this) + ItemDefinitionOffset);
}
};
class UFortItem : public UObject
{
public:
FFortItemEntry* GetItemEntry()
{
static auto ItemEntryOffset = this->GetOffset("ItemEntry");
return &Get<FFortItemEntry>(ItemEntryOffset);
}
void SetOwningControllerForTemporaryItem(UObject* Controller);
};