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Project Reboot 3.0/NameTypes.h
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16
Project Reboot 3.0/NameTypes.h
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#pragma once
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#include "inc.h"
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struct FNameEntryId
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{
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uint32 Value;
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};
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struct FName
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{
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FNameEntryId ComparisonIndex;
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uint32 Number;
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std::string ToString();
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};
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