mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
a bit
start work on vending machines, fix some playlist specific things, fixed a bug with <s5 playlist looting,
This commit is contained in:
@@ -56,6 +56,13 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
bool IsPlayerBuildable()
|
||||
{
|
||||
static auto bIsPlayerBuildableOffset = GetOffset("bIsPlayerBuildable");
|
||||
static auto bIsPlayerBuildableFieldMask = GetFieldMask(GetProperty("bIsPlayerBuildable"));
|
||||
return ReadBitfieldValue(bIsPlayerBuildableOffset, bIsPlayerBuildableFieldMask);
|
||||
}
|
||||
|
||||
static inline void (*OnDamageServerOriginal)(ABuildingActor* BuildingActor, float Damage, FGameplayTagContainer DamageTags,
|
||||
FVector Momentum, /* FHitResult */ __int64 HitInfo, APlayerController* InstigatedBy, AActor* DamageCauser,
|
||||
/* FGameplayEffectContextHandle */ __int64 EffectContext);
|
||||
|
||||
Reference in New Issue
Block a user