start work on vending machines, fix some playlist specific things, fixed a bug with <s5 playlist looting,
This commit is contained in:
Milxnor
2023-04-08 19:05:06 -04:00
parent b194527e1b
commit 0d7b45cbbc
27 changed files with 734 additions and 35 deletions

View File

@@ -56,6 +56,13 @@ public:
}
}
bool IsPlayerBuildable()
{
static auto bIsPlayerBuildableOffset = GetOffset("bIsPlayerBuildable");
static auto bIsPlayerBuildableFieldMask = GetFieldMask(GetProperty("bIsPlayerBuildable"));
return ReadBitfieldValue(bIsPlayerBuildableOffset, bIsPlayerBuildableFieldMask);
}
static inline void (*OnDamageServerOriginal)(ABuildingActor* BuildingActor, float Damage, FGameplayTagContainer DamageTags,
FVector Momentum, /* FHitResult */ __int64 HitInfo, APlayerController* InstigatedBy, AActor* DamageCauser,
/* FGameplayEffectContextHandle */ __int64 EffectContext);