mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
respawn toggle
toggling respawn, auto parachute height changer changer, fixed issue with characterparts, fixed lategame on s8, added cheat commands
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27
Project Reboot 3.0/FortPlaylistAthena.h
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27
Project Reboot 3.0/FortPlaylistAthena.h
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#pragma once
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#include "FortPlaylist.h"
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enum class EAthenaRespawnType : uint8_t
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{
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None = 0,
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InfiniteRespawn = 1,
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InfiniteRespawnExceptStorm = 2,
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EAthenaRespawnType_MAX = 3
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};
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class UFortPlaylistAthena : public UFortPlaylist
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{
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public:
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EAthenaRespawnType& GetRespawnType()
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{
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static auto RespawnTypeOffset = GetOffset("RespawnType");
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return Get<EAthenaRespawnType>(RespawnTypeOffset);
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}
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static UClass* StaticClass()
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{
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static auto Class = FindObject<UClass>(L"/Script/FortniteGame.FortPlaylistAthena");
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return Class;
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}
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};
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