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Project Reboot 3.0/FortPlayerStateAthena.h
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19
Project Reboot 3.0/FortPlayerStateAthena.h
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#pragma once
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#include "FortPlayerState.h"
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class AFortPlayerStateAthena : public AFortPlayerState
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{
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public:
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uint8& GetSquadId()
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{
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static auto SquadIdOffset = GetOffset("SquadId");
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return Get<uint8>(SquadIdOffset);
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}
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uint8& GetTeamIndex()
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{
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static auto TeamIndexOffset = GetOffset("TeamIndex");
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return Get<uint8>(TeamIndexOffset);
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}
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};
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