mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-14 03:02:22 +01:00
respawn toggle
toggling respawn, auto parachute height changer changer, fixed issue with characterparts, fixed lategame on s8, added cheat commands
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@@ -5,7 +5,7 @@
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#include "Object.h"
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#include "reboot.h"
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#include "GameplayStatics.h"
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#include "FortPlaylist.h"
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#include "FortPlaylistAthena.h"
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struct Event
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{
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@@ -450,12 +450,12 @@ static inline std::vector<Event> Events =
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)
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};
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static inline UFortPlaylist* GetEventPlaylist()
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static inline UFortPlaylistAthena* GetEventPlaylist()
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{
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for (auto& CurrentEvent : Events)
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{
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if (CurrentEvent.Version == Fortnite_Version)
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return FindObject<UFortPlaylist>(CurrentEvent.PlaylistName, nullptr, ANY_PACKAGE);
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return FindObject<UFortPlaylistAthena>(CurrentEvent.PlaylistName, nullptr, ANY_PACKAGE);
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}
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return nullptr;
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