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https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 10:52:22 +01:00
interact + pickuo
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@@ -194,6 +194,7 @@ void Addresses::FindAll()
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Addresses::NavSystemCleanUp = FindNavSystemCleanUp();
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Addresses::LoadPlayset = FindLoadPlayset();
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Addresses::SetZoneToIndex = FindSetZoneToIndex();
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Addresses::CompletePickupAnimation = FindCompletePickupAnimation();
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}
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void Addresses::Print()
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@@ -231,6 +232,7 @@ void Addresses::Print()
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LOG_INFO(LogDev, "NavSystemCleanUp: 0x{:x}", NavSystemCleanUp - Base);
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LOG_INFO(LogDev, "LoadPlayset: 0x{:x}", LoadPlayset - Base);
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LOG_INFO(LogDev, "SetZoneToIndex: 0x{:x}", SetZoneToIndex - Base);
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LOG_INFO(LogDev, "CompletePickupAnimation: 0x{:x}", CompletePickupAnimation - Base);
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}
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void Offsets::FindAll()
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@@ -292,6 +294,7 @@ void Addresses::Init()
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FMemory::Realloc = decltype(FMemory::Realloc)(Realloc);
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UAbilitySystemComponent::GiveAbilityOriginal = decltype(UAbilitySystemComponent::GiveAbilityOriginal)(GiveAbility);
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UAbilitySystemComponent::InternalTryActivateAbilityOriginal = decltype(UAbilitySystemComponent::InternalTryActivateAbilityOriginal)(InternalTryActivateAbility);
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UAbilitySystemComponent::InternalTryActivateAbilityOriginal2 = decltype(UAbilitySystemComponent::InternalTryActivateAbilityOriginal2)(InternalTryActivateAbility);
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ABuildingActor::OnDamageServerOriginal = decltype(ABuildingActor::OnDamageServerOriginal)(OnDamageServer);
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StaticLoadObjectOriginal = decltype(StaticLoadObjectOriginal)(StaticLoadObject);
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@@ -350,6 +353,11 @@ std::vector<uint64> Addresses::GetFunctionsToNull()
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toNull.push_back(Memcury::Scanner::FindPattern("48 8B C4 48 89 70 08 48 89 78 10 55 41 54 41 55 41 56 41 57 48 8D 68 A1 48 81 EC ? ? ? ? 45 33 ED").Get());
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}
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if (Fortnite_Version == 17.50)
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{
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toNull.push_back(Memcury::Scanner::FindPattern("48 8B C4 48 89 58 08 48 89 70 10 48 89 78 18 4C 89 60 20 55 41 56 41 57 48 8B EC 48 83 EC 60 49 8B D9 45 8A").Get()); // no reservation in game
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}
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toNull.push_back(Addresses::ChangeGameSessionId);
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return toNull;
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