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Project Reboot 3.0/GameSession.h
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12
Project Reboot 3.0/GameSession.h
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#pragma once
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#include "Controller.h"
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class AGameSession : public AActor
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{
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public:
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static inline void (*KickPlayerOriginal)(AGameSession*, AController*);
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static void KickPlayerHook(AGameSession*, AController*) { return; }
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};
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